FORTY-NINE
I know we’re being watched. I can feel it, even if I can’t see it. I’ve had the feeling from the beginning that we weren’t alone, and now I have confirmation of it.
Yet there’s no one visible in this gigantic room.
“Did we interrupt them?” Seager asks, her voice shaking. “Are they hiding from us?”
“Have you looked at that ship?” Quinte says. “Do you know how many people can be in that thing?”
The best guess of our own tech people is that the average Dignity Vessel held at least one hundred people, and possibly as many as a thousand. It depended on how many were needed to run the various ship’s systems, and how many people got crammed into the various rooms.
I have always doubted the thousand number. The rooms on the partially intact Dignity Vessels we found looked more like suites or apartments than single bunks. But who knew how these ships were used.
And really, we don’t know what they were used for.
What they are used for.
I look up at the side, exactly where the cockpit is on every single Dignity Vessel I’ve encountered. I stand in front of it for a long time, just to make sure that they’re all watching me.
And then I slowly, carefully, ostentatiously, holster my laser pistol.
“Boss! Don’t!” Rea says. “We have no idea if they’re hostile!”
“If they’re hostile, they would have lain in wait for us,” I say. “They observed us the last two times we were here. This time, they would have sent out a small crew, and blasted us away.”
At least that is what I would have done. If I felt threatened by people coming near my ship, and I thought those people were dangerous, I’d attack first and ask questions later.
I extend my hands, showing that they’re empty.
Come and see me, I’m trying to say. We’re harmless. Let’s talk.
But the door remains closed.
“Put your weapons away,” I say to my team.
“I don’t want to,” Rea says.
“I don’t think it’s wise,” Kersting says.
“Can’t some of us keep them?” Seager asks.
That seems the most sensible. A few weapons, but not a bunch. The problem is that I doubt anyone except me and Rea have experience with weapons, and I’m not really sure about Rea.
I’m more worried about an accidental discharge than I am about the people on that Dignity Vessel.
“How about this?” I say, willing to compromise with my team. “Seager, Quinte, Kersting, lower your weapons. Point them at the floor. If something goes wrong, raise them and use them. But wait until my signal.”
“What if something happens to you?” Quinte asks.
“I think that would substitute for a signal, don’t you?” I can’t help the sarcasm. I miss my real team. I miss Mikk’s quick thinking and Roderick’s impulsive piloting skills. I miss Tamaz’s muscle. I miss their loyalty and their ability to anticipate what I’m about to do.
“The rest of you,” I say, after I manage to regain control of my voice again, “holster your weapons.”
I turn toward them. Rea clutches his like a lifeline.
“Now,” I say, wondering how I’ll enforce this if they don’t listen.
But they do. Rea makes a show of holstering his. DeVries puts his away as if the grip has already burned him. Al-Nasir carefully holsters his as if he thinks it’ll go off if he hits it wrong.
I sigh. I’m stuck in the strangest, possibly the most dangerous, experience I’ve had since some of us went after the Empire’s guards, and this time, I have a bunch of tourists who can’t think clearly if their life depended on it.
And of course, their lives do depend on it.
As does mine.
“Now what?” Rea asks.
“Now,” I say, “we wait.”
* * * *
City of Ruins
Kristine Kathryn Rusch's books
- Invincible (A Centennial City Novel)
- City of Fae
- City of Lost Souls
- City of Heavenly Fire
- CITY OF GLASS
- City of Fallen Angels
- CITY OF BONES
- CITY OF ASHES
- City of Lost Souls
- Velocity
- A Betrayal in Winter
- A Bloody London Sunset
- A Clash of Honor
- A Dance of Blades
- A Dance of Cloaks
- A Dawn of Dragonfire
- A Day of Dragon Blood
- A Feast of Dragons
- A Hidden Witch
- A Highland Werewolf Wedding
- A March of Kings
- A Mischief in the Woodwork
- A Modern Witch
- A Night of Dragon Wings
- A Princess of Landover
- A Quest of Heroes
- A Reckless Witch
- A Shore Too Far
- A Soul for Vengeance
- A Symphony of Cicadas
- A Tale of Two Goblins
- A Thief in the Night
- A World Apart The Jake Thomas Trilogy
- Accidentally_.Evil
- Adept (The Essence Gate War, Book 1)
- Alanna The First Adventure
- Alex Van Helsing The Triumph of Death
- Alex Van Helsing Voice of the Undead
- Alone The Girl in the Box
- Amaranth
- Angel Falling Softly
- Angelopolis A Novel
- Apollyon The Fourth Covenant Novel
- Arcadia Burns
- Armored Hearts
- As Twilight Falls
- Ascendancy of the Last
- Asgoleth the Warrior
- Attica
- Avenger (A Halflings Novel)
- Awakened (Vampire Awakenings)
- Awakening the Fire
- Balance (The Divine Book One)
- Becoming Sarah
- Before (The Sensitives)
- Belka, Why Don't You Bark
- Betrayal
- Better off Dead A Lucy Hart, Deathdealer
- Between
- Between the Lives
- Beyond Here Lies Nothing
- Bird
- Biting Cold
- Bitterblue
- Black Feathers
- Black Halo
- Black Moon Beginnings
- Blade Song
- Bless The Beauty
- Blind God's Bluff A Billy Fox Novel
- Blood for Wolves
- Blood Moon (Silver Moon, #3)
- Blood of Aenarion
- Blood Past
- Blood Secrets
- Bloodlust
- Blue Violet
- Bonded by Blood
- Bound by Prophecy (Descendants Series)
- Break Out
- Brilliant Devices
- Broken Wings (An Angel Eyes Novel)
- Broods Of Fenrir
- Burden of the Soul
- Burn Bright
- By the Sword
- Cannot Unite (Vampire Assassin League)
- Caradoc of the North Wind
- Cast into Doubt
- Cause of Death: Unnatural
- Celestial Beginnings (Nephilim Series)
- Club Dead
- Complete El Borak
- Conspiracies (Mercedes Lackey)
- Cursed Bones
- That Which Bites
- Damned
- Damon
- Dark Magic (The Chronicles of Arandal)
- Dark of the Moon