He turned back to the old Tracker. “I’ve wasted enough time on you,” he snapped. “Go back to the others. I don’t need your help.”
Horner Dees shrugged. “I wasn’t offering it.”
Pe Ell started for the door.
“Just out of curiosity,” Dees called after him, rising now as well, “how do you plan to kill it?”
“What difference does it make to you?” Pe Ell called over his shoulder.
“You don’t have a plan, do you?”
Pe Ell stopped dead in the doorway, seized by an almost overpowering urge to finish off the troublesome Dees here and now. After all, why wait any longer? The others would never know. His hand dropped through the crease in his pants to close about the Stiehl.
“Thing is,” Horner Dees said suddenly, “Yours truly, can’t kill the Rake even if you manage to get close enough to use that blade of yours.”
Pe Ell’s fingers released. “What do you mean?”
“I mean that even if you lay in wait for the thing, say you drop on it from above or sneak up on it from underneath—not likely, but say that you do—you still can’t kill it quick enough.” The sharp eyes glittered. “Oh, you can cut off a tentacle or two, maybe sever a leg, or even put out an eye. But that won’t kill it. Where do you stab it that will kill it, Pe Ell? Do you know? I don’t. Before you’ve taken two cuts, the Rake will have you. Damage the thing? A Creeper builds itself right back again, finds spare pieces of metal and puts what it’s lost back in place.”
Pe Ell smiled—mean, sardonic, empty of warmth. “I’ll find a way.”
Dees nodded. “Sure you will.” He paused deliberately, his bearish frame shifting, changing his weight from one foot to the other. In the near darkness, he seemed like a piece of the wall breaking loose. “But not without a plan.”
Pe Ell looked away in disgust, shook his head, then looked back again. He’d spent too much time trudging about this dismal city, this tomb of stone and damp. He’d been fighting too long to keep from being swallowed up in its belly. That coupled with prolonged exposure to Quickening’s magic had eroded his instincts, dulled the edge of his sharpness, and twisted the clearness of his thought. He was at a point where the only thing that mattered was getting back to where he had started from, to the world beyond Eldwist, and to the life that he had so fully controlled.
But not without the Black Elfstone. He would not give it up.
And not without Quickening’s life. He would not give that up either.
Meanwhile, Horner Dees was trying to tell him something. It never hurt to listen. He made himself go very still inside—everything, right down to his thoughts. “You have a plan of your own, don’t you?” he whispered.
“I might.”
“I’m listening.”
“Maybe there’s something to what you say about killing the Rake. Maybe that will bring Belk out of hiding. Something has to be tried.” The admission came grudgingly.
“I’m still listening.”
“It’ll take the two of us. Same agreement as before. We look out for each other until the matter’s done. Then it’s every man for himself. Your word.”
“You have it.”
Horner Dees shuffled forward until he was right in front of Pe Ell, much closer than Pe Ell wanted him, wheezing like he’d run a mile, grinning through his shaggy beard, big hands knotting into fists.
“What I think we ought to do,” he said softly, “is drop the Rake down a deep hole.”
Morgan Leah stared at Walker Boh wordlessly for a moment, then shook his head. He was surprised at how calm his voice sounded. “It won’t work. You said yourself that the Stone King isn’t just a moving statue; he’s made himself a part of the land. He’s everything in Eldwist. You saw what he did when he finally decided to let us into the dome and then after, when he summoned the Maw Grint. He just split the rock wall apart. His own skin, Walker. Don’t you think he’ll know if we try to climb through that same skin from beneath? Don’t you think he’ll be able to feel it? What do you think will happen to us then? Squish!”
Morgan made a grinding motion with his palms. A dark flush crept into his face; he found that he was shaking.
Walker’s expression never changed. “What you suggest is possible, but unlikely. Uhl Belk may be the heart and soul of the land he has created, but he is also, like it, a thing of stone. Stone feels nothing, senses nothing. Uhl Belk would not have even discovered we were here if he had been forced to rely on his external senses. It was our use of magic that alerted him. There may remain enough of him that is human to detect intruders, but he relies principally on the Rake. If we can avoid using magic we can enter the dome before he knows what we are about.”
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene