6
THE MOONS were shy in just the way thieves prefer, hidden behind clouds like black wool, and the brisk south wind carried the scents of lake water and forge smoke. Banked-down furnaces were faint smudges of red and orange nestled among the shadows of the Isle of Hammers, and the view from the window of Fifthson Lucidus’ third-story bedroom captured it all nicely.
Locke took a moment to properly appreciate the tableau before he turned and woke Lucidus with a slap to the face.
“Mmmmmph,” said the heavyset Karthani. His exclamation was muffled by Jean, who, standing behind his bed, slapped one hand over his mouth and hauled him to a sitting position with the other.
“Shhhh,” said Locke, who sat down at Lucidus’ feet. He adjusted the aperture of his dark-lantern to throw a thin beam directly on the bearded and bleary-eyed fellow, whose face wore the sort of extra years that came out of a wine bottle. “Your first thought will be to struggle, so I’d like you to think about where and how deep I can cut you while leaving you perfectly capable of conversation.”
He unsheathed a long, freshly polished steel blade, and was sure to catch the lantern light with it before he slapped Lucidus’ legs with the flat of the weapon.
“Your second thought,” said Locke, who wore an improvised gray linen mask, “will be to summon that big man who’s supposed to be watching your front door. I’m afraid we’ve put him to sleep for a bit. So now my associate will take his hand off your mouth, and you’ll mind your tone of voice.”
“Who the hell are you?” whispered Lucidus.
“What we are is the important thing. We’re better than you. There’s no defense you can dream up and no hole you can hide in that will keep us from doing this to you any time we please.”
“What … what do you want?”
“Take a good look at these names.” Locke sheathed the blade and pulled out a torn sheet of parchment with a short list on it. The names had been culled from the larger list provided by Nikoros. They weren’t merely opposition voters, but components of varying importance in the Black Iris political machine. “Some of these men and women owe you money, yes?”
“Yes,” said Lucidus, squinting at the parchment. “Yes … most of them, in fact.”
“Good,” said Locke. “Because you’re about to have some money problems, understand? You’re going to call in your markers on all of these fine citizens.”
“Wait just a—Hggggrrrrkkk—”
This last exclamation was a result of Jean reasserting his presence, without prompting from Locke, via the careful application of a forearm to Lucidus’ windpipe.
“I’m not soliciting opinions,” said Locke, gesturing for Jean to ease up. “I’m giving orders. Yank the leash on these people or bad luck follows. Chance houses burn down. Nice homes like this burn down. The tendons in your legs get slashed. Understood?”
“Yes … yes …”
“About those money issues.” Locke held up a purse, stuffed near bursting with about ten pounds of coins, and Lucidus’ eyes went wide. “A hidden floor panel? Seriously? I was learning how to spot that sort of thing when I was six. You squeeze these people hard, get it? Collect the debts. Do your best and you’ll get this purse back, plus a hundred ducats. That’s nothing to scoff at, is it?”
“N-no …”
“F*ck it up,” said Locke, lowering his voice to a growl, “and this money vanishes. Try to cross me, and I’ll carve you like a festival roast. Get to work tomorrow, and don’t worry about looking for us. When we want to talk again we’ll find you.”
The Republic of Thieves #2
Scott Lynch's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene