The Druid of Shannara

They started off again, following the walkway to the end of the block and then turning abruptly north. Walker led, keeping them carefully back from the streets, against the walls of the buildings, clear of the open spaces, and away from the danger of trapdoors. Neither he nor Quickening spoke; Carisman hummed softly. They watched the gloom like hawks, listened for strange sounds, and smelled and tasted the damp, stale air warily. A brief rain caught up with them and left them shedding water from their cloaks and hoods, their feet chilled within their boots.

Walker Boh thought of home. He had done so increasingly of late, driven by the constant, unrelenting pressure of being hemmed about by the city’s stone and darkness to seek out something of what had once been pleasant and healing. For a time he had sought to banish all thoughts of Hearthstone; its memories cut at him like broken glass. The cottage that he had adopted as his home had been burned to the ground in the battle with the Shadowen. Cogline and Rumor had died there. He had barely escaped dying himself, and keeping his life had cost him his arm. He had once believed himself invulnerable to the intrusions of the outside world. He had been vain and foolish enough to boast that what lay beyond Hearthstone presented no danger to him. He had denied the dreams that Allanon had sent him from the spirit world, the pleas that Par Ohmsford had extended for his help, and in the end the charge he had been given to go in search of Paranor and the Druids. He had encased himself in imaginary walls and believed himself secure. When those walls began collapsing, he had found that they could not be replaced and those things he had thought secure were lost.

Yet there were older memories of Hearthstone that transcended the recent tragedies. There were all those years when he had lived in peace in the valley, the seasons when the world outside did not intrude and there was time enough for everything. There were the smells of flowers, trees, and freshwater springs; the sounds of birds in early spring and insects on warm summer nights; the taste of dawn on a clear autumn morning; the feeling of serenity that came with the setting sun and the fall of night. He could reach back beyond the past few weeks and find peace in those memories. He did so now because they were all he had left to draw on.

Yet even his strongest memories provided only a momentary haven. The harsh inevitabilities of the present pressed in about him and would not be banished. He might escape for brief moments into the past, into the world that had sheltered him for a time before he was swept away by the tide of events he had sought foolishly to ignore. Escape might soothe and strengthen the spirit, but it was transitory and unresolving. His mind darted away into his memories only to find the past forever beyond his reach and the present forever at hand. He was struggling with his life, he discovered. He was adrift, a castaway fighting to keep afloat amid the wreckage of his confusion and doubt. He could almost feel himself sinking.

They reached the dome at midmorning and began their search. Working together, not willing to separate if there was any chance at all that the Stone King waited within, they began to explore the dome’s surface, walking its circumference, feeling along its walls, and searching even the ground it sat upon. It was perfectly formed, although its ageing shell was pitted and cracked, rising several hundred feet into the air at its peak, spreading from wall to wall several hundred feet more. Depressions that had the look of giant thumbprints decorated the dome’s peak along its upper surface, laid open like the petals of a flower, separated by bands of stone that curved downward to the foundation. Niches and alcoves indented its walls at ground level, offering no way inside, leading nowhere. Sculpted designs marked its stone, most of them almost completely worn away by time’s passage, no longer decipherable, the runes of a world that had long since passed away.

“I can feel a presence still,” Walker Boh said, slowing, folding his cloak about him. He glanced skyward. It was raining again, a slow, persistent drizzle. “There’s something here. Something.”

Quickening stood close beside him. “Magic,” she whispered.

He stared at her, surprised that she had been so quick to recognize a truth that had eluded him. “It is so,” he murmured. His hand stretched forth, searching. “All about, in the stone itself.”

“He is here,” Quickening whispered.

Carisman stepped forward and stroked the wall tentatively. His handsome brow furrowed. “Why does he not respond? Shouldn’t he come out long enough to see what we want?”

“He may not even know we are here. He may not care.” Quickening’s soft face lifted. “He may even be sleeping.”

Carisman frowned. “Then perhaps a song is needed to wake him up!”

He sang:

“Awake, awake, oh aged King of Stone,

Come forth from your enfolding lair,

We wait without, a worn and tired band,

So lacking in all hope and care.



Awake, awake, oh aged King of Stone,

Be not afraid of what we bring,

’Tis nothing more than finite spirit,

A measure of the song I sing.



Awake, awake, oh aged King of Stone,

You who have seen all passing time,

Share with us weak and mortal creatures,

The truths and secrets of Mankind.”

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