But Cogline shook his head. The answers, if they existed in written form, would be found here. There were no other books, no other sources of reference. Everything was contained in the Histories. All of the Druid studies began and ended there.
Walker went out alone then for a time, stalking the halls in anger, feeling betrayed and cheated, a victim of Druid whim and conceit. He thought bitterly of all that had been done to him because of who he was, of all that he had been forced to endure. His home had been destroyed. He had lost an arm and barely escaped with his life. He had been lied to and tricked repeatedly. He had been made to feel responsible for the fate of an entire world. Self-pity washed through him, and then his mouth tightened in admonishment. Enough, he chided himself. He was alive, wasn’t he? Others had not been so fortunate. He was still haunted by Quickening’s face; he could not forget how she had looked when he had let her fall. Remember me, she had pleaded with Morgan Leah—but she had been speaking to him as well. Remember me—as if anyone who had known her could ever forget.
Absently he turned down a corridor that led toward the center of the Keep and the entrance to the black well that had given birth to the magic that sealed away Paranor. His mind was still on Quickening, and he recalled once again the vision the Grimpond had shown him of her fate. Bitterness welled up within him. The vision had been right, of course. The Grimpond’s visions were always right. First the loss of his arm, then the loss of Quickening, then . . .
He stopped suddenly, startled into immobility, a statue staring blankly into space at the center of the cavernous passageway. He had forgotten. There was a third vision. He took a steadying breath, picturing it in his mind. He stood within an empty, lifeless castle fortress, stalked by a death he could not escape, pursued relentlessly . . .
He exhaled sharply. This castle? He closed his eyes, trying to remember. Yes, it might have been Paranor.
He felt his pulse quicken. In the vision, he felt a need to run, but could not. He stood frozen as Death approached. A dark-robed figure stood behind him, holding him fast, preventing his escape.
Allanon.
He felt the silence grow oppressive. What had become of this third vision? he wondered. When was it supposed to happen? Was it meant to happen here?
And suddenly he knew. The certainty of it shocked him, but he did not doubt. The vision would come to pass, just as the others had, and it would come to pass here. Paranor was the castle, and the death that stalked him was the dark magic called forth to seal the Keep. Allanon did indeed stand behind him, holding him fast—not physically, but in ways stronger still.
But there was more, some part of things that he had not yet divined. It was not foreordained that he should die. That was the obvious meaning of the Grimpond’s vision, what the Grimpond wanted Walker to think. The visions were always deceptive. The images were cleverly revealed, lending themselves to more than one interpretation. Like pieces to a puzzle, you had to play with them to discover how they fit.
Walker’s eyes prowled the dark shadows that lay all about, hunting. What if he could find a way to turn the Grimpond’s cleverness to his own use? What if this time he could decipher the vindictive spirit’s foretelling in advance of its happening? And suppose—he hardly dared let himself hope—deciphering the vision could provide him with the key to understanding his fate within the Druid’s Keep?
A fire began to build within him—a burning determination. He did not have the answers he needed yet, but he had something just as good. He had a way to discover what they were.
He thought back to his entry into Paranor, to his meeting with Cogline and Rumor. The missing pieces were there, somewhere. He retraced his reading of the Druid Histories, seeing again the words on the pages, feeling anew the weight of the books, the texture of the bindings. Something was there, something he had missed. He closed his eyes, picturing himself, following all that had happened, relating it to himself in his mind, a sequence of events. He searched it, standing solitary in that hall, wrapped in shadows and silence, feeling the edges of his confusion begin to draw away, hearing sounds that were new and welcome begin to whisper to him. He went down inside himself, reaching for the darker places where the secrets hid themselves. His magic rose to greet him. He could see anything if he searched hard and long enough, he told himself. He dropped away into the stillest, calmest part of himself, letting everything fall away.
What had he overlooked?
Whosoever shall have the cause and the right shall wield it to its proper end.
His eyes snapped open. His hand came up slowly along his body, groping. His fingers found what they were seeking, carefully tucked within his clothing, and they closed tightly about it.
The Black Elfstone.
Clutching the talisman protectively, his mind awash with new possibilities, he hurried away.
XV
The Elf Queen of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene