Bek started to speak, but Alt Mer held up his hand to silence him. “I can’t do that, Highlander. I’m sorry things didn’t work out the way you wanted, but I can’t change that, so threats are meaningless. Bek has the right to decide for himself what he wants to do. So do you. If you don’t want to go, you don’t have to.”
There was a long silence as the Rover and the Highlander stared each other down. There was a dangerous edge to Quentin Leah, as if nothing much mattered to him anymore. Alt Mer couldn’t know what Quentin had gone through to get clear of Castledown and find them, but it must have been horrendous and it had left him scarred.
“I’m sorry, Highlander,” he said, not knowing what he was sorry about, save for the look he saw in the other’s eyes.
“Quentin,” Bek interjected quietly, laying one hand on his shoulder. “Don’t let’s argue like this.”
“You can’t go, Bek.”
“Of course I can. I have to. We promised to look out for each other from here on, remember? We made that promise only a day or so ago. That meant something to me. It should mean something to you. This is when we have to make it count. Please.”
Quentin stayed silent for a moment, looking so desperate that Alt Mer wouldn’t have been surprised at anything he did. Then Quentin shook his head and put his hand over Bek’s. “All right. I don’t like it, but all right. We’ll both go.”
They stood looking at each another for a moment, aware that Quentin’s words had made final their commitment to undertake a task that on balance was far too dangerous even to consider. Yet it was only the latest in a long line, and their decision to take this one, as well, no longer had the edge to it that it might have had once. Gambling with their lives had become commonplace.
“We’ll need a plan,” Panax said.
Big Red glanced over his shoulder in search of his sister. She was out of sight now, and he wished suddenly that they hadn’t left things as they had between them.
“I have one,” he said.
The Dwarf stared down into the leafy depths of the Crake. “When do we do this?”
Alt Mer considered. The sun had eased westward, but most of the afternoon light still remained, and the sky was clear. It would not get dark for hours.
“We do it now,” he said.
Twenty-two
Quentin Leah was not in the least mollified by Big Red’s and Bek’s attempts to justify Bek’s foolhardy decision to brave the Graak. It did not matter what reasoning they used, the Highlander could not help feeling that this would end badly. He knew it wasn’t his place to tell Bek not to come with them. He knew that none of them thought him any better qualified than they were to judge the nature of the danger they would face. If anyone had the right to do so, in fact, it was Redden Alt Mer, who had already done battle with the creature and lived to tell about it.
Nevertheless, Quentin saw himself as the one they should listen to. Panax and Alt Mer were both battle-tested and experienced in the Four Lands, but neither had survived the challenges in Parkasia that he had. He knew more of this world than they did. He had a better feel for it. More to the point, he had the use of magic that they did not, which in all probability was going to make the difference between whether they lived or died.
Bek had magic, too, but he had used it sparingly and only on creepers—on things metal and impersonal—and he had not done all that much of that. Mostly, he had gotten through because he’d had Truls Rohk to protect him and Walker to advise him. He had not fought against something like the Graak. It was not going to be the same experience for him, and Quentin wasn’t at all sure his cousin was ready for it.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene