Above all, they were to remember that there was something else living in the ruins, a spirit creature possessed of magic and capable of generating tremendous power. If it was aroused or attacked, it could prove extremely dangerous. Nothing was to be tampered with once they were inside, because the creature considered the castle its own and would fight to protect it. It cared nothing for the Jerle Shannara and her crew, however. They were not a part of its realm, and it would not protect them.
He said all this without being entirely sure it was true. It was possible that he was wrong and that the castle’s inhabitant would attack for reasons the Morgawr could not even guess at. But no good purpose was served in telling that to the Mwellrets. All of them were expendable, even Cree Bega. What mattered was that he himself survive, and he had no reason to think that he wouldn’t. His magic could protect him from anything. It always had.
His plan, then, was simple. He would find the witch and kill her, retrieve the books of magic from the airship, and escape. If he could achieve the former and not the latter, it would be enough. With the Druid dead, his little witch was the only one left who might cause him problems later. The books of magic were important, but he could give them up if he had to.
He began thinking about what it meant to have the last of the Druids gone. Paranor would lie uninhabited and vulnerable—protected by magic, yes, but accessible nevertheless to someone like himself who knew how to counteract that magic. It was Walker who had kept him at bay all these years. Now, perhaps, what had belonged to the Druids could be his.
The Morgawr permitted himself a smile. The wheel had come full circle on the Druids. Their time was over. His time was not. He need only dispose of one small girl. Ilse Witch or not, she was still only that.
Ahead, the broken-down walls and parapets of the ancient castle reared against the sunrise, stark and bare. His anticipation of what was waiting within compelled him to walk more swiftly to reach them.
Thirty
Grianne Ohmsford walked through the empty corridors and courtyards of the old castle with slow, deliberate steps, giving herself a chance to gather her wits. In spite of what she had allowed Bek and Rue Meridian to believe, her decision to face the Morgawr alone was impulsive and not particularly well thought out. But it was necessary for all the reasons she had given them. She was the one he was looking for, and therefore the one who must confront him. She was the only one who stood a chance against his magic. She had done a lot of harm in her life as the Ilse Witch, and any redemption for her wrongs began with an accounting from the warlock.
She was still weak from her long sleep, but fueled by anger and determination. The truths about her life hovered right in front of her eyes, images made bright and clear by the magic of the Sword of Shannara, and she could not forget them. They defined her, and knowing what she had been was what made it possible for her to see what she must now become. To complete that journey, she must put an end to the Morgawr.
Silence cloaked her like a shroud, and the ruins bore the aura of a tomb. She smiled at the feeling, so familiar and still welcome, her world as she had known it for so many years. Shadows cast by walls and towers where sunlight could not penetrate spilled across the broken stone and cracked mortar like ink. She walked through those shadows in comfort, the darkness her friend, the legacy of her life. It would never change, she realized suddenly. She would always favor those things that had made her feel safe. She had found a home under conditions that would have destroyed others, had done so when everything she cared for had been taken away and all that was left was her rage, and she knew she would not be able to step away from that past easily.
That would not change, should she survive this day. Bek envisioned a returning home, a coming together of their new family, a settling into a quiet life. But his vision held no appeal for her and was rooted in dreams that belonged to someone else. Her life would take a different path from his; she knew that much already. Hers would never be what he hoped it might, because the reason for her recovery lay not so much with him—though he had brought her awake when no one else could—but with the Dark Uncle, the keeper of secrets and the bestower of trusts. With Walker Boh.
Dead now, but with her always.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
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- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
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- Possessing the Grimstone
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- The Alchemy of Stone
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- The Bible Repairman and Other Stories
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- The Breaking
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- The Concrete Grove
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- The Dark Thorn
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- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
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- The End of the World
- The Eternal War
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- The Exiled Blade (The Assassini)
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- The Mermaid's Mirror
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- The People's Will
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- The Reaping
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- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
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- The Song of Andiene