Jimmy The Hand (Legends of the Riftwar Book 3)

‘And I had to promise him a half skin of wine. Which means . . .’

 

 

Ol’ Neville was the type to disappear in an instant for reasons of his own, yet come back demanding the promised reward. Rewards never slipped the old man’s porous memory, even when his recall of deeds performed was vague.

 

They turned, watching as Neville conducted a conversation with someone who wasn’t there. Jimmy interrupted the conversation and lured Neville out of the Rest by pouring out a stream of raw red wine that Neville hastened to catch in his mouth. When they were outside Jimmy stoppered the skin.

 

‘Lead us,’ he said.

 

The old beggar smacked his lips, then rubbed his hands over his face and neck and licked up the drops of wine he collected from his fingers.

 

Jimmy ostentatiously swung the skin over his shoulder.

 

‘Whenever you’re ready,’ he said.

 

‘That’s it,’ Neville said.

 

The three Mockers crouched, straddling the stream of foulness that ran down the centre of the sewer. Ahead, an oval opening in a wall poured its own tributary into the fetid stream; broad streaks of glistening nitre down the brick showed that the trickle had been larger once.

 

‘Took long enough,’ Larry said sourly.

 

Jimmy shrugged. Not all of Neville’s madness was an act; they’d backtracked more times than Jimmy cared to remember with the old man whining about how thirsty he was. But the young thief had been adamant; no wine until they found the place.

 

If he’s like this half sober, we’d never see daylight again if I’d let him get drunk.

 

‘Are you sure this is it?’ Jimmy asked dubiously.

 

As he’d said, the tunnel was partially collapsed. Rubble splayed out in an incline into the main sewer, giving them easy access, but the air that blew towards them from above was more foul than the beggar himself. Larry said, ‘Something’s died up there!’

 

Neville ignored the comment to answer Jimmy’s question. ‘Yes I’m sure,’ he snapped; his lips worked angrily and one discoloured snag of a tooth showed. ‘You’d been payin’ attention you’d know it!’

 

The old coot’s right, Jimmy acknowledged unhappily. They’d passed signs that warned they were approaching the underpinnings of the keep.

 

‘Phew!’ Larry said and choked as he stuck head and shoulders into the gap. ‘You can’t mean it! We can’t go in there! A snake couldn’t get in there!’

 

Jimmy was definitely in sympathy with Larry. He tossed the wineskin to the beggar who hurried off without demanding the rest of his pay. He grimaced as he watched Noxious Neville scurry into the darkness, then climbed the rubble and thrust the torch through a gap.

 

‘Look, it gets broader past here,’ he said. ‘And this rubble’s easy enough to move.’ He levered a handful aside, then wiped his hand on his breeches. Good thing I was going to buy new ones anyway.

 

‘We could clear enough to get through in less than an hour, even if we take care not to make any noise. After that it’s easy enough, for folk our size. We’re not looking to ride a horse through, after all.’

 

The torch flickered and dimmed in a slightly stronger gust of air and Jimmy pushed himself back and staggered, retching, away from the pile of rock and earth.

 

He shook his head, his eyes streaming. ‘You’re right, only sheer desperation would get me in there. And even then . . .’

 

 

 

 

 

Three extremely wealthy merchants sat across the desk from the acting governor of the city. The men were members of the powerful Merchants’ Guild—a body that included the most wealthy men in the city, along with representatives of the other important guilds: tanners, smiths, shipwrights, carters and others. After the authority of the Prince’s Court and the temples, the Merchants’ Guild was the most influential faction in the principality. Too many nobles in the Kingdom owed debts to or did business with the more powerful members of the Guild. Crops didn’t come to market from outlying estate farms if the teamsters didn’t drive wagons. Dock warehouses filled up with goods that were headed nowhere if the dockworkers refused to load them on the ships. Originally begun as a body to adjudicate disagreements between the different guilds and independent merchants, they had evolved over the years into a voice for the merchant class in the halls of power. The Guild’s co-operation was vital to the success of del Garza’s plans, or at the very least he needed to ensure they were not in opposition to him.

 

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