THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)

“What can we do to help her wake?” Bek pressed.

The Druid took a long, ragged breath. “She must help herself, Bek. The Sword of Shannara has revealed to her the truth about her life, about the lies she has been told and the wrong paths she has taken. She has been forced to confront who she has become and what she has done. She is barely grown, and already she has committed more heinous wrongs and destructive acts than others will commit in a lifetime. She has much to forgive herself for, even given the fact that she was so badly misled by the Morgawr. The responsibility for finding forgiveness lies with her. When she finds a way to accept that, she will recover.”

“What if she doesn’t?” Truls Rohk asked. “It may be, Druid, that she is beyond forgiveness, not just from others, but even from herself. She is a monster, even in this world.”

Bek gave the shape-shifter an angry glance, thinking that Truls would never change his opinion of Grianne, that to him she would always be the Ilse Witch and his enemy.

The Druid had a fit of coughing, then steadied. “She is human, Truls—like you,” he replied softly. “Others labeled you a monster. They were wrong to do so. It is the same with her. She is not beyond redemption. But that is her path to walk, not yours. Yours is to see that she has the chance to walk it.”

He coughed again, more deeply. His breathing was so thick and wet that with every breath it seemed he might choke on his own blood. The sound of it emanated from deep in his chest, where his lungs were filling. Yet he lifted himself into a sitting position, freed himself from Truls Rohk’s arms, and motioned him away.

“Leave me. Take Grianne and walk back to the cavern entrance. When I am gone, follow the passageway that bears left all the way to the surface. Seek out the others who still live—the Rovers, Ahren Elessedil, Ryer Ord Star. Quentin Leah, perhaps. One or two more, if they were lucky. Sail home again. Don’t linger here. Antrax is finished. The Old World has gone back into the past for good. The New World, the Four Lands, is what matters.”

Truls Rohk stayed where he was. “I won’t leave you alone. Don’t ask it of me.”

Walker’s head sagged, his dark hair falling forward to shadow his lean face. “I won’t be alone, Truls. Now go.”

Truls Rohk hesitated, then rose slowly to his feet. Bek stood up, as well, taking Grianne’s hand and pulling her up with him. For a moment no one moved, then the shape-shifter wheeled away without a word and started back through the loose rock for the cavern entrance. Bek followed wordlessly, leading Grianne, glancing back over his shoulder to look at Walker. The Druid was slumped by the edge of the underground lake, his dark robes wet with his blood, the slow, gentle heave of his shoulders the only indication that he still lived. Bek had an almost uncontrollable urge to turn around and go back for him, but he knew it would be pointless. The Druid had made his choice.

At the cavern entrance, Truls Rohk glanced back at Bek, then stopped abruptly and pointed toward the lake. “Druid games, boy,” he hissed. “Look! See what happens now!”

Bek turned. The lake was roiling and churning at its center, and a wicked green light shone from its depths. A dark and spectral figure rose from its center and hung suspended in the air. A face lifted out of the cloak’s hood, dusky-skinned and black-bearded, a face Bek, without ever having seen it before, knew at once.

“Allanon,” he whispered.





Walker Boh dreamed of the past. He was no longer in pain, but his weariness was so overwhelming that he barely knew where he was. His sense of time had evaporated, and it seemed to him now that yesterday was as real and present as today. So it was that he found himself remembering how he had become a Druid, so long ago that all those who were there at the time were gone now. He had never wanted to be one of them, had never trusted the Druids as an order. He had lived alone for many years, avoiding his Ohmsford heritage and any contact with its other descendants. It had taken the loss of his arm to turn him to his destiny, to persuade him that the blood mark bestowed three hundred years earlier by Allanon on the forehead of his ancestor, Brin Ohmsford, had been intended for him.

That was a long time ago.

Everything was so long ago.

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