It took them the better part of two hours to gain the heights. By then the sun was already arcing west.
They paused to catch their breath at the city’s edge, standing together at the end of a stone street that ran between rows of towering, vacant-windowed buildings and narrowed steadily until it disappeared into mist and shadow. Morgan Leah had never seen a city such as this one, the buildings flat and smooth, all constructed of stone, all symmetrically arranged like squares on a checkerboard. Broken rock littered the street, but beneath the rubble he could see the hard, even surface. It seemed as if it ran on forever, as if it had no end, a long, narrow corridor that disappeared only when the mist grew too thick for the eye to penetrate.
They began to walk it, a slow and cautious passage, spreading out along its corridor, listening and watching like cats at hunt. Other streets bisected it from out of the maze of tall buildings, these in turn disappearing right and left into shadow. There were no protective walls about Eldwist, no watchtowers or battlements or gates, only the buildings and the streets that fronted them. There appeared to be nothing living there. The streets and buildings came and went as the company pressed deeper, and the only sounds were those of the ocean and the wind and the seabirds. The birds flew overhead, the only sign of movement, winging their way past the caps of the buildings, down into the streets, across intersections and catwalks. Some roosted on the window ledges high overhead. After a time, Morgan saw that some of those he had believed roosting had been turned to stone.
Much of the debris that lay strewn about had once been something other than stone although most of it was not unrecognizable. Odd-looking poles stood at every street corner, and it was possible to surmise that these might have once been some form of lamps. The carcass of a monstrous carriage lay on its side against one building, a machine whose bones had been stripped of their flesh. Scattered pieces of engines had survived time and weather, gear wheels and cylinders, flywheels and tanks. All had turned to stone. There were no growing things, no trees or shrubs, or even the smallest blade of grass.
They looked inside a few of the buildings and found the rooms cavernous and empty. Stairways ran upward into the stone shells, and they climbed one set all the way to the top so that they could look out across Eldwist and orient themselves. It was impossible to tell much, even as little as where the city began and ended. Clouds and mist obscured everything, revealing only glimpses of facings and roofs in a sea of swirling gray.
They did sight an odd dome at Eldwist’s center, a structure unlike the tall obelisks that formed the balance of the city, and they chose to explore it next.
But coming down again into the streets they lost their sense of direction and turned the wrong way. They walked for the better part of an hour before deciding they had made a mistake; then they were forced to climb the stairs of another building in order to regain their bearings.
While they were doing so, the sun set. None of them had been paying any attention to how quickly the daylight had been fading.
When they emerged from their climb they were stunned to find the city in darkness.
“We’d better find a place to hide right now,” Horner Dees admonished, glancing around uneasily. “The Rake will be out soon if it isn’t already. It if finds us unprotected …”
He didn’t have to finish the thought. For a moment they stared wordlessly at one another. None of them had bothered looking for a nighttime shelter.
Then Walker Boh said, “There was a small building several streets back with no windows on the lower levels, a small entry, a maze of corridors and rooms inside—like a warren.”
“Safe enough for the moment,” Pe Ell muttered, already heading down the street.
They began to backtrack through the city. It was so dark by now that they could barely find their way. The buildings loomed to either side in a wall made more solid by the thickening of the mist. The seabirds had again gone to roost, and the sound of ocean and wind had faded into a distant lull. The city was uncomfortably still.
Beneath them, the stone shell of the earth rumbled and shook.
“Something’s awake and hungry,” Pe Ell murmured and smiled coldly at Carisman.
The tunesmith laughed nervously, his handsome face white and drawn.
He sang:
“Slip away, slip away, slip away home,
Run for your bedcovers, no more to roam,
Steal away quick from the things of the night,
Keep yourself hidden and well out of sight.”
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene