She turned and looked. Two dozen airships had materialized from out of the gloom, black specks on the horizon. One led all the others, the one being chased, and she knew from its shape that it was the Jerle Shannara. Po Kelles was flying Niciannon toward it already, and Hunter Predd was calling to her to tack east and head for the mountains. With a final glance down, she did so. Black Moclips lurched in response to her hard wrench on the steering levers and the surge of full power from the radian draws she sent down to the parse tubes and their diapson crystals. The airship shuddered, straightened, and began to pick up speed. Rue Meridian could hear the shouts and cries of the imprisoned Federation crew, but she had no time for them just now. They had made their choice in this matter, and they were stuck with things as they were, like it or not.
“Shut up!” she shrieked, not so much at the men as at the wind that whipped past her ears, taunting and rough.
At full speed, her anger a catalyst that made her as ready to fight as to flee, she flew into the mountains.
Eight
In the slow, cool hours before sunrise, Quentin Leah buried Ard Patrinell and Tamis. He lacked a digging tool to provide a grave, so he lowered them into the wronk pit and filled it in with rocks. It took him a long time to find the rocks in the darkness and then to carry them, sometimes long distances, to be dropped into place. The pit was large and not easily covered over, but he kept at it, even after he was so weary his body ached.
When he was finished, he knelt by the rough mound and said good-bye to them, talking to them as if they were still there, wishing them peace, hoping they were together, telling them they would be missed. An Elven Tracker and a Captain of the Home Guard, star-crossed in every sense of the word—perhaps they would be united wherever they were now. He tried to think of Patrinell as the Captain was before his changing, a warrior of unmatched fighting skills, a man of courage and honor. Quentin did not know what lay beyond death, but he thought it might be something better than life and that maybe that something allowed you to make up for missed chances and lost dreams.
He did not cry, he was all done crying. But he was hollowed out and bereft, and he felt a bleakness that was so pervasive it threatened to undo him completely.
Dawn was breaking when he stood again, finished at last. He reached down for the Sword of Leah where he had cast it away at the end of his battle, and picked it up again. The bright, dark surface was unmarked save for streaks of blood and grime. He wiped it off carefully, considering it as he did so. It seemed to him that the sword had failed him completely. For all its magic properties, for all that it was touted to have accomplished in its long and storied history, it had proved to be of little use to him here in this strange land. It had not been enough to save Tamis or Ard Patrinell. It had not even been enough to enable him to protect Bek, whom he had sworn to protect no matter what. That Quentin was alive because he had possession of it was of little consolation. His own life seemed to have been purchased at the cost of others. He did not feel deserving of it. He felt dead inside, and he did not know how he could ever feel anything else.
He put the blade back into its sheath and strapped it across his back once more. The sun was cresting the horizon, and he had to decide what he would do next. Finding Bek was a priority, but to do so he had to leave the concealment of the forest and go back into the ruins of Castledown. That meant risking yet another confrontation with creepers and wronks, and he did not know if he could face that. What he did know was that he needed to be away from this place of death and disappointment.
So he began walking, watching the shadows about him fade back into the trees as sunlight seeped through the canopy and dappled the forest floor. He dropped down from the hills surrounding Castledown to the level stretches he had abandoned in his flight from the Patrinell wronk two days earlier. Walking made him feel somewhat better. The bleakness in his heart lingered, but something of his loss of direction and purpose disappeared as he considered his prospects. There was nothing to be gained by standing about. What he must do, no matter what it took, was find Bek. It was Quentin’s insistence on making the journey that had persuaded his cousin to come with him. If he accomplished nothing else, at least he must see Bek safely home again.
He believed that Bek was still alive, even though he knew that many others in the company had perished. He believed this because Tamis had been with his cousin before she found Quentin and because in his heart, where instincts sometimes gave insights that eyes could not, he felt nothing had changed. But that didn’t mean that Bek wasn’t in trouble and in need of help, and Quentin was determined not to let him down.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene