The Land: Raiders (Chaos Seeds #6)

Defense: +1

Durability: 42/45

Item Class: Common.

Quality: Above Average.

Weight: 0.2 kg.

Traits: +3 to Unarmed Melee Damage.



You have found:

Hardened Leather Boots.

Defense: +5

Durability: 40/45

Item Class: Common.

Quality: Above Average.

Weight: 1.3 kg.



You have found:

Ring of Health.

Durability: 21/23

Item Class: Unusual.

Quality: Superb.

Weight: 0.1 kg.

Traits: +72 to Health.



You have found:

Ring of Mana.

Durability: 19/24

Item Class: Unusual.

Quality: Superb.

Weight: 0.1 kg.

Traits: +48 to Mana.



You have found:

Ring of Dominant Will.

Durability: 15/17

Item Class: Scarce.

Quality: Exquisite.

Weight: 0.2 kg.

Traits: +21% to Willpower checks applied to magically controlling other creatures.





There were also four other health rings that added less than seven points each. They were far inferior to the dead goblin’s +72 Ring of Health, but Richter supposed the logic was that every little bit helped. The chaos seed realized that these rings he was arrogantly dismissing might have given the Witch Doctor just enough life to enact a final attack. An attack that had almost killed him. It was another good reminder not to lose perspective. It brought a grim smile to Richter’s face as he thought about how his enemy was teaching him something. He looked at the dead body and thought, thanks, asshole.

Richter was tempted to hand the junk rings out to his people, but he decided to put them in his bag instead. He couldn’t just keep giving everything away for free. He planned to have Roswan build a marketplace soon. Low level magic rings would be exactly the kind of thing he could entice his villagers to buy with all the silver he had been paying them. He had been investing quite a bit into building his village. Paying hundreds of people to work and build it, while at the same time offering free food and housing was not cheap. He liked to think of himself as a long-term thinker, so he considered it the cost of doing business. At the same time, he wouldn’t mind seeing some of those coins coming back into his treasury, and people were more likely to spend money when they felt like they had money to burn.

Richter was about to walk away, but then he saw one more thing lying in the high grass: the broken remnants of the Witch Doctor’s necklace.



You have found:

Necklace of Spirit Bondage (Broken).

Durability: 0/88

Item Class: Scarce.

Quality: Superb.

Weight: 2.3 kg.

Traits: Any qualities of this necklace have been lost with its destruction.





Richter shook his head in irritation. He would have paid a lot to know how to capture the spirits of sentient beings, or, at the very least, to have a receptacle that could hold their souls. Sumiko had made it clear that she found the very idea of enslaving the souls of sentients to be abhorrent, but that was not surprising in light of the fact that she was a Life mage. Richter had to think about larger concerns than just right and wrong. If he ever came face to face with another chaos seed, or some of other type of immortal, he wanted to have a tool that could permanently take them off the board if they showed themselves to be a threat. Also, if he was being honest, the possibilities of enchanting with the soul of a sentient were… intriguing.

Unfortunately, it didn’t seem like the necklace would be of any help. It just looked like a series of small bones that had been threaded on a steel wire. Several of the bones were scattered on the ground. The Witch Doctor had snapped the item in a last-ditch effort to kill Richter.

As the chaos seed searched through the pieces on the ground, three of the bones stood out.; they were larger than the others and each was hollowed out. They also each held a crystal. The crystals were the same hexagonal shape as the soul stones he was accustomed to, but they were dusky black in color rather than amber. He checked each, hoping one was still viable, but all were severely cracked. He still dropped the necklace into his bag. Maybe it would come in handy in the future.

Richter took a moment and double-checked his gear to see if anything he had found would serve as a good upgrade.

Richter’s Inventory

Weapon Slot

Name

Description



Weapon (Left Hand)

Elementum Short Sword of Freezing

Damage: 33-37.

Durability: 142/158.

Item Class: Scarce.

Quality: Exquisite.

Weight: 2.3 kg.

Traits:

+6-7 points of water damage per attack.

4% chance to cause Freeze for 4 seconds.

+10% damage vs spell barriers.

Charges: 136/220.

Bonus Trait: +10% damage against Earth and Dark creatures.



Weapon (Right Hand)

Sonic Elementum Short Sword

Damage: 31-35 (Max 33-37).

Durability: 134/158.

Item Class: Scarce.

Quality: Exquisite.

Weight: 2.3 kg.

Traits:

+22-23 points of sonic damage per attack.

16-17% chance to cause Disarm.

+10% damage vs. spell barriers.

Charges: 162/350.



Weapon (Reserve)

Recurve Bow of the Wood Sprite

Damage: 14-19.

Durability: 35/35.

Item Class: Rare.

Quality: Superb.

Weight: 3.8 kg.

Traits:

+ 8 Dexterity.

+ 5% accuracy.

Provides the skill: Focus



Weapon (Belt)

Moonstone Dagger of +3

Damage: 9-14 (Max 17-23).

Durability: 47/114.

Item Class: Uncommon.

Quality: Superb.

Weight: 0.9 kg.





Armor

Armor Slot

Name

Description



Head

Sprite Helm of Mana

Defense: +7.

Type: Light Armor.

Durability: 27/30.

Item Class: Unusual.

Quality: Superb.

Weight: 1.3 kg.

Traits: Mana +44.



Chest

Sprite Breastplate of Brawn

Defense: +10 (Max +12).

Type: Light armor.

Durability: 46/60.

Item Class: Rare.

Quality: Superb.

Weight: 6.1 kg.

Traits: Strength +8



Arms

Hardened Sprite Bracers

Defense: +10.

Type: Light armor.

Durability: 26/30.

Item Class: Rare.

Quality: Superb.

Weight: 3.0 kg.

Dexterity: +7.



Gloves

Studded Sprite Gauntlets

Defense: +7.

Type: Light Armor.

Durability: 40/40.

Item Class: Uncommon.

Quality: Superb.

Weight: 2.2 kg.

Traits: Increased climbing +10.



Legs/ Groin

Greaves of the Wood Sprite

Defense: +6 (Max +9).

Type: Light armor.

Durability: 28/45.

Item Class: Uncommon.

Quality: Superb.

Weight: 2.8 kg.

Traits: Movement speed increased by 10%.



Feet

Reinforced Sprite Boots

Defense: +8.

Type: Light armor.

Durability: 35/35.

Item Class: Uncommon.

Quality: Superb.

Weight: 1.8 kg.

Traits: +15 to Silent Movement.



Armor Set

Complete: Enhanced Sprite Armor

Bonus: Defense given by each piece increased by 25%.

Special Bonus:

50% less noise made while moving through forest.

+20% Earth Resistance.





Items

Armor Slot

Name

Description



Necklace

Necklace of Scry Defense

Durability: 200/200.

Item Class: Rare.

Quality: Exquisite.

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