But she was still the Ilse Witch, cloaked in a mantle of steely confidence and hardened resolve, and so she choked off her revulsion and clamped down on her fear. The Morgawr had destroyed many creatures in his long lifetime and overcome much magic. But he had never had to face anyone like her.
She thought of the creatures she had destroyed in her turn and of the magics she had overcome. She did not like thinking of it, but could not help herself. The truths of her life were too recently revealed for her to close them away. One day, she might be able to do so with some of them, perhaps most. For now, she must embrace them and draw what strength she could from the anger they engendered. For now, she must acknowledge their monstrosity and remember that they were the consequence of the Morgawr’s treachery. For a little while longer, she must be the creature he had helped create.
For a little while longer.
The words had a hollow feel to them, an ephemeral quality that suggested they could be blown away in a single breath.
But there was no more time for rumination. She spied movement through breaks in the stone walls, the bulky shapes of the Mwellrets sliding past the shadows of the sunless ruins. She moved to intercept them, already laying the groundwork for separating them from the Morgawr, casting her magic in places that would draw his attention long enough for her to do what was needed.
Down through the corridors of broken rock they trudged, the Mwellrets and their dark leader. She could see him now, tall and massive and loathsomely familiar. He walked ahead, pointing the way for Cree Bega and his minions, testing the air for danger, for magic, for signs of her presence. He would already know about the spirit that warded the ruins, and he would be wary of it. His plan would be to find and engage her in single combat. He would expect her to be hiding with the company of the Jerle Shannara. He would not expect her to be hunting him as he was hunting her.
She used the magic of the wishsong to smooth the path he followed, to give him a sense of ease. It was a subtle effect, but one that, if he detected it, would not disturb him in a place where magic was rife. He knew he was being manipulated by the castle’s dweller, and he would expect to be gently prodded in the direction the dweller wished him to go. In his arrogance, he would allow this, thinking he could compensate for it whenever he was ready. He would not suspect that she was there, acting as the dweller’s surrogate, manipulating him for her own purposes. By the time he realized the truth, it would be too late.
When he neared, she found a place suitable to her intent and stepped back into the shadows to wait.
Seconds later, the Morgawr emerged from one of several corridors leading in, and she used the magic at once to suggest her presence in a chamber further on. He glanced up in response to the faint impression, leaning forward within the covering of his cowl as if to taste the air, sensing something he couldn’t see, not quite sure what it was, only that it touched on her. He signaled for the Mwellrets, who were a dozen paces back, to hold up.
Come ahead, she urged him silently. Don’t be afraid.
He slipped into the chamber on cat’s paws, little more than a hint of dark movement in shadows that were darker still. He crossed the room in pursuit of her tease, cautious and deliberate, and disappeared down a corridor.
She left her hiding place and slid along the wall that followed the Morgawr’s path, as deliberate and careful as he was, humming steadily, purposefully, keeping herself concealed. She could just hear the soft muttering of the rets behind her, but nothing of the warlock.
When she was all the way across the room and next to the corridor beyond, able to see the Morgawr’s dark shape ahead, she turned back to the rets. Projecting the warlock’s voice into their minds so that it seemed as if he were speaking, she summoned them ahead.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
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- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
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- The Bone House
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- The Breaking
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- The Cavalier
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- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
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- The Fate of the Muse
- The Frozen Moon
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- The Gate Thief
- The Gates
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- The Guest & The Change
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- The Living Curse
- The Living End
- The Magic Shop
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- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
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- The People's Will
- The Prophecy (The Guardians)
- The Reaping
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- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene