Colonel Hall wondered how it was possible to love a stretch of land so much and yet thank great God for the fate that had taken you away. Hall had grown up the son of a sheep farmer in the village of Idyllwild, and the smell of those villages–wet wool caked with a generous helping of manure–was such a fixed part of his memory that he could smell it even now, though the nearest village was on the western side of the Border Hills, several miles away and well out of sight.
Fortune had taken Hall away from Idyllwild, not good fortune, but the backhanded sort that gave with one hand while it stabbed with the other. Their village was too far north to have suffered badly in the first Mort invasion; a party of raiders had come one night and taken some of the sheep from an unguarded paddock, but that was all. When the Mort Treaty was signed, Idyllwild and its neighbor villages had thrown a festival. Hall and his twin brother, Simon, had gotten roaring drunk and woken up in a pigpen in Devin’s Slope. Father said their village had gotten off easy, and Hall thought so too, until eight months later, when Simon’s name was pulled in the second public lottery.
Hall and Simon were fifteen, already men by border lights, but their parents forgot that fact over the next three weeks. Mum made Simon’s favorite foods; Pa relieved both boys from work. Near the end of the month they made the journey to New London, just as so many families had made since, with Pa weeping in the front of the wagon, Mum grim and silent, and Hall and Simon working hard to produce a forced gaiety on the way.
His parents hadn’t wanted Hall to see the shipment. They’d left him in a pub on the Great Boulevard, with three pounds and instructions to stay there until they returned. But Hall wasn’t a child, and he left the pub and followed them to the Keep Lawn. Pa had collapsed shortly before the shipment departed, leaving Mum to try to revive him, so in the end it was only Hall who saw the shipment leave, only Hall who saw Simon disappear into the city and out of their lives forever.
Their family stayed in New London that night, in one of the filthiest inns the Gut had to offer. The horrendous smell finally drove Hall outside, and he wandered the Gut, looking for a horse to steal, determined to follow the cages down the Mort Road, break Simon out or die trying. He found a horse tied outside one of the pubs and was working on the complicated knot when a hand fell on his shoulder.
“What do you think you’re doing, country rat?”
The man was big, taller than Hall’s father, and covered in armor and weapons. Hall thought he would likely die within moments, and part of him was glad. “I need a horse.”
The man looked at him shrewdly. “Someone in the shipment?”
“None of your business.”
“It certainly is my business. It’s my horse.”
Hall drew his knife. It was a sheep-shearing knife, but he hoped the stranger wouldn’t know. “I don’t have time to argue with you. I need your horse.”
“Put that away, boy, and stop being a fool. The shipment is guarded by eight Caden. I’m sure you’ve heard of the Caden, even out in whatever shithole town you come from. They could break your puny little knife with their teeth.”
The stranger made to grab the horse’s bridle, but Hall held the knife up higher, blocking his path. “I am sorry to be a thief, but that’s the way it is. I have to go.”
The stranger gazed at him for a long moment, assessing. “You’ve got stones, boy, I’ll give you that. What are you, farmer?”
“Shepherd.”
The stranger considered him for another moment and then said, “All right, boy. Here’s how it plays out. I will lend you my horse. His name, appropriately enough, is Favor. You ride him down the Mort Road and take a look at that shipment. If you’re smart, you’ll realize that it’s a no-win proposition, and then you have two choices. You can die senselessly, achieving nothing. Or you can turn around and ride to the army barracks in the Wells, so we can talk about your future.”
“What future?”
“As a soldier, boy. Unless you want to spend the rest of your life stinking of sheep shit.”
Hall eyed him uncertainly, wondering if his words were a trick. “What if I just ride off with your horse?”
“You won’t. You’ve a sense of obligation in you, or you’d never be off on this fool’s errand in the first place. Besides, I have an entire army’s worth of horses if I need to come after you.”
The stranger turned and headed back into the pub, leaving Hall standing there at the hitching post.
“Who are you?” Hall called after him.
“Major Bermond, of the Right Front. Ride fast, boy. And if any harm comes to my horse, I’ll take it out of your miserable sheep-loving hide.”
The Invasion of the Tearling
Erika Johansen's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene