Ready Player One

I was still reeling from the implications of that thought when the bell finally rang. Around me, the other students began to file out of the room or vanish in their seats. Ms. Rank’s avatar also disappeared, and in moments I was all alone in the classroom.

 

I pulled up a map of Ludus on my display. It appeared as a three-dimensional globe floating in front of me, and I gave it a spin with my hand. Ludus was a relatively small planet by OASIS standards, about a third the size of Earth’s moon, with a circumference of exactly one thousand kilometers. A single contiguous continent covered the surface. There were no oceans, just a few dozen large lakes placed here and there. Since OASIS planets weren’t real, they didn’t have to obey the laws of nature. On Ludus, it was perpetually daytime, regardless of where you stood on the surface, and the sky was always a perfect cloudless blue. The stationary sun that hung overheard was nothing but a virtual light source, programmed into the imaginary sky.

 

On the map, the school campuses appeared as thousands of identical numbered rectangles dotting the planet’s surface. They were separated by rolling green fields, rivers, mountain ranges, and forests. The forests were of all shapes and sizes, and many of them bordered one of the schools. Next to the map, I pulled up the Tomb of Horrors module. Near the front, it contained a crude illustration of the hill concealing the tomb. I took a screenshot of this illustration and placed it in the corner of my display.

 

I frantically searched my favorite warez sites until I found a high-end image-recognition plug-in for the OASIS atlas. Once I downloaded the software via Guntorrent, it took me a few more minutes to figure out how to make it scan the entire surface of Ludus for a hill with large black stones arranged in a skull-like pattern. One with a size, shape, and appearance that matched the illustration from the Tomb of Horrors module.

 

After about ten minutes of searching, the software highlighted a possible match.

 

I held my breath as I placed the close-up image from the Ludus map beside the illustration from the D&D module. The shape of the hill and the skull pattern of the stones both matched the illustration perfectly.

 

I decreased the magnification on the map a bit, then pulled back far enough to confirm that the northern edge of the hill ended in a cliff of sand and crumbling gravel. Just like in the original Dungeons & Dragons module.

 

I let out a triumphant yell that echoed in the empty classroom and bounced off the walls of my tiny hideout. I’d done it. I’d actually found the Tomb of Horrors!

 

When I finally managed to calm down, I did some quick calculations. The hill was near the center of a large amoeba-shaped forest located on the opposite side of Ludus, over four hundred kilometers from my school. My avatar could run at a maximum speed of five kilometers an hour, so it would take me over three days to get there on foot if I ran nonstop the entire time. If I could teleport, I could be there within minutes. The fare wouldn’t be much for such a short distance, maybe a few hundred credits. Unfortunately, that was still more than my current OASIS account balance, which was a big fat zero.

 

I considered my options. Aech would lend me the money for the fare, but I didn’t want to ask for his help. If I couldn’t reach the tomb on my own, I didn’t deserve to reach it at all. Besides, I’d have to lie to Aech about what the money was for, and since I’d never asked him for a loan before, any excuse I gave would make him suspicious.

 

Thinking about Aech, I couldn’t help but smile. He was really going to freak when he found out about this. The tomb was hidden less than seventy kilometers from his school! Practically his backyard.

 

That thought triggered an idea, one that made me leap to my feet. I ran out of the classroom and down the hall.

 

Not only had I figured out a way to teleport to the other side of Ludus, I knew how to get my school to pay for it.

 

Each OASIS public school had a bunch of different athletic teams, including wrestling, soccer, football, baseball, volleyball, and a few other sports that couldn’t be played in the real world, like Quidditch and zero-gravity Capture the Flag. Students went out for these teams just like they did at schools in the real world, and they played using elaborate sports-capable haptic rigs that required them to actually do all of their own running, jumping, kicking, tackling, and so on. The teams had nightly practice, held pep rallies, and traveled to other schools on Ludus to compete against them. Our school gave out free teleportation vouchers to any student who wanted to attend an away game, so we could sit up in the stands and root for old OPS #1873. I’d only taken advantage of this once, when our Capture the Flag team had played against Aech’s school in the OPS championships.

 

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