The Scions of Shannara

But he was already considering exactly that, wasn’t he? What else was he doing by debating the matter, if not that?

He passed out of the cliff shadows onto the pebble-strewn trail leading downward to the campsite. As he did so, he made a determined effort to put aside his anger and frustration and to think clearly. What did he know that he could rely upon? The dreams had indeed been a summons from Allanon—that much appeared certain now. The Druid had come to them as he had come to Ohmsfords in the past, asking their help against dark magic that threatened the Four Lands. The only difference, of course, was that this time he had been forced to come as a shade. Cogline, a former Druid, had been his messenger in the flesh to assure that the summons was heeded. Cogline had Allanon’s trust.

Par took a moment to consider whether or not he really believed that last statement and decided he did.

The Shadowen were real, he went on. They were dangerous, they were evil, they were certainly a threat of some sort to the Races and the Four Lands. They were magic.

He paused again. If the Shadowen were indeed magic, it would probably take magic to defeat them. And if he accepted that, it made much of what Allanon and Cogline had told them more convincing. It made possible the tale of the origin and growth of the Shadowen. It made probable the claim that the balance of things was out of whack. Whether you accepted the premise that the Shadowen were to blame or not, there was clearly much wrong in the Four Lands. Most of the blame for what was bad had been attributed by the Federation to the magic of the Elves and Druids—magic that the old stories claimed was good. But Par thought the truth lay somewhere in between. Magic in and of itself—if you believed in it as Par did—was never bad or good; it was simply power. That was the lesson of the wishsong. It was all in how the magic was used.

Par frowned. That being so, what if the Shadowen were using magic to cause problems among the Races in ways that none of them could see? What if the only way to combat such magic was to turn it against the user, to cause it to revert to the uses for which it was intended? What if Druids and Elves and talismans like the Sword of Shannara were indeed needed to accomplish that end?

There was sense in the idea, he admitted reluctantly.

But was there enough sense?

The campsite appeared ahead, undisturbed since their leave-taking the previous night, streaked by early sunlight and fading shadows. The horses nickered at their approach, still tied to the picket line. Par saw that Cogline’s horse was among them. Apparently the old man had not returned here.

He found himself thinking of the way Cogline had come to them before, appearing unexpectedly to each, to Walker, Wren, and himself, saying what he had to say, then departing as abruptly as he had come. It had been that way each time. He had warned each of them what was required, then let them decide what they would do. Perhaps, he thought suddenly, that was what he had done this time as well—simply left them to decide on their own.

They reached the camp, still without having spoken more than a few brief words to one another, and came to an uneasy halt. There was some suggestion of eating or sleeping first, but everyone quickly decided against it. No one really wanted to eat or sleep; they were neither hungry nor tired. They were ready now to talk about what had happened. They wanted to put the matter to discussion and give voice to the thoughts and emotions that had been building and churning inside them during the walk back.

“Very well,” Walker Boh said curtly, after a moment’s strained silence. “Since no one else cares to say it, I will. This whole business is madness. Paranor is gone. The Druids are gone. There haven’t been any Elves in the Four Lands in over a hundred years. The Sword of Shannara hasn’t been seen for at least that long. We haven’t, any of us, the vaguest idea of how to go about recovering any of them—if, indeed, recovery is possible. I suspect it isn’t. I think this is just one more instance of the Druids playing games with the Ohmsfords. And I resent it very much!”

He was flushed, his face sharply drawn. Par remembered again how angry he had been back in the valley, almost uncontrolled. This was not the Walker Boh he remembered.

“I am not sure we can dismiss what happened back there as simple game-playing,” Par began, but then Walker was all over him.

“No, of course not, Par—you see all this as a chance to satisfy your misguided curiosity about the uses of magic! I warned you before that magic was not the gift you envisioned, but a curse! Why is it that you persist in seeing it as something else?”

“Suppose the shade spoke the truth?” Coll’s voice was quiet and firm, and it turned Walker’s attention immediately from Par.

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