For Risca had been born to battle. It was all he knew. He grew to manhood in the Ravenshorn, the son of parents who had lived their entire lives in the Eastland wilderness. His father was a scout and his mother a trapper. There had been eight brothers and sisters on his father’s side and seven on his mother’s. Most of them lived within a few miles of one another still, and Risca had been raised by all at one time or another. Over the years of his boyhood, he saw as much of his aunts and uncles and cousins as he did his parents. There was a sharing of responsibility for raising the young in his family. The Dwarves of this part of the world were constantly at war with the Gnome tribes, and everyone was always at risk.
But Risca was equal to the challenge. He was taught to fight and hunt at an early age, and he discovered that he was good at it — better than good, in fact. He could sense things the others could not. He could spy out what was hidden from them. He was quick and agile and strong beyond his years. He understood the art of survival. He stayed alive when others did not.
At twelve, he was attacked by a Koden and killed the beast. He was thirteen when one of a company of twenty that was ambushed by Gnomes. He alone escaped. When his mother was killed setting lines, he was only fifteen, but he tracked down those responsible and dispatched them single-handedly. When his father died in a hunting accident, he carried his body deep into the heart of Gnome country and buried it there so that his spirit could continue the fight against their enemies. Half of his brothers and sisters were dead by then, lost to battle or sickness. He lived in a violent, unforgiving world, and his life was hard and uncertain. But Risca survived, and it was whispered when they thought he could not hear, for he was superstitious where fate was concerned, that the blade had not been forged that could kill him.
When he was twenty he came down out of the Ravenshorn to Culhaven and entered into the service of Raybur, newly crowned King of the Dwarves and a much admired warrior himself. But Raybur kept him in Culhaven only a short time before sending him to Paranor and the Druids. Raybur recognized Risca’s special talents and believed the Dwarf people would be best served if the young man with the warrior’s heart and the hunter’s skills was trained by the Druids. He, too, like Courtann Ballindarroch of the Elves, knew of Bremen and admired him. So a note was addressed to the old man, asking that he consider giving young Risca special consideration as a student. Thus bearing the note, Risca traveled to Paranor and the Druid’s Keep and stayed, becoming a staunch follower of Bremen and a believer in the ways of the magic.
His eyes stayed fixed on the black silken tent in the enemy camp below as he thought of the ways in which the magic now served him. His was the strongest after Bremen’s — stronger these days perhaps, given his youth and stamina and the other’s age. That was what he firmly believed, though he knew Tay Trefenwyd would certainly argue the matter. Like Tay, Risca had studied assiduously the lessons taught by Bremen, working at them even after the old man was banished, testing himself over and over again. He studied and trained virtually alone, for no others among the Druids, even Tay Trefenwyd, considered themselves warriors or sought to master the battle arts as he did. For Risca, the magic had but a single useful purpose — to protect himself and his friends and to destroy his enemies. The other uses of magic were of no interest to him — healing, divining, prescience, empathies, mastery of the sciences, elementalism, history, and conjuring. He was a fighter, and strength of arms was his passion.
The memories came and faded, and his thoughts returned to the matter at hand. What should he do? He could not abandon his responsibilities, but he could not ignore who he was either. Below, the silken folds of the tent seemed to ripple in the faint dance of the firelight. One blow was all it would take. How easily their problems would be solved if he could deliver it!
He took a deep breath and let it out slowly. He was not afraid of Brona. He was aware of how dangerous the other was, how powerful, but he was not afraid. He possessed considerable magic himself, and if he employed it in a direct strike, he did not think that anyone or anything could withstand it.
He closed his eyes. Why was he even considering this? If he failed, there would be no one to give warning to the Dwarves! He would have given his life for nothing!
But if he were to succeed ...
The First King of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
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- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
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- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene