The Quantum Games(The Alchemists Academy) By kailin gow
The Alchemists Academy Book 3
DEDICATION
This is for the parents/teachers who approached me at a book signing and ask if I can come up with a series featuring a male main character in my typical fantasy adventure, educational mode that can be used for class discussions. So here’s the first of my series featuring a male main teen character and his adventures. If you like action, fantasy, and Arthurian magic, I present The Alchemists Academy.
Prologue
Wirt followed as Ms. Burns led the way through the woodland near the Alchemists Academy’s giant tree home. Her fire engine red hair bobbed like a beacon in front of him, tied with feathers and charms, sweeping back to reveal ears with the slightest of points. Those, along with the teacher’s almost unearthly beauty and perpetual youth, marked her out as one of the fey. She was wearing a deep red dress today that went with her hair, along with solid walking boots that meant she kept up a swift pace between the trees.
Wirt found it a little strange that the teacher was shorter than him now, but he’d grown a lot in the course of the mid-term vacation. He was still leanly built, and his dark hair still had a tendency to turn into a disheveled mess if he didn’t make an effort, but other than that, he hardly looked like the same boy who had first come to the Alchemists Academy from Earth.
He was dressed a little differently, for one thing. Thanks to the trunk from Ms. Lake that could produce whatever clothes he required, he was wearing dark pants made from a material that didn’t seem to be like most other cloths, along with a cream tunic with a hood that was currently up, shielding him from the wind blowing between the trees. It was close enough to his old hooded top and jeans, but somehow, it felt more… current to wear this kind of thing. On his feet, Wirt wore a pair of solid black boots, similar to those Ms. Burns was wearing. He was also carrying a dark wooden box, which Ms. Burns had handed him when they set out walking.
She hadn’t told Wirt what was in the box yet, or what they were going out into the woods to do. That was normal, though. Ms. Burns seemed to almost take delight in Wirt not knowing what would be coming in her lessons, which could involve anything from her setting painful challenges for him to simply meeting some of the stranger creatures that lived in some of the places the schools network of transportation tubes connected to.
There had been a lot of lessons so far. Over what was meant to be the school’s vacation, Ms. Burns had seemingly made it her business to prepare Wirt for the dangers he might face in the Quantum Games, the contest that would determine who would take the remaining place in the school’s elite class. His friend Spencer was entered in it too, as was Roland Black, the recently arrived school bad boy who seemed to be taking orders from someone else, and who definitely didn’t have anyone’s best interests at heart but his own. Both of them had come from families with strong traditions at the school. Both of their fathers had competed in the Quantum Games.
“Focus, Wirt,” Ms. Burns said, looking back at him. She didn’t look more than about twenty, but Wirt knew she had to be much older. She’d told him once that she was from his future, and she’d always given him the impression that she was preparing him for something more than just the contest to come, though she wouldn’t say what. That was the thing with the school. Thanks to its principal, Ender Paine, it was so filled with intrigues that it was hard to guess what anybody there really wanted.
“Maybe if you told me what I should focus on?” Wirt suggested.
Ms. Burns shrugged, looking around. They were at the edge of a small clearing with plenty of scrub.
“This is as good a place as any,” she said. “Open the box, Wirt.”
Wirt did as she told him, and started when he saw what was inside. It was a dark sphere about the size of a small basketball, which seemed just a simple matt black until Wirt stared at it a little longer. When he did so, a rainbow of different colors seemed to shift just under the surface, pulsing and twisting as the power within sought to get out.
“This is a quantum ball,” Wirt said.
“I would say that you’re very observant, Wirt, but that would be a lie given that Roland has had one in your room for months.” Ms. Burns nodded to the ball. “Pick it up please.”
Wirt made himself do it. It felt a bit like picking up an unexploded bomb. His brain told him that it wasn’t actually anything like that, and that the ball wasn’t dangerous at all until a wizard or witch used magic to spin it up to the speeds used in the sport of hyper-leap, but the rest of him still wasn’t completely convinced. The fact was that a ball like this could kill people, disintegrating them so thoroughly that even the strongest magic couldn’t pull them back together.
With Ms. Burns watching though, he couldn’t just stand there. She was one of the few teachers there who seemed to actually care what happened to him. He picked up the ball, holding it out in front of him one handed.
“Now spin it, please,” Ms. Burns said.
“Why?”
“Would you do it if I said ‘Because I’m your teacher and I say so’?”
Wirt shook his head. “It’s the vacation.”
“The vacation is almost over, Wirt. In any case, I believe that Ender Paine allowed you to stay only on the condition that you stuck to school rules. Or didn’t get caught breaking them, if you want me to quote his exact words.”
That was true. Unlike almost everyone else in the school, Wirt didn’t have anywhere to go during school breaks, so the headmaster had reluctantly allowed him to stay. His deputy head, Ms. Lake, had probably had something to say in that. The part about not getting caught was pure Ender Paine, though.
“Wirt,” Ms. Burns said, “the Quantum Games are close, and you need to learn to use that ball, or you will lose. You might even die. Now spin the ball.”
“I don’t know how.”
“Just put magic into it. And don’t try to tell me that you don’t know how to do that. We both know you have a lot more power than you give yourself credit for.”
Wirt didn’t argue. With Ms. Burns, there wasn’t much point. Instead, he focused on putting power into the ball, and it slowly began to spin on his hand. As it did so, the colors within seemed to flow to the surface, glowing brighter and brighter the faster the ball was spinning. In just a few seconds, Wirt had it spinning fast enough that it was a multi-colored blur.
“What now?”
“Now we need a target.” Ms. Burns whispered something, almost to herself, and Wirt knew she was casting a spell. Something stirred on the edge of the trees, stepping forward. Wirt saw that it was a deer, a young male, with only partly developed antlers and a rich brown hide.
“You want me to kill it? While it’s just standing there?”
“You’re right,” Ms. Burns said, and whispered something else. The deer loped off into the woods. “Well, what are you waiting for, Wirt? After it!”
“But…”
“What do you think the Quantum Games are?” Ms. Burns demanded in a tone of voice that was suddenly angry. “You had the chance to back out before vacation, but you didn’t take it. Now, you’re entered in a contest where you will have to throw that ball, and at much more than a deer! Get after it, or save us all some trouble by packing your bags and leaving.”
The worst part was that Wirt knew Ms. Burns was right. He’d made his choice. He didn’t have one now. So he set off towards where the deer had gone into the woods, half hoping that it would have fled completely by then. It wouldn’t have, though. Ms. Burns wouldn’t have let it.
“How do I even find it?” Wirt asked.
“When you play with the quantum ball, the game becomes like a hunt. If you see the ball coming, it’s easy to transport yourself away with magic, so each player looks for an advantage, hunting the others.” Ms. Burns looked grave then. “You have to become the hunter, Wirt, not the hunted. Too much depends on it. So open your senses. Let your magic enhance them. Feel the forest around you.”
Wirt wasn’t sure what the teacher meant, and frankly, it sounded like some kind of fey thing, living at one with the world, but he tried. He tried to listen for any little sound. He tried to watch for any sign of the deer.
“It isn’t listening,” Ms. Burns insisted. “It isn’t seeing. It’s both of them, and more, and neither, all at once.”
“That doesn’t make any sense.”
“Since when did anything around this school make sense?” Ms. Burns demanded. “Shut your eyes, Wirt. Reach out with your magic. Reach out and feel the natural pulse of the forest. You can feel the individual elements. A forest is all of them, all at once.”
That made slightly more sense, because Ms. Burns had been working hard with him on elemental magic, using her own idiosyncratic methods. She’d thrown him off the tree into a pond of his own making to teach him about water. She’d thrown rocks at him until he’d melted them with fire. This was just the same. Just the same.
Wirt reached down into himself for his magic, but some instinct made him stop short of pushing it out into the world. Instead, he did the opposite, drawing magic in, feeling it. Feeling the web of power that underpinned everything. For a moment, it felt like he could feel every plant in the wood, every animal, every hoof strike on the ground as the deer made its way around the edge of the clearing.
“You can feel it, can’t you, Wirt?” Ms. Burns seemed excited, her eyes burning with it. “Throw the ball.”
Throw the ball. Kill the deer. For what? So he could learn a lesson? So he could become what other people wanted him to be? No, not just that. So he could survive. So he could stay there at the school. So that he might finally have a chance with Alana. Yet for all that, he had to kill a defenseless animal, when they wouldn’t even be able to eat it afterwards.
“Power is useless if you don’t use it, Wirt,” Ms. Burns said.
“Have you been listening to the principal?” Wirt asked. “Because that sounds like something he might say. Be all you can be. Take over the world while you’re doing it. Just don’t get caught.”
“It has to be used to do good too. Now throw the ball!”
The deer leapt into the clearing again, and in that moment, Wirt knew what he had to do.
“I’m sorry,” he whispered to his target, and he threw the quantum ball. It sped across the space between him and the deer like a miniature sun, then shot past it, just as a wild dog leapt from the trees after the deer. The quantum ball struck the dog, and then there was nothing. Not a thing. Not a trace. Nothing but a fine layer of ash on the ground as the deer loped off into the woods.
Ms. Burns watched it run, then picked up the ball, looking at Wirt with obvious surprise. Wirt just shrugged. The ball was aimed at the deer and would have gotten it, had it not been for the wild dog. Did Ms. Burns know that was going to happen? Pushing him pass his limitations and fears like she that time she pushed him off the tree to what looked like sure death?
“I think that’s enough of a lesson for today,” the teacher said. She sounded pleased. Wirt didn’t question it. He was just glad to be able to get out of there.
The Quantum Games(The Alchemists Academy)
kailin gow's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene