Within its gray home,
The Koden lies waiting to make you its own.”
“Be still, tunesmith,” Pe Ell said, a warning edge to his voice. He scowled at Dees. “You got past this thing before, if we’re to believe what you tell us. How?”
Dees laughed aloud. “I was lucky, of course! I had twelve other men with me and we just walked right in, fools to the last. It couldn’t get us all, not once we started running. No, it had to settle for three. That was going in. Coming out, it only got one. Of course, there were just two of us left by then. I was the one it missed.”
Pe Ell stared at him expressionlessly. “Like you said, old man—lucky for you.”
Dees rose, as bearish as any Koden Morgan might have imagined, sullen and forbidding when he set his face as he did now. He faced Pe Ell as if he meant to have at him. Then he said, “There’s all sorts of luck. Some you’ve got and some you make. Some you carry with you and some you pick up along the way. You’re going to need all kinds of it getting in and out of Eldwist. The Koden, he’s a thing you wouldn’t want to dream about on your worst night. But let me tell you something. After you see what else is down there, what lies beyond Bone Hollow, you won’t have to worry about the Koden anymore. Because the dreams you’ll have on your worst nights after that will be concerned with other things!”
Pe Ell’s shrug was scornful and indifferent. “Dreams are for frightened old men, Horner Dees.”
Dees glared at him. “Brave words now.”
“I can see it,” Walker Boh said suddenly.
His voice was soft, almost a whisper, but it silenced the others instantly and brought them about to face him. The Dark Uncle was staring out across the broken desolation of the Hollow, seemingly unaware that he had spoken.
“The Koden?” Dees asked sharply. He came forward a step.
“Where?” Pe Ell asked.
Walker’s gesture was obscure. Morgan looked anyway and saw nothing. He glanced at the others. None of them appeared to be able to find it either. But Walker Boh was paying no attention to any of them. He seemed instead to be listening for something.
“If you really can see it, point it out to me,” Pe Ell said finally, his voice carefully neutral.
Walker did not respond. He continued to stare. “It feels …” he began and stopped.
“Walker?” Quickening whispered and touched his arm.
The pale countenance shifted away from the Hollow at last and the dark eyes found her own. “I must find it,” he said. He glanced at each of them in turn. “Wait here until I call for you.”
Morgan started to object, but there was something in the other man’s eyes that stopped him from doing so.
Instead, he watched silently with the others as the Dark Uncle walked alone into Bone Hollow.
The day was still, the air windless, and nothing moved in the ragged expanse of the Hollow save Walker Boh. He crossed the broken stone in silence, a ghost who made no sound and left no mark. There were times in the past few weeks when he had thought himself little more. He had almost died from the poison of the Asphinx and again from the attack of the Shadowen at Hearthstone. A part of him had surely died with the loss of his arm, another part with the failure of his magic to cure his sickness. A part of him had died with Cogline. He had been empty and lost on this journey, compelled to come by his rage at the Shadowen, his fear at being left alone, and his wish to discover the secrets of Uhl Belk and the Black Elfstone. Even Quickening, despite ministering to his needs, both physical and emotional, had not been strong enough to give him back to himself. He had been a hollow thing, bereft of any sense of who and what he was supposed to be, reduced to undertaking this quest in the faint hope that he would discover his purpose in the world.
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene