Ready Player One

I pocketed my flashlight and unlocked the van’s rear right door. It opened about a foot and a half, giving me just enough room to squeeze inside. I pulled the door closed behind me and locked it again. The van’s rear doors had no windows, so I was hunched over in total darkness for a second, until my fingers found the old power strip I’d duct-taped to the ceiling. I flipped it on, and an old desk lamp flooded the tiny space with light.

 

The crumpled green roof of a compact car covered the crushed opening where the windshield had been, but the damage to the van’s front end didn’t extend beyond the cab. The rest of the interior remained intact. Someone had removed all of the van’s seats (probably to use as furniture), leaving a small “room” about four feet wide, four feet high, and nine feet long.

 

This was my hideout.

 

I’d discovered it four years earlier, while searching for discarded computer parts. When I first opened the door and gazed into the van’s darkened interior, I knew right away that I’d found something of immeasurable value: privacy. This was a place no one else knew about, where I wouldn’t have to worry about getting hassled or slapped around by my aunt or whatever loser she was currently dating. I could keep my things here without worrying they’d be stolen. And, most important, it was a place where I could access the OASIS in peace.

 

The van was my refuge. My Batcave. My Fortress of Solitude. It was where I attended school, did my homework, read books, watched movies, and played videogames. It was also where I conducted my ongoing quest to find Halliday’s Easter egg.

 

I’d covered the walls, floor, and ceiling with Styrofoam egg cartons and pieces of carpeting in an effort to soundproof the van as much as possible. Several cardboard boxes of busted laptops and computer parts sat in the corner, next to a rack of old car batteries and a modified exercise bike I’d rigged up as a recharger. The only furniture was a folding lawn chair.

 

I dropped my backpack, shrugged off my coat, and hopped on the exercise bike. Charging the batteries was usually the only physical exercise I got each day. I pedaled until the meter said the batteries had a full charge, then sat down in my chair and switched on the small electric heater I kept beside it. I pulled off my gloves and rubbed my hands in front of the filaments as they began to glow bright orange. I couldn’t leave the heater on for very long, or it would drain the batteries.

 

I opened the rat-proof metal box where I kept my food cache and took out some bottled water and a packet of powdered milk. I mixed these together in a bowl, then dumped in a generous serving of Fruit Rocks cereal. Once I’d wolfed it down, I retrieved an old plastic Star Trek lunch box I kept hidden under the van’s crushed dashboard. Inside were my school-issued OASIS console, haptic gloves, and visor. These items were, by far, the most valuable things I owned. Far too valuable to carry around with me.

 

I pulled on my elastic haptic gloves and flexed my fingers to make sure none of the joints was sticking. Then I grabbed my OASIS console, a flat black rectangle about the size of a paperback book. It had a wireless network antenna built into it, but the reception inside the van was for shit, since it was buried under a huge mound of dense metal. So I’d rigged up an external antenna and mounted it on the hood of a car at the top of the junk pile. The antenna cable snaked up through a hole I’d punched in the van’s ceiling. I plugged it into a port on the side of the console, then slipped on my visor. It fit snugly around my eyes like a pair of swimmer’s goggles, blocking out all external light. Small earbuds extended from the visor’s temples and automatically plugged themselves into my ears. The visor also housed two built-in stereo voice microphones to pick up everything I said.

 

I powered on the console and initiated the log-in sequence. I saw a brief flash of red as the visor scanned my retinas. Then I cleared my throat and said my log-in pass phrase, being careful to enunciate: “You have been recruited by the Star League to defend the Frontier against Xur and the Ko-Dan Armada.”

 

My pass phrase was also verified, along with my voice pattern, and then I was logged in. The following text appeared, superimposed in the center of my virtual display:

 

Identity verification successful.

 

 

 

Welcome to the OASIS, Parzival!

 

 

 

Login Completed: 07:53:21 OST-2.10.2045

 

 

 

 

 

As the text faded away, it was replaced by a short message, just three words long. This message had been embedded in the log-in sequence by James Halliday himself, when he’d first programmed the OASIS, as an homage to the simulation’s direct ancestors, the coin-operated videogames of his youth. These three words were always the last thing an OASIS user saw before leaving the real world and entering the virtual one:

 

READY PLAYER ONE

 

 

 

 

 

Ernest Cline's books