Hunter Predd nodded. “We won’t.”
He went back down out of the pilot box and across the deck to the aft railing. She watched him signal into the night, then lower himself over the side on a rope. Moments later, he flew by aboard Obsidian, giving her a wave of reassurance before disappearing into the gloom. She could just make him out through the fading darkness. Wheeling Black Moclips in the direction he was taking, she moved out of the forested hill country and over the ravaged landscape of the ruins, the airship rocking gently in the wind.
She glanced down perfunctorily. Everything below looked flat and gray. It would have to grow much lighter before she could hope to see anyone. Even then, she doubted she would have much luck. Any rescue of the missing members of the company from the Jerle Shannara would rely almost entirely on the efforts of the Wing Rider and his Roc.
Don’t let us fail them, she thought. Not again.
She took a deep breath and put her back to the wind.
Hunter Predd swung down the rope from the airship railing, his keen eyes picking out Obsidian’s sleek shape moving up obediently through the darkness. The Roc drifted into place below him, then rose so that his rider could settle aboard. Once Hunter Predd felt the harness between his legs, he reached down for the grips, released the rope, and with a nudge of his knees sent his carrier winging away.
Dawn was a faint gray smudge to the east, but its light was beginning to creep over the landscape. Flying out over the ruins, he could already make out the shattered buildings and debris-strewn roadways, empty and silent. Obsidian would be seeing much more. Even so, this search would not be easy. He had a feeling that Rue Meridian believed that all they needed to do was complete a sweep of the city and they would find anyone who was still alive down there. But Castledown was huge, miles and miles of rubble, and there was every chance that they would fail in their efforts to unmask its secrets. Those they sought must find a way to make themselves known if they were to be discovered other than by chance. To do that, they must be looking skyward in order to see the Roc. It had been almost two weeks since the Jerle Shannara had deposited the missing company on the shores of that bay to make the journey inland. By now, they might well have given up hope of being found. They might not be looking for help at all. They might not be alive.
It did no good to speculate, of course. He had come with the Rover girl to find whoever still survived, so it was pointless to start throwing up obstacles to their search before they had even begun it. After all, Obsidian had found smaller specks in larger expanses against greater odds. The chances were there; he simply had to make the best of them.
He flew in widening circles for the duration of the sunrise, searching all the while for movement on the ground, for something that looked a little out of place, for anything that would indicate a foreign presence. As he did so, he found himself thinking back on his decision to make this journey and wondering if he would have been better off staying home. It wasn’t just that it had turned out so badly; it was that nothing much seemed to have been accomplished for the effort. If it turned out that Walker was dead, then following Kael Elessedil’s map would have been for nothing. Worse, it would have cost lives that could have been spared. Wing Riders were strong believers in letting well enough alone, in living their own lives and not messing in the lives of others. It had taken considerable compromise for him to come on this voyage, and it was taking considerable compromise now for him to stick things out. Common sense said he should turn around and fly home, that the longer he stayed, the shorter the odds grew that he would ever leave. Certainly the Rovers must feel the same way. Rovers and Wing Riders were alike, nomads by choice, mercenaries by profession. Their loyalty and sense of obligation could be bought and paid for, but they never let that get in the way of their common sense.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene