She suppressed a laugh. “I expect you will manage. You are a Druid after all, and Druids can manage anything. Take heart from Jerle. He sleeps like a baby all the time. He refuses to stay awake, even when I would have it otherwise.”
She blinked, realizing what she had implied, and looked quickly away. After a moment, she said, “Kipp has gone on ahead to the Sarandanon to make certain that the horses and supplies are ready. I came back to tell you about the Gnome Hunters.”
He looked sharply at her, waiting. “Two large parties,” she continued, “both north of us. There might be more. There are a lot of tracks. I don’t think they know about us. Yet. But we need to be careful.”
“Can you tell what they are doing here?”
She shook her head. “Hunting, I would guess. The pattern of their tracks suggests as much. They are keeping close to the Kensrowe, north of the grasslands. But they may not stay there, especially if they leam about us.”
He was silent for a moment, thinking it through. He could feel her waiting him out, studying his face in the gloom. Amid the sleepers, a snore turned into a cough, and a bundled form shifted.
Rain fell in a slow patter, a soft backdrop against the black.
“Did you see any of the Skull Bearers?” he asked finally.
She shook her head once more. “No.”
“Strange tracks of any kind?”
“No.”
He nodded, hoping that was indicative of something. Perhaps the Warlock Lord had left his monsters at home. Perhaps Gnome Hunters were all they faced.
She shifted beside him, rising to her knees. “Give Jerle my report, Tay. I have to go back out.”
“Now?”
“Now is better than later if you want to keep the wolf from the door.” She grinned. “Do you remember that saying? You used it all the time when you were talking about going to Paranor and becoming a Druid. It was your way of saying you would protect us, the poor, homebound friends you were leaving behind.”
“I remember.” He took her arm. “Are you hungry?”
“I’ve eaten already.”
“Why not stay until dawn?”
“No.”
“Don’t you want to give your report to Jerle yourself?”
She studied him a moment, reflecting on something. “What I want is for you to give it for me. Will you do that?”
The tone of her voice had changed. She was not open to a discussion on this. He nodded wordlessly and took his hand away.
She rose, strapped the knives and sword back in place, took up the bow, and gave him a quick smile. “You think about what you just asked of me, Tay,” she said.
She slipped back into the gloom, and a moment later she was gone. Tay sat where he was for a time, considering what she had said, then climbed to his feet to wake Jerle.
Rain fell all the following day, a steady downpour. The company continued on through the forest, keeping watch for Gnomes, staying alert to everything. The hours passed slowly, sunrise easing toward sunset, the whole of the day marked by graying half-light filtered through banks of clouds and water-laden boughs. Travel was slow and monotonous. They came upon no one in the woods. In the sodden gloom, nothing moved.
Night came and went, and neither Preia Starle nor Retten Kipp returned. By dawn of the third day, the company was nearing the Sarandanon. The rain had stopped and the skies had begun to clear. Sunlight peeked through gaps in the departing clouds, narrow shafts of light come out of the bright blue. The air wanned, and the earth began to steam and bake.
In a clearing bright with sunlight on spring wildflowers, they came upon Preia Starle’s ash bow, broken and muddied. There was no other sign of the Elf girl.
But the boot prints of Gnome Hunters were everywhere.
Chapter Twelve
The daylight was fading and darkness edging out of the Anar as the last of the Warlock Lord’s vast army spilled from the Jannisson Pass onto the grasslands of the northern Rabb. It had taken all day for the army to come down out of the Streleheim, for the Jannisson was narrow and winding and the army encumbered by a train of pack animals, baggage, and wagons that stretched for nearly two miles when set end to end.
The fighting men moved at varying rates, the cavalry swift and eager astride their horses, the light infantry, bowmen, and slingers slower, and the heavily armored foot soldiers slower still. But none of the army’s various components was as plodding or trouble-plagued as the pack train, which lumbered through the pass with an agonizing lack of progress, stopped every few minutes by broken wheels and axles, by the constant need for an untangling of traces and the watering of animals, and by collisions, mix-ups, and traffic jams of all sorts.
The First King of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene