“The Warlock Lord’s domain, once,” she observed. “A bad place still, all broken walls and scattered bones. Traces of evil linger in the smells and taste of the land. What do these creatures tell you they see?”
“Smoke and mirrors, of a sort. Fires lit in darkness and turned cold by daylight’s arrival. Small explosions of light that suggest something besides wood might be burning. Acrid smells that have no other source than the fires. Black smudges on flat stones that have the look of altars. Markings on those stones that might be symbols. Such events were sporadic at first, but now occur almost nightly. Strange things that of themselves alone do not trouble me, but taken all together do.”
He breathed in and exhaled. “One thing more. Some among those who come to us say there are wraiths visible at the edges of the mist and smoke, things not of substance and not yet entirely formed, but recognizable as something more than the imagination. They flutter like caged birds seeking to be free.”
Grianne went cold, aware of the possibilities that the sightings suggested. Something was being conjured up by use of magic, something that wasn’t natural to this world and that was being summoned to serve an unknown purpose.
“How reliable are these stories?”
He shrugged. “They come from Gnomes for the most part, the only ones who go into that part of the world. They do so because they are drawn to what they perceive in their superstitions as sacred. They perform their rituals in those places because they feel it will lend them power. How reliable are they?” He paused. “I think there is weight to what they say they see.”
She thought a moment. Another strangeness to add to an already overcrowded agenda of strangenesses. She did not like the sound of this one, because if magic was at work, whatever its reason, its source might lie uncomfortably close to home. Druids had the use of magic and were the most likely suspects, but their use of it in places beyond Paranor was forbidden. There were other possibilities, but this was the one she could not afford to ignore.
“Is there a pattern to these happenings?” she asked. “A timing to the fires and their leavings?”
He shook his head. “None that anyone has discerned. We could ask the Gnomes to watch for it, to mark the intervals.”
“Which will take time,” she pointed out. “Time best spent looking into it myself.” She pursed her lips. “That is what you came to ask me to do, isn’t it? Take a look for myself?”
He nodded. “Yes, mistress. But I will go with you. Not alone into that country—ever—would I go. But with you beside me, I would brave the netherworld and its shades.”
Be careful of what you boast of doing, Kermadec, she thought. Boasts have a way of coming back to haunt you.
She thought of what she had committed herself to do in the days ahead. Meetings with various Druids to rework studies that members of the order would undertake. Those could wait. Overseeing the repairs to the library that concealed the Druid Histories—that one could not happen without her presence, but could wait, as well. A delegation from the Federation was due to arrive in three days; the Prime Minister of the Coalition was reputed to lead it. But she could be back in time for that if she left at once.
She must go, she knew. She could not afford to leave the matter unattended to. It was the sort of thing that could mushroom into trouble on a much larger scale. Even by her appearance, she might dissuade those involved from pursuing their conjuring. Once they knew that she was aware of them, they might go to ground again.
It was the best she could hope for. Besides, it gave her an opportunity to escape Paranor and its madness for a few days. In the interval, perhaps a way to contend with the intrigues might occur to her. Time and distance often triggered fresh insights; perhaps that would happen here.
“Let me tell Tagwen,” she said to Kermadec, “and we’ll be off.”
TWO
They departed Paranor at midnight, flying north out of the Druid forestlands with a full moon to light their way, riding the edge of their expectations just ahead of their doubts and fears. They chose to use Grianne’s War Shrike, Chaser, to make the journey, rather than a Druid airship, thinking that the Shrike would draw less attention and be less cumbersome. An airship required a crew, and a crew required explanations. Grianne preferred to keep secret what she was investigating until she better understood what it meant.
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene