The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones

ANDALS IN THE REACH

 

 

The Andals came late to the Reach.

 

Crossing the narrow sea in longships, they landed first upon the shores of the Vale, then later all along the eastern coasts. The fleets of Oldtown and the Arbor barred them from the Redwyne Straits and the Sunset Sea. Reports of the bounty of the Reach and the wealth and power of Highgarden and its kings undoubtedly reached the ears of many an Andal warlord, but other lands and other kings lay between them.

 

Thus, long before the Andals reached the Mander, the kings in Highgarden knew of their coming. They observed the fighting in the Vale, the stormlands, and the riverlands from afar, taking note of all that happened. Wiser perhaps than their counterparts from other regions, they did not make the error of allying with the Andals against local rivals. Gwayne IV (the Gods-fearing) sent his warriors searching out the children of the forest, in the hopes that the greenseers and their magic could halt the invaders. Mern II (the Mason) built a new curtain wall about Highgarden and commanded his lords bannermen to see to their own defenses. Mern III (the Madling) showered gold and honors on a woods witch who claimed that she could raise armies of the dead to throw the Andals back. Lord Redwyne built more ships, and Lord Hightower strengthened the walls of Oldtown.

 

Yet the great battles most of them had anticipated never came to pass. By the time the conquerors were done conquering the eastern shores, generations had passed and the Andals had raised up twoscore petty kings of their own, many of them at odds with one another. And in Highgarden, the Three Sage Kings followed one another upon the Oakenseat.

 

Garth IX Gardener, his son Merle I (the Meek), and his grandson Gwayne V were very different men, but they shared a common policy toward the Andals, one based on accord and assimilation rather than armed resistance. Garth IX brought a septon to his court and made him part of his councils, and built the first sept at Highgarden, though he himself continued to worship in the castle godswood. His son Merle I formally espoused the Faith, however, and helped fund the construction of septs, septries, and motherhouses all over the Reach. Gwayne V was the first Gardener born into the Faith, and the first to be made a knight by solemn rite and vigil. (Many of his noble forebears have had posthumous knighthood conveyed on them by singers and storytellers, but true knighthood only came to Westeros with the Andals).

 

Both Merle I and Gwayne V took Andal maidens as their wives, as a means of binding their brides’ fathers to the realm. All three kings took Andals into their service as household knights and retainers. Amongst those so honored was an Andal knight named Ser Alester Tyrell, whose prowess at arms was such that he was made the king’s champion and sworn shield under Gwayne V. Ser Alester’s descendants in time became the hereditary stewards of Highgarden under the Gardeners.

 

The Three Sage Kings also found lands and lordships for the more powerful of the Andal kings descending on the Reach, in return for pledges of fealty. The Gardeners sought after Andal craftsmen as well and encouraged their lords bannermen to do the same. Blacksmiths and stonemasons in particular were handsomely rewarded. The former taught the First Men to arm and armor themselves in iron in place of bronze; the latter helped them strengthen the defenses of their castles and holdfasts.

 

And though some of these new-made lords foreswore their vows in later years, most did not. Rather, they joined with their liege lords to put down such rebels and defended the Reach against those Andal kings and warbands who came later. “When a wolf descends upon your flocks, all you gain by killing him is a short respite, for other wolves will come,” King Garth IX said famously. “If instead you feed the wolf and tame him and turn his pups into your guard dogs, they will protect the flocks when the pack comes ravening.” King Gwayne V said it more succinctly. “They gave us seven gods, we gave them dirt and daughters, and our sons and grandsons shall be as brothers.”

 

Many noble houses of the Reach trace their ancestry back to Andal adventurers given lands and wives by Garth IX, Merle I, and Gwayne V, amongst them the Ormes, Parrens, Gracefords, Cuys, Roxtons, Ufferings, Leygoods, and Varners. As the centuries passed, the sons and daughters of these houses intermarried so freely with those descended from the First Men that it became impossible to tell them apart. Seldom has a conquest been achieved with less bloodshed.

 

The centuries that followed the Andal conquest were to prove less peaceful. The Gardeners who succeeded to the Oakenseat included strong men and weak, clever men and fools, and once even a woman, but few had the wisdom and cunning of the Three Sage Kings, so the golden peace of Garth Goldenhand did not come again. In that long epoch between the assimilation of the Andals and the coming of the dragons, the Kings of the Reach warred constantly with their neighbors in a perpetual struggle for land, power, and glory. The Kings of the Rock, the Storm Kings, the many quarrelsome kings of Dorne, and the Kings of the Rivers and Hills could all be counted amongst their foes (and ofttimes amongst their allies as well.)

 

 

 

 

 

The Oakenseat. (illustration credit 133)

 

Highgarden reached the apex of its power under King Gyles III Gardener, who led a glittering host of armored knights into the stormlands, smashed the armies of the aged Storm King, and conquered all the lands north of the rainwood save for Storm’s End itself, which he besieged without result for two years. Gyles might well have completed his conquest had not the King of the Rock swept down upon the Reach in his absence, forcing him to lift his siege and hurry home to deal with the westermen. The broader war that followed involved three Dornish kings and two from the riverlands, and ended with Gyles III dead of a bloody flux and the borders between the realms restored to more or less where they had been before the bloodletting began.

 

The nadir of Gardener power came during the long reign of King Garth X, called Garth Greybeard, who succeeded to the crown at the age of seven and died at ninety-six—a reign even longer than that of his famous forebear Garth Goldenhand. Though vigorous in his youth, Garth X was a vain and frivolous king who surrounded himself with fools and flatterers. Neither wise nor clever, his wits abandoned him entirely in old age, and during the long years of his senility, he became the tool of first one faction, then another as those around him vied for wealth and power. His Grace had sired no sons, but Lord Peake had married one of his daughters, Lord Manderly another, and each was determined that his wife should succeed. The rivalry between them was marked by betrayal, conspiracy, and murder, finally escalating into open war. Others lords joined in on both sides.

 

With the lords of the Reach at swordpoint and the king too feeble to grasp what was occurring, much less stop it, the Storm King and the King of the Rock seized the moment, and large swathes of territory, whilst the Dornish raids grew bolder and more frequent. One Dornish king besieged Oldtown, whilst another crossed the Mander and sacked Highgarden. The Oakenseat, the living throne that had been the pride of House Gardener for years beyond count, was chopped to pieces and burned, and the senile King Garth X was found tied to his bed, whimpering and covered in his own filth. The Dornish cut his throat (“a mercy,” one of them said later), then put Highgarden to the torch after stripping it of all its wealth.

 

 

 

 

 

Dornish reavers in Oldtown. (illustration credit 134)

 

Almost a decade of anarchy followed, but in the end twoscore of the great houses of the Reach, led by Ser Osmund Tyrell, the High Steward, made common cause, defeated both the Peakes and Manderlys, reclaimed the ruins of Highgarden, and placed a second cousin of the late and unlamented Garth Greybeard upon its new throne as King Mern VI Gardener.

 

Though a man of modest gifts, Mern VI had able counsel in his stewards. Ser Osmund Tyrell was succeeded in that office by his son, Ser Robert, and later by a grandson, Lorent. Relying on their acumen, Mern VI ruled well, rebuilding Highgarden and doing much and more to restore House Gardener and the Reach. His son, Garth XI, did the rest, taking such a terrible vengeance upon the Dornishmen that Lord Hightower said afterward that the Red Mountains had been green until Garth painted them with Dornish blood. For the remainder of his long reign, the king was known as Garth the Painter.

 

And so it went, king after king, in war and peace. Yet through it all the green hand flew proudly across the Reach, until King Mern IX rode out to meet Aegon Targaryen and his sisters upon the Field of Fire.

 

 

 

 

 

OLDTOWN

 

 

No history of the Reach is complete without a look at Oldtown, that most grand and ancient of cities, still the richest, largest, and most beautiful in all Westeros, even if King’s Landing has eclipsed it as most populous.

 

How old is Oldtown, truly? Many a maester has pondered that question, but we simply do not know. The origins of the city are lost in the mists of time and clouded by legend. Some ignorant septons claim that the Seven themselves laid out its boundaries, other men that dragons once roosted on the Battle Isle until the first Hightower put an end to them. Many smallfolk believe the Hightower itself simply appeared one day. The full and true history of the founding of Oldtown will likely never be known.

 

We can state with certainty, however, that men have lived at the mouth of the Honeywine since the Dawn Age. The oldest runic records confirm this, as do certain fragmentary accounts that have come down to us from maesters who lived amongst the children of the forest. One such, Maester Jellicoe, suggests that the settlement at the top of Whispering Sound began as a trading post, where ships from Valyria, Old Ghis, and the Summer Isles put in to replenish their provisions, make repairs, and barter with the elder races, and that seems as likely a supposition as any.

 

Yet mysteries remain. The stony island where the Hightower stands is known as Battle Isle even in our oldest records, but why? What battle was fought there? When? Between which lords, which kings, which races? Even the singers are largely silent on these matters.

 

Even more enigmatic to scholars and historians is the great square fortress of black stone that dominates that isle. For most of recorded history, this monumental edifice has served as the foundation and lowest level of the Hightower, yet we know for a certainty that it predates the upper levels of the tower by thousands of years.

 

Who built it? When? Why? Most maesters accept the common wisdom that declares it to be of Valyrian construction, for its massive walls and labyrinthine interiors are all of solid rock, with no hint of joins or mortar, no chisel marks of any kind, a type of construction that is seen elsewhere, most notably in the dragonroads of the Freehold of Valyria, and the Black Walls that protect the heart of Old Volantis. The dragonlords of Valryia, as is well-known, possessed the art of turning stone to liquid with dragonflame, shaping it as they would, then fusing it harder than iron, steel, or granite.

 

If indeed this first fortress is Valyrian, it suggests that the dragonlords came to Westeros thousands of years before they carved out their outpost on Dragonstone, long before the coming of the Andals, or even the First Men. If so, did they come seeking trade? Were they slavers, mayhaps seeking after giants? Did they seek to learn the magic of the children of the forest, with their greenseers and their weirwoods? Or was there some darker purpose?

 

Such questions abound even to this day. Before the Doom of Valyria, maesters and archmaesters oft traveled to the Freehold in search of answers, but none were ever found. Septon Barth’s claim that the Valyrians came to Westeros because their priests prophesied that the Doom of Man would come out of the land beyond the narrow sea can safely be dismissed as nonsense, as can many of Barth’s queerer beliefs and suppositions.

 

More troubling, and more worthy of consideration, are the arguments put forth by those who claim that the first fortress is not Valyrian at all.

 

The fused black stone of which it is made suggests Valyria, but the plain, unadorned style of architecture does not, for the dragonlords loved little more than twisting stone into strange, fanciful, and ornate shapes. Within, the narrow, twisting, windowless passages strike many as being tunnels rather than halls; it is very easy to get lost amongst their turnings. Mayhaps this is no more than a defensive measure designed to confound attackers, but it too is singularly un-Valyrian. The labyrinthine nature of its interior architecture has led Archmaester Quillion to suggest that the fortress might have been the work of the mazemakers, a mysterious people who left remnants of their vanished civilization upon Lorath in the Shivering Sea. The notion is intriguing but raises more questions than it answers.

 

An even more fanciful possibility was put forth a century ago by Maester Theron. Born a bastard on the Iron Islands, Theron noted a certain likeness between the black stone of the ancient fortress and that of the Seastone Chair, the high seat of House Greyjoy of Pyke, whose origins are similarly ancient and mysterious. Theron’s rather inchoate manuscript Strange Stone postulates that both fortress and seat might be the work of a queer, misshapen race of half men sired by creatures of the salt seas upon human women. These Deep Ones, as he names them, are the seed from which our legends of merlings have grown, he argues, whilst their terrible fathers are the truth behind the Drowned God of the ironborn.

 

The lavish, detailed, and somewhat disturbing illustrations included in Strange Stone make this rare volume fascinating to peruse, but the text is impenetrable in parts; Maester Theron had a gift for drawing but little skill with words. In any case, his thesis has no factual basis and may safely be dismissed. And thus we find ourselves back whence we began, forced to concede that the beginnings of Oldtown, Battle Isle, and its fortress must forever remain a mystery to us.

 

The reasons for the abandonment of the fortress and the fate of its builders, whoever they might have been, are likewise lost to us, but at some point we know that Battle Isle and its great stronghold came into the possession of the ancestors of House Hightower. Were they First Men, as most scholars believe today? Or did they mayhaps descend from the seafarers and traders who had settled at the top of Whispering Sound in earlier epochs, the men who came before the First Men? We cannot know.

 

When first glimpsed in the pages of history, the Hightowers are already kings, ruling Oldtown from Battle Isle. The first “high tower,” the chroniclers tell us, was made of wood and rose some fifty feet above the ancient fortress that was its foundation. Neither it, nor the taller timber towers that followed in the centuries to come, were meant to be a dwelling; they were purely beacon towers, built to light a path for trading ships up the fog-shrouded waters of Whispering Sound. The early Hightowers lived amidst the gloomy halls, vaults, and chambers of the strange stone below. It was only with the building of the fifth tower, the first to be made entirely of stone, that the Hightower became a seat worthy of a great house. That tower, we are told, rose two hundred feet above the harbor. Some say it was designed by Brandon the Builder, whilst others name his son, another Brandon; the king who demanded it, and paid for it, is remembered as Uthor of the High Tower.

 

For thousands of years thereafter, his descendants ruled Oldtown and the lands of the Honeywine as kings, and ships from the world over came to their growing city to trade. As Oldtown grew wealthy and powerful, neighboring lords and petty kings turned covetous eyes upon its riches, and pirates and reavers from beyond the seas heard tales of its splendors as well. Thrice in the space of a single century the city was taken and sacked, once by the Dornish king Samwell Dayne (the Starfire), once by Qhored the Cruel and his ironmen, and once by Gyles I Gardener (the Woe), who reportedly sold three-quarters of the city’s inhabitants into slavery, but was unable to breach the defenses of the Hightower on Battle Isle.

 

The wooden palisades and ditch that had protected the city heretofore having so obviously been proved inadequate, the next King of the High Tower, Otho II, spent the best part of his reign surrounding Oldtown with massive stone walls, thicker and higher than any seen in Westeros to this point. This effort beggared the city for three generations, it is written, but such was their strength that later reavers and would-be conquerors were persuaded to seek for plunder elsewhere, and those who did presume to attack Oldtown did so to no avail.

 

It was not through war that the Hightowers were brought into the Kingdom of the Reach, however, but through long negotiations and marriage. When Lymond Hightower took to bride the daughter of King Garland II Gardener, whilst giving his own daughter’s hand in marriage to her father, the Hightowers became bannermen to Highgarden, reduced from wealthy but relatively minor kings to the greatest lords of the Reach. (Oldtown was the last of the ancient realms to bend the knee to Highgarden, not long after the last King of the Arbor was lost at sea, allowing his cousin, King Meryn III Gardener, to make the isle part of his domain).

 

By the terms of the marriage treaty, the Gardeners also undertook to defend the city against any assault by land, which freed Lord Lymond to turn his attention to his “great purpose,” the building of ships and conquest of the seas. By the end of his reign, no lord or king in all of Westeros could match the strength of House Hightower at sea. A great statue of Lymond Hightower stands overlooking Oldtown’s harbor to this day, gazing off down Whispering Sound. The last Hightower king is still remembered as the Sea Lion.

 

Lord Lymond’s descendants shared his vision. With rare exceptions, they tended to their own gardens and their own city, avoiding entanglement in the endless wars of the petty kings, and later, of the Seven Kingdoms that emerged. “Highgarden defends our backs,” Lord Jeremy Hightower said once, “so we are free to gaze outward, to the sea and the lands beyond.” Gazing outward, and building ever more ships to protect his trade, Lord Jeremy doubled the city’s wealth. His son Jason doubled it again, and rebuilt the Hightower a hundred feet taller.

 

 

 

 

 

The Hightower on Battle Isle. (illustration credit 135)

 

 

 

The origins of the Citadel are almost as mysterious as those of the Hightower itself. Most credit its founding to the second son of Uthor of the High Tower, Prince Peremore the Twisted. A sickly boy, born with a withered arm and twisted back, Peremore was bedridden for much of his short life but had an insatiable curiosity about the world beyond his window, so he turned to wise men, teachers, priests, healers, and singers, along with a certain number of wizards, alchemists, and sorcerers. It is said the prince had no greater pleasure in life than listening to these scholars argue with one another. When Peremore died, his brother King Urrigon bequeathed a large tract of land beside the Honeywine to “Peremore’s pets,” that they might establish themselves and continue teaching, learning, and questing after truth. And so they did.

 

 

 

 

 

When the Andals came, the Hightowers were amongst the first lords of Westeros to welcome them. “Wars are bad for trade,” said Lord Dorian Hightower, when he set aside his wife of twenty years, the mother of his children, to take an Andal princess as his bride. His grandson Lord Damon (the Devout) was the first to accept the Faith. To honor the new gods, he built the first sept in Oldtown and six more elsewhere in his realm. When he died prematurely of a bad belly, Septon Robeson became regent for his newborn son, ruling Oldtown in all but name for the next twenty years and ultimately becoming the first High Septon. The boy he raised and trained, Lord Triston Hightower, raised the Starry Sept in his honor after his passing.

 

In the centuries that followed, Oldtown became the unquestioned center of the Faith for all of Westeros. From the dark marble halls of the Starry Sept, a succession of High Septons donned the crystal crown (the first of which was given to the Faith by the Lord Triston’s son Lord Barris) to become the voice of the Seven on earth, commanding the swords of the Faith Militant and the hearts of all the faithful from Dorne to the Neck. Oldtown became their holy city, and many devout men and women traveled there to pray at its septs and shrines and other holy places. Doubtless it was in part due to these ties to the Seven that the Hightowers were so often able to keep themselves separate from House Gardener’s countless wars.

 

The Faith was not the only institution to flourish behind the massive walls of Oldtown, under the protection of the Hightower. Thousands of years before the first sept opened its doors, the city had been home to the Citadel, where boys and young men from all over Westeros came to study, learn, and forge their chains as maesters. No greater seat of knowledge exists anywhere in the world.

 

By the time of Aegon’s Conquest, Oldtown was beyond question the greatest city in all of Westeros—the largest, richest, and most populous, and a center of both learning and faith. Even so, it might well have suffered the same fate as Harrenhal if not for the close ties between the Hightower and the Starry Sept, for it was the High Septon who persuaded Lord Manfred Hightower to offer no resistance to Aegon Targaryen and his dragons but instead to open his gates at the conqueror’s approach and do him homage.

 

The conflict thus averted flared up again a generation later, however, during the bloody struggle between the Faith and the Conqueror’s second son, the aptly named King Maegor the Cruel. The High Septon during the first years of Maegor’s reign was kin by marriage to the Hightowers. His sudden death in 44 AC—shortly after King Maegor had threatened to incinerate the Starry Sept with dragonfire in his fury over His High Holiness’s condemnation of his later marriages—is considered quite fortuitous, as it allowed Lord Martyn Hightower to open his gates before Balerion and Vhagar unleashed their flames.

 

 

 

The unexpected nature of the High Septon’s death in 44 AC aroused much suspicion, however, and whispers of murder persist to this day. Some believe His High Holiness was removed by his own brother, Ser Morgan Hightower, commander of the Warrior’s Sons in Oldtown (and it is undeniably true that Ser Morgan was the sole Warrior’s Son pardoned by King Maegor). Others suspect Lord Martyn’s maiden aunt, the Lady Patrice Hightower, though their argument seems to rest upon the belief that poison is a woman’s weapon. It has even been suggested that the Citadel might have played a role in the removal of the High Septon, though this seems far-fetched at best.

 

 

 

 

 

HOUSE TYRELL

 

 

The Tyrells were never kings, though royal blood flows in their veins (as in half a hundred of the other great houses in the Reach). Ser Alester Tyrell, the founder of the line, was an Andal adventurer who became the champion and sworn shield to King Gwayne V Gardener, one of the Three Sage Kings. His eldest son became a notable knight as well, only to die in a tourney. His second son, Gareth, was of a more bookish bent and never achieved knighthood, choosing to serve as a royal steward instead. It is from him that today’s Tyrells descend.

 

 

 

 

 

The arms of House Tyrell (center) and some houses of note, past and present, (clockwise from top), Caswell, Florent, Fossoway, Gardener, Hightower, Merryweather, Mullendore, Oakheart, Redwyne, Rowan, Tarly, and Ashford. (illustration credit 138)

 

Gareth Tyrell and his son Leo performed their duties so ably that the Gardeners made the office of High Steward hereditary. Through the centuries, many generations of Tyrells served in that capacity. Many became close confidants and advisors to their kings; some also acted as castellans in times of war. At least one ruled the Reach as regent during the minority of King Garland VI. King Gyles III Gardener declared the Tyrells to be “my most leal servants,” and King Mern VI was so pleased with them that he gave Ser Robert Tyrell the hand of his youngest daughter in marriage (thereby allowing their sons, grandsons, and all the generations to follow to claim descent from Garth Greenhand). That was the first marriage between House Gardener and House Tyrell, but nine more unions between the two houses followed in the centuries to come.

 

It was not their royal blood that made Aegon Targaryen choose to name the Tyrells as Lords of Highgarden, Wardens of the South, and Lords Paramount of the Reach after King Mern IX, the last of the Gardener kings, died, along with all his sons, upon the Field of Fire. Those honors were won by the prudence of Harlan Tyrell, who opened the gates of Highgarden at Aegon’s approach and pledged himself and his family to House Targaryen.

 

Afterward, a number of the other great houses of the Reach complained bitterly about being made vassals of an “upjumped steward” and insisted that their own blood was far nobler than that of the Tyrells. It cannot be denied that the Oakhearts of Old Oak, the Florents of Brightwater Keep, the Rowans of Goldengrove, the Peakes of Starpike, and the Redwynes of the Arbor all had older and more distinguished lineages than the Tyrells, and closer blood ties to House Gardener as well. Their protests were of no avail, however … mayhaps in part because all these houses had taken up arms against Aegon and his sisters on the Field of Fire, whereas the Tyrells had not.

 

Aegon Targaryen’s judgment in this proved sound. Lord Harlan proved a capable steward for the Reach, though he only ruled until 5 AC, when he disappeared with his army in the deserts of Dorne during Aegon’s First Dornish War.

 

His son, Theo Tyrell, was understandably reluctant to become involved in any further attempts to conquer Dorne, but eventually became embroiled when the conflict spilled out beyond the Red Mountains. When the Targaryens at last made peace with Dorne, Lord Theo turned his attention to consolidating Tyrell power by arranging a council of septons and maesters to examine and finally dismiss some of the more persistent of the claims to Highgarden by those who insisted that the seat was theirs.

 

As Lords of Highgarden and Wardens of the South, the descendants of these “upjumped stewards” rank amongst the most powerful lords of the realm, and they have been called on to fight beneath the Targaryen banner on many occasions. For most of those occasions, they have come as called—though, wisely, they played no part in the Dance of the Dragons, as the young Lord Tyrell was at the time a babe in swaddling clothes, and his mother and castellan chose to keep Highgarden out of that dreadful, fratricidal bloodbath.

 

Later, when King Daeron I Targaryen (the Young Dragon) marched on Dorne, the Tyrells proved their valor by leading the main thrust over the Prince’s Pass. Having served faithfully, if perhaps too boldly, Lord Lyonel Tyrell was given charge of Dorne after the Young Dragon returned in triumph to King’s Landing. His lordship succeeded in keeping the Dornishmen pacified for a time, only to suffer a gruesome death in the infamous bed of scorpions. His murder ignited the rising that swept Dorne, eventually bringing about the death of the Young Dragon at the age of eight-and-ten.

 

Of the Tyrells who succeeded the ill-fated Lord Lyonel at Highgarden in the years since, the most notable is Lord Leo Tyrell, a tourney champion remembered to this day as Leo Longthorn. Many consider him the finest jouster ever to couch a lance. Lord Leo also won distinction during the First Blackfyre Rebellion, winning notable victories against Daemon Blackfyre’s adherents in the Reach, though his forces were unable to gather quickly enough to arrive in time for the Battle of the Redgrass Field.

 

The present Lord of Highgarden, Mace Tyrell, fought loyally for House Targaryen during Robert’s Rebellion, defeating Robert Baratheon himself at the Battle of Ashford and later besieging his brother Stannis in Storm’s End for the better part of a year. With the death of the Mad King Aerys II and his son Prince Rhaegar, however, Lord Mace laid down his sword, and is today once again Warden of the South and a leal servant of King Robert and the Iron Throne.

 

 

 

 

 

HIGHGARDEN

 

 

The great castle of Highgarden, the ancient seat of the Tyrell lords and the Gardener kings before them, sits atop a verdant hill overlooking the broad and tranquil waters of the Mander. Seen from afar, the castle “looks so much a part of the land one could think that it had grown there, rather than being built.” Many consider Highgarden to be the most beautiful castle in all the Seven Kingdoms, a claim that only the men of the Vale see fit to dispute. (They prefer their own Eyrie).

 

The hill from which Highgarden rises is neither steep nor stony but broad in extent, with gentle slopes and a pleasing symmetry. From the castle’s walls and towers, a man can see for leagues in all directions, across orchards and meadows and fields of flowers, including the golden roses of the Reach that have long been the sigil of House Tyrell.

 

Highgarden is girded by three concentric rings of crenellated curtain walls, made of finely dressed white stone and protected by towers as slender and graceful as maidens. Each wall is higher and thicker than the one below it. Between the outermost wall that girdles the foot of the hill and the middle wall above it can be found Highgarden’s famed briar maze, a vast and complicated labyrinth of thorns and hedges maintained for centuries for the pleasure and delight of the castle’s occupants and guests … and for defensive purposes, for intruders unfamiliar with the maze cannot easily find their way through its traps and dead ends to the castle gates.

 

Within the castle walls, greenery abounds, and the keeps are surrounded by gardens, arbors, pools, fountains, courtyards, and man-made waterfalls. Ivy covers the older buildings, and grapes and climbing roses snake up the sides of statuary, walls, and towers. Flowers bloom everywhere. The keep is a palace like few others, filled with statues, colonnades, and fountains. Highgarden’s tallest towers, round and slender, look down upon neighbors far more ancient, square and grim in appearance, the oldest of them dating from the Age of Heroes. The rest of the castle is of more recent construction, much of it built by King Mern VI after the destruction of the original structures by the Dornish during the reign of Garth Greybeard.

 

The gods, both old and new, are well served in Highgarden. The splendor of the castle sept, with its rows of stained-glass windows celebrating the Seven and the ubiquitous Garth Greenhand, is rivaled only by that of the Great Sept of Baelor in King’s Landing and the Starry Sept of Oldtown. And Highgarden’s lush green godswood is almost as renowned, for in the place of a single heart tree it boasts three towering, graceful, ancient weirwoods whose limbs have grown so entangled over the centuries that they appear to be almost a single tree with three trunks, reaching for each other above a tranquil pool. Legend has it these trees, known in the Reach as the Three Singers, were planted by Garth Greenhand himself.

 

No seat in the Seven Kingdoms has been more celebrated in song than Highgarden, and small wonder, for the Tyrells and the Gardeners before them have made their court a place of culture and music and high art. In the days before the Conquest, the Kings of the Reach and their queens presided over tourneys of love and beauty, where the greatest knights of the Reach competed for the love of the fairest maids not only with feats of arms, but with song, poetry, and demonstrations of virtue, piety, and chaste devotion. The greatest champions, men as pure and honorable and virtuous as they were skilled at arms, were honored with invitations to join the Order of the Green Hand.

 

Though the last members of that noble order perished beside their king on the Field of Fire (save in White Harbor, where the knights of House Manderly still profess membership), their traditions are still remembered in the Reach, where the Tyrells continue to uphold all that is best in knighthood and chivalry. Their Tourney of the Field of Roses in the reign of Jaehaerys I, the Old King, was famed far and wide as the greatest tourney in a generation, and many other great tourneys have been held in the Reach in more recent days.

 

 

 

 

 

Highgarden. (illustration credit 139)

 

 

 

 

 

illustration credit 140

 

 

 

 

 

THE S TORMLANDS

 

 

THE STORMS THAT blow up the narrow sea are infamous throughout the Seven Kingdoms, and in the Nine Free Cities as well. Though they may arise in any season, seafarers say that the worst of them come each autumn, forming in the warm waters of the Summer Sea south of the Stepstones, then roaring north across those bleak and stony islands. More than half continue north by northwest, according to the archives at the Citadel, sweeping over Cape Wrath and the rainwood, gathering strength (and moisture) as they cross the waters of Shipbreaker Bay before slamming into Storm’s End on Durran’s Point.

 

It is from these great gales that the stormlands take their name.

 

The heart of this ancient kingdom was Storm’s End, the last and greatest of the castles raised by the hero king Durran Godsgrief in the Age of Heroes, which stands immense and immovable atop the towering cliffs of Durran’s Point. South, beyond Shipbreaker Bay with its wild waters and treacherous rocks, lies Cape Wrath. The moist green tangle of the rainwood dominates the northern two-thirds of the cape. Farther south a broad plain opens up, rolling gently down to the Sea of Dorne, where numerous small fishing villages dot the shoreline. A thriving port and market, the Weeping Town (as it came to be known because it was where the body of the slain hero King Daeron I Targaryen returned to his kingdom after his murder in Dorne), stands here, and much of the region’s trade passes through its harbor.

 

The great island of Tarth, with its waterfalls and lakes and soaring mountains, is considered part of the stormlands as well, as are Estermont and the myriad lesser isles found off Cape Wrath and the Weeping Town.

 

To the west the hills rise hard and wild, pushing against the sky until they give way to the Red Mountains, the border between the stormlands and Dorne. Deep dry valleys and great sandstone cliffs dominate the landscape here, and it is true that sometimes at sunset the peaks gleam scarlet and crimson against the clouds … yet there are those who say these mountains were named not for the color of their stone but for all the blood that has soaked into the ground.

 

Farther inland, beyond the foothills, lie the marches—a vast expanse of grasslands, moors, and windswept plains stretching westward and northward for hundreds of leagues. There in the sight of the Red Mountains, the great castles of the Marcher lords stand, built to guard the borders of the stormlands against Dornish incursions from the south and the steel-clad minions of the Kings of the Reach from the west. The greatest of the Marcher lords are the Swanns of Stonehelm, the Dondarrions of Blackhaven, the Selmys of Harvest Hall, and the Carons of Nightsong, whose Singing Towers marked the westernmost extent of the realm of the Storm Kings. All these remain sworn to Storm’s End to this day, as they have been from time immemorial.

 

North of Storm’s End, however, the borders of the kingdom have fluctuated greatly over the centuries, as Storm Kings strong and weak gained and lost lands in a succession of wars both great and small. Today, the writ of House Baratheon runs to the south bank of the Wendwater and lower reaches of the kingswood, and along the stony shores of the narrow sea up to the base of Massey’s Hook … but before Aegon’s Conquest, before even the coming of the Andals, the warrior kings of House Durrandon pushed their borders considerably farther.

 

Massey’s Hook was part of their realm then, and all the kingswood as far as the Blackwater Rush. In certain epochs, the Storm Kings even ruled beyond the Blackwater. Towns as far-flung as Duskendale and Maidenpool once paid homage to Storm’s End, and under the redoubtable warrior king Arlan III Durrandon, the stormlanders took dominion over the entire riverlands. They held them for more than three centuries.

 

Yet even at their greatest extent, the realms of the Durrandons and their successors have always been thinly peopled when compared to the Reach, the riverlands, and the west, and thus the might of the lords of Storm’s End was diminished. Those who do choose to make their homes in the stormlands—whether along the stony shores of the narrow sea, amidst the dripping green forests of the rainwood, or on the windswept marches—are a special breed, however. The people of the stormlands are like unto their weather, it has oft been said: tumultuous, violent, implacable, unpredictable.

 

 

 

 

 

THE COMING OF THE FIRST MEN

 

 

The history of the stormlands stretches back to the Dawn Age. Long before the coming of the First Men, all Westeros belonged to the elder races—the children of the forest and the giants (and, some say, the Others, the terrifying “white walkers” of the Long Night).

 

The children made their homes in the vast primeval forest that once stretched from Cape Wrath to Cape Kraken, north of the Iron Islands (today all that remains of this great wood are the kingswood and the rainwood), and the giants in the foothills of the Red Mountains and along the rugged stony spine of Massey’s Hook. Unlike the later Andals, who came to Westeros by sea, the First Men made their way from Essos across the great land bridge we now call the Broken Arm of Dorne, so Dorne itself and the stormlands to the north were the first parts of Westeros to know the steps of man.

 

The wet wild of the rainwood was a favored haunt of the children of the forest, the tales tell us, and there were giants in the hills that rose wild in the shadow of the Red Mountains, and amongst the defiles and ridges of the stony peninsula that came to be called Massey’s Hook. Although the giants were a shy folk, and ever hostile to man, it is written that in the beginning, the children of the forest welcomed the newcomers to Westeros, in the belief that there was land enough for all.

 

The forest shaped the First Men, who made their homes beneath the ancient oaks, towering redwoods, sentinels, and soldier pines. By the banks of small streams rose rude villages where folk hunted and trapped as their lords permitted. The furs from the stormlands were well regarded, but the true riches of the rainwood were found in its timber and rare hardwoods. The harvesting of the trees soon brought the First Men into conflict with the children of the forest, however, and for hundreds and thousands of years they made war upon one another, until the First Men took the old gods of the children for their own and divided up the lands in the Pact sealed on the Isle of Faces amidst the great lake called the Gods Eye.

 

 

 

 

 

Storm’s End. (illustration credit 141)

 

The Pact came late in the history of man in Westeros, however; by the time it was signed, the giants (who were no part of it) were almost gone from the stormlands, and even the children were much diminished.

 

 

 

 

 

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