Something clicked into place.
Morgan Leah jerked forward in recognition. Who was the enemy here—the real enemy? Not the Federation. The real enemy was the Shadowen. Wasn’t that what Allanon’s shade had told them? Wasn’t that what they had been warned against? And the Shadowen could take the form and body and speech of anyone. Some of them could, at least—the most dangerous. Cogline had said so.
Morgan felt his pulse quicken and his face flush with excitement. They weren’t dealing with a human being in this matter. They were dealing with a Shadowen! The pieces of the puzzle suddenly began to fit together. A Shadowen could have hidden among them and they would not have known. A Shadowen could have summoned a Gnawl, sent word to Toffer Ridge to another of its kind, have gotten to Tyrsis ahead of Padishar’s company, have spied out its purpose, and slipped away again before its return. A Shadowen could get close enough. And it could disguise itself as Hirehone. No, not disguise—it could be Hirehone! And it could have killed him when he had served his purpose, and killed the lift watch because they would have reported seeing it, no matter whose face it had worn. It had revealed the location of the Jut to the Federation army—even mapped a path for them to follow!
Who? All that remained was to determine . . .
Morgan sagged back slowly against the trunk of the aspen behind him, the puzzle suddenly complete. He knew who. Steff or Teel. It had to be one or the other. They were the only ones, besides himself, who had been with the company from the very beginning, from Culhaven to the Jut, to Tyrsis and back. Teel had been unconscious practically the entire time Padishar’s band was in Tyrsis. That would have given either of the Dwarves, or more specifically the Shadowen within, the opportunity to slip away and then back again. They were alone much of the time in any case—just the two of them.
He stiffened against the weight of his suspicions as they bore down on him. For an instant, he thought he was crazy, that he should discard his reasoning entirely and start over again. But he couldn’t do that. He knew he was right.
The wind brushed at him, and he pulled his cloak closer in spite of the evening’s warmth. He sat without moving in the protective shadow of his haven and examined carefully the conclusions he had reached, the reasonings he had devised, the speculations that had slowly assumed the trappings of truth. It was silent now in the outlaw camp, and he could imagine himself to be the only human being living in all the vast, dark expanse of the Parma Key.
Shades.
Steff or Teel.
His instincts told him it was Teel.
XXVII
It was three days after they had made their decision to go back down into the Pit to recover the Sword of Shannara that Damson at last took the Valemen from their garden shed hideaway into the streets of Tyrsis. By then Par was beside himself with impatience. He had wanted to go immediately; time was everything, he had argued. But Damson had flatly refused. It was too dangerous, she insisted. Too many Federation patrols were still combing the city. They had to wait. Par had been left with no choice but to do so.
Even now, when she finally judged the margin of risk small enough to permit them to venture forth, it was on a night when reasonable men would think twice about doing so, a night that was bone-cold, the city wrapped in a blanket of mist and rain that prevented even friends of long standing from recognizing each other from a distance of more than a few feet and sent the few citizens who had worked past their normal quitting time scurrying down the glistening, empty streets for the warmth and comfort of their homes.
Damson had provided the little company with foul-weather cloaks, hooded and caped, and they wore them now pulled close as they made their way through the damp and the silence. Their boots thudded softly on the stone roadway as they walked, echoing in the stillness, filling up the night with a strange, rushed cacophony. Water dripped from eaves and trickled down mortared grooves, and the mist settled on their skin with a chill, possessive adherence that was faintly distasteful. They followed the backstreets as always, avoiding the Tyrsian Way and the other main thoroughfares where Federation patrols still kept watch, steering into the narrow avenues that burrowed like tunnels through the colorless, semi-abandoned blocks of the city’s poor and homeless.
They were on their way to find the Mole.
The Scions of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene