Wren waited.
The man eased forward in his chair. He was thick-featured, and his eyes were empty of feeling. “Suppose I decided to help you. Just suppose. Would you do something for me in turn?” The man studied her face a moment and grinned insolently. “Not that. I just want you to talk to her for me, ask her something. I can tell what you are by your clothes. You’re a Rover. See, the Addershag is a Rover, too.” He paused. “Didn’t know that, did you? Well, she doesn’t feel like talking to us, but she might feel different about you, one of her own.” His gaze on her was hard and sullen. All pretense was gone now, the game under way. “So if I take you to her, then you have to ask a question or two for me. That a deal?”
Wren knew already that the man was planning to kill her. It was simply a question of how and when he and his friends would try. But she also knew he might really be able to take her to the Addershag. She weighed the risks and rewards momentarily, then said, “Agreed. But my friend goes with me.”
“Whatever you say.” The man smirked. “Course, my friends go, too. So I’ll feel safe. Everyone goes.”
Wren looked at the man appraisingly. Heavyset, muscular, an experienced cutthroat. The others the same. If they got her in a tight place …
“Garth,” she said, looking back at him. She signed quickly, screening her movements from the men at the table. Garth nodded. She turned back to the table. “I’m ready.”
The speaker rose, the others with him, an anxious, hungry-looking bunch. There was no mistaking what they were about. The speaker began ambling along the rear wall toward a door leading out. Wren followed, cautious, alert. Garth was a step behind; the remainder of the table trailed. They passed through the door into an empty hall and continued toward a back entrance. The sounds of the ale house disappeared abruptly as the door closed.
The man spoke over his shoulder. “I want to know how she reads the gaming cards like she does. How she reads the dice roll. I want to know how she can see what the players are thinking.” He grinned. “Something for you, girl; something for me. I have to make a living, too.”
He stopped unexpectedly before a side door, and Wren tensed. But the man ignored her, reaching into his pocket to extract a key. He inserted it in the lock and twisted. The lock released with a click and the door swung open. There were stairs beyond leading down. The man groped inside and brought forth an oil lamp, lit it, and handed it to Wren.
“She’s in the cellar,” he said, motioning through the door. “That’s where we’re keeping her for the moment. You talk to her. Take your friend if you want. We’ll wait here.” His smile was hard and unpleasant. “Just don’t come back up without something to trade for my helping you out. Understand?”
The men with him had crowded up behind them, and the reek of them filled the narrow hall. Wren could hear the ragged sound of their breathing.
She moved close to the speaker and put her face inches from his own. “What I understand is that Garth will remain here with you.” She held his gaze. “Just in case.”
He shrugged uncomfortably. Wren nodded to Garth, indicating the door and the gathering of men. Then holding the lamp before her, she started down the steps.
It was a shadowy descent. The stairway wound along a dirt wall shored up with timbers, the earth smell thick and pungent. It was cooler here, if only marginally. Insects skittered from underfoot. Strands of webbing brushed her face. The steps angled left along a second wall and ended. The cellar opened up before her in the lamplight.
An old woman sat slumped against the far wall, almost lost in the gloom. Her body was a dried husk, and her face had withered into a maze of lines and furrows. Ragged white hair tumbled down about her frail shoulders, and her gnarled hands were clasped before her. She wore a cloth shift and old boots. Wren approached and knelt before her. The ancient head lifted, revealing eyes that were milky and fixed. The old woman was blind.
Wren placed the oil lamp on the floor beside her. “Are you the seer they call the Addershag, old mother?” she asked softly.
The staring eyes blinked and a thin voice rasped, “Who wishes to know? Tell me your name.”
“My name is Wren Ohmsford.”
The white head tilted, shifting toward the stairway and the door above. “Are you with them?”
Wren shook her head. “I’m with myself. And a companion. Both of us are Rovers.”
Aged hands reached out to touch her face, exploring its lines and hollows, scraping along the girl’s skin like dried leaves. Wren did not move. The hands withdrew.
“You are an Elf.”
“I have Elven blood.”
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene