10
Winterock
The nightmare enveloped her: the prince of Avaric falling from the back of his winged steed.
Dreaming, Aeriel tried to reach out, to reach him, but she could not move. Cold crystal encased her.
Frozen, all she could do was watch, shuddering, as Irrylath plunged headfirst through empty air toward roiling nothingness below. I should have left you your wings, she thought wildly, despairing. His cry rang in her ears:
"Aeriel!"
Abruptly she woke. Something huge and scaly crouched beside her, picking at her gown with its knifelike claws. With a scream she started up, scrambling back—then stopped herself. The creature before her was not the great monstrous thing she had thought at first, but small and covered with mangy grey down. Illusion cloaked it in a phantom shape, but the pearl now showed her its real form: a long-limbed ratlike thing.
Aeriel struck at it with the flat of her hand. It chittered, blinking at her with bright red eyes before scuttling away. Surely it belonged to the Witch. Aeriel scrambled to her feet and started off again. She felt stronger now—a trace wan yet, but by and large, the pearl had restored her.
Through Erin, she sensed the army, many miles away, breaking camp and proceeding with all speed toward the Mere. Catching a glimpse of Irrylath as he marshaled his mother's Istern forces, Aeriel felt relief flooding her to find him safe still, despite her dream. Sabr rode at the head of her Westron troops, apart from him. Though she sometimes gazed in his direction, the prince refused her so much as a glance.
The sight now gave Aeriel litde joy. Sabr's stricken face after her cousin's rebuff hours earlier had soured any sense of triumph.
Often, as she journeyed, Aeriel cupped one hand to her brow, hoping somehow to reach into the pearl with her senses and use its sorcery to help her unravel the mystery of Ravenna's cryptic instructions: Crush the Witch's army. Destroy her darkangels… and put the pearl into her hand. But how? How? Surely somewhere within the pearl the answer must lie. But all her efforts proved in vain.
The Ancient jewel remained opaque to her, its powers beyond her grasp, and its gifts—of light, nourishment, heightened perception—always unbidden, arriving without summons.
Tempted nearly to despair, Aeriel could only walk on. The parched ground soon grew more broken, cut by dry riverbeds. No plants grew but thirsty, withered scrub. The Waste was more desolate than any place she had ever known. Even the most drought-stricken lands of Westernesse could not compare.
And the Waste was full of the Witch's little nightmare creatures. Cloaked in illusory shape, all appeared at first glance to be monsters. But the pearl soon penetrated their guises, revealing them for the mere vermin that they were. It seemed they could hide anywhere, in the dead scrub, in the cracks.
Initially, they dodged her gaze so that Aeriel caught only glimpses. Soon, however, they grew bolder—until before many hours she had a whole raft of them dogging her across the Waste.
Besides the long-legged rat-creatures, whose great protruding front teeth met like those of a horse's skull, she saw odd molelike beasts with dusty, spotted fur, disguised by witchery to appear like ogres.
Sometimes little snakes no thicker than her smallest finger hissed at her, miming basilisks. Once or twice a speckled thing resembling a huge moth fluttered after her till she swatted at it. Then it buzzed, a mere bottfly, and shivered away.
All of them had red orbs, featureless as glass. They were the Witch's eyes, keeping watch on her, Aeriel felt sure. Whenever she paused to rest, they crept closer, stealing up behind her to catch hold of her robe in their little teeth. Though she could neither ignore them nor drive them far away, Ravenna's pearl enabled her to see their true forms beneath the Witch's illusory guises. Plainly intended to terrify, they annoyed her instead. She found their constant presence wearing, but not unnerving.
The stars above wheeled ever so slowly. She knew that she had been walking half the month-long night. Irrylath and the distant army continued on their convergent path with hers, halting only each dozen hours for food and a few hours' rest. Aeriel herself felt no need now to sleep. In truth, she preferred not, considering what might come upon her unawares.
She reached the cliffs so abruptly that they took her by surprise. One moment, all was silent around her, save for the soughing of a slight, bitter wind and the scrabbling of the phantom creatures. The next, she heard jackals crying—their song floating eerily on the air—and realized what the maze of canyons opening before her must be: the jackal cliffs that never released any wayfarer they swallowed. At the heart of them lay the Witch's Mere.
Aeriel halted, listening to the long, ululating wail of the Witch's dogs. Yips, barks, then silence for a few heartbeats. A single cry rose, clear and falling, to be joined by another voice, then another, and another yet. Abruptly, they stilled, to be followed by silence again. The loathsome creatures clustering about her were growing impatient. Some of them scrabbled ahead, then turned to twitter at her. Unseen jackals sang and wuthered on the wind. Realizing that once she entered, there could be no turning back, Aeriel stepped into the labyrinth.
How long she wandered, she had no way to tell. Only a ribbon of sky showed overhead. Without a horizon, she could not judge how far the stars had turned. The pearl chose her way, distinguishing false trails from true and disregarding illusory walls meant to confuse and conceal the path. An unexpected sense of loss overwhelmed her when she discovered she could no longer sense where the army was. The twisting canyons seemed to bar the pearl's link to the dark girl with the sword.
Then the stone walls fell away on either side, and she was out of the maze. The jackals howled and hooted behind her. The creatures swarming about her ankles chittered and hissed. Before her lay a great flat stretch—tar black, oil smooth, without reflection: the Mere. So this was the place where the Lady Syllva's caravan had found itself trapped so many years ago, this the spot where the boy prince Irrylath had been lured by his nurse to the water's edge and given to the Witch.
Aeriel shuddered, picking her way through the bones that littered the bank. Far in the distance, she saw a white spire rising from the black water: the Witch's palace? It must be—though she had always pictured the whole keep as lying concealed beneath the surface of the lake. She shook her head, wondering how she was to reach it. She dared not touch the poisoned water.
All at once the lake in front of her began to seethe and boil. Aeriel fell back, alarmed. The Witch's creatures milled nervously. Something beneath the surface was rising to the air. A moment later, the huge, pebbled head of a toad broke through. It was pale lavender, almost translucent. Aeriel could not have wrapped her arms about it if she had tried. The creature looked at her with great, bulbous eyes. Its livid tongue, a little ragged flag, threaded along the wrinkled edges of its mouth. The still, black waters obscured all but the creature's head from view.
"So," it said. Its voice boomed like a kettle, like a hunt horn, like a drum. "Another traveler comes to die upon my lady's shore."
Aeriel stared, realizing the identity of the creature: years older now and far more massive, but the same that had once lured the prince's nurse to the Witch's cause and helped her to betray him. Biting back revulsion, Aeriel called out,
"A traveler, mudlick, but not one who has come to die. I would see your mistress and so must cross the lake."
The mudlick cocked one gelid eye.
"How is it you can see me without tasting the Mere?" it boomed. Aeriel touched the pearl upon her brow. The mudlick shifted uneasily, sinking lower in the black water, retracting its pale eyes from the cool, pure light. "You must be the sorceress who has lately caused my lady so very much trouble."
Aeriel nodded. "Will you take me to her?"
The mudlick belched. "My mistress, the White Lady, sees no one."
Aeriel stood disconcerted. She had not expected so quick and final a rebuff. Resolutely, she folded her arms.
"Very well," she replied. "I will not see her, though I have traveled a long road. My message from her mother, the Ancient Ravenna, will go unsaid. Your mistress will thank you for turning me away."
She spun on her heel and started back toward the jackal cliffs. The scrabbling creatures scattered before her. She had gotten three steps when the mudlick called, "Wait."
Aeriel turned but did not approach. She saw the monstrous thing's forelegs in the water now. They seemed oddly small for its great bulk. It nibbled one of its fingers.
"You are a sorceress," it mused. "Why do you not use your sorcery to cross?"
Because I have no sorcery! Aeriel wanted to cry, but she held her tongue.
"Take me across, or not, exactly as you please," she said at last. She had no more patience left.
The mudlick sighed and lapped at the black, poisonous waters. "My mistress would not thank me for bringing her bane."
"As you please," Aeriel snapped, turning on her heel once more. "I leave you to your lady's wrath when she discovers you repelled her mother's messenger." She counted the paces. One. Two.
"Oh, very well!" the creature cried after her. "Have it your own way. I will take you across to my mistress's keep—just in case what you say might be true—though whether she will let you in, I cannot say. Wade out," it told her, rising higher under the Mere's shadowy surface.
Aeriel recoiled. "I won't touch the water."
The mudlick laughed, a deep gonging sound like hot, hammered metal. It heaved itself from the black, unnaturally calm waters, dragging itself up onto the bank. The dark moisture seemed less to run off its skin than to boil away in a thin vapor. Swallowing her revulsion, Aeriel approached and climbed to crouch just behind the great toad's head, uncertain how much of its body would sink back beneath the Mere. Its pebbled skin, covered with great slippery warts, was cold and had an oily feel.
"It's been a dracg's age since I last ate," the mudlick remarked, surveying the little creatures before it on the bank.
With a motion so quick Aeriel could scarcely follow, its vast jaws gaped, and its long tongue swept out, catching up a dozen of the frantically scattering vermin—along with a great quantity of the bank. The mudlick's jaws snapped shut. It laughed and swallowed, bloated sides heaving. Sickened, Aeriel held on desperately as her porter hauled itself around and slid back into the Mere.
"Stupid things," it croaked.
The black waters curled around its snout and trailed along its sides. Aeriel snatched one foot higher to avoid the Mere's touch. The mudlick bobbed, and Aeriel swallowed hard. She caught glimpses of other creatures in the lake around them, though none showed their heads above the glass-smooth surface.
Once, they passed over something so long and huge she gasped.
"That is only a mereguint," the toad told her, "one of my lady's water dragons. She has two: great enough to swallow ships. If you should fall in, little messenger, they will make short work of you."
A vision filled Aeriel's mind of the treacherous mudlick rearing back to dump her into the teeming Mere for sheer sport. She clutched tighter to the great toad's back.
"See me safe to the palace," she warned, "or you will answer to your mistress for it. I bear Ravenna's gift for her, more precious than my life."
The mudlick only laughed. Aeriel realized it could feel her shaking—for even without the dragons, she was terrified, and not just of the enchanted water, but of any water. She could not swim, and so clung to the mudlick with all her might. It swam steadily on. The great castle hove nearer, rising up from the Mere.
These spires could be only the top, she thought in awe, only the tiniest tip of an enormous keep. The rest lay below the lake. Again the mudlick's booming chuckle.
"You thought it would all be underwater, didn't you? Used to be, not many years past. But it's grown so, she can't keep it all beneath the surface now."
One eye swiveled to look at her. Aeriel managed to glare back. As the mudlick brought her to the edge of the crystal keep, Aeriel scrambled off in relief onto a narrow terrace a few inches above the waterline. To her astonishment, she found that the ledge was cold, far colder than the mudlick's skin.
Glass smooth, it was so chill the soles of her feet adhered to it. Uneasily, she shifted from foot to foot.
What stone, what jewel had been used to make this tower? The pearl upon her brow brightened, suffusing her with warmth.
"Well, little sorceress," boomed the mudlick, "I have brought you here. Now enter if you can."
With a final deep laugh, it sank from sight below the surface of the Mere. Nightshade was very late.
From the tilt of the stars, she saw that it must be nearly Solstarrise. She shifted her feet once more to keep the soles from binding to the stone. If not for the pearl, she realized, the cold would have been unbearable. Gazing up at the blank, unbroken white walls of the palace, she began to walk along the landing, searching for a door.
She walked until she felt dizzy, her neck stiff, but she could find no window, no portal, no chink or opening. At last she stopped, baffled and exhausted. Desperation ate at her. Somehow she must get in.
She had not come all this way to be turned back now. Aeriel felt an odd stirring in the back of her mind, a low, almost unintelligible murmuring.
Place your hand against the stone, it seemed to whisper—so softly that in the next instant, she was not even sure it had spoken at all. Nevertheless, she placed one palm against the frigid surface, gingerly, lest it stick. Nothing happened. Frustration welled in her. She pressed harder, heedless now, throwing her whole weight against the keep. Open, she cried silently, angrily. Let me in!
The stone surface beneath her hand abruptly vanished. Aeriel stumbled forward. Catching her balance, she spun around to behold the outer wall now parted in a broad archway. Pearllight gleamed on the clear, white crystal of the palace interior. Aeriel touched the jewel upon her brow again, astonished.
Even as she watched, the wall seamed soundlessly together once more, forestalling retreat.
She stood in a deserted hallway. Starlight filtered in through the crystalline walls. Despite the pearl's warmth, she was shivering hard. The fierce cold of the Witch's keep numbed her. Her breath came in gasps, swirling up in puffs like scentless smoke. Something told her she would be well enough as long as she kept moving. Though the pearl's power was great, it was subtle. She must not pause, must not rest.
Aeriel started down the long, empty hall.
The walls around her were uneven but smooth, in some places nearly transparent. Sometimes she sensed she was passing along the outer wall of the keep and what lay beyond was open sky. It must be nearing Solstarrise by now, she knew. Her breath, when she leaned closer, seeking to peer beyond the ripples, fogged the crystal stone. Once she brushed against it in passing, and the dry cold adhered to her like something tacky and alive. She had to snatch her arm away.
Her path led mostly downward at first, so that after a time she was certain she had passed below the waterline. The stone of the wall was clearer here. Beyond, the dark waters of the Mere moved sluggishly.
A flock of hatchet-shaped swimming things darted past, their huge mouths gaping. Something long and grey slid after them, doubling back on itself. It snapped bladelike teeth at her. Aeriel jumped. Farther out, something much vaster circled, very black: one of the Witch's mereguints, a water dragon. Aeriel hastened on.
Journeying deeper, she passed through mazes of corridors with faceted walls, each throwing her image back at her until she halted, baffled, scarcely able to tell where her own form ended and her reflection began. Always the pearl guided her onward and through. Once, at a juncture of two hallways, she sensed that if she had taken the other fork, it would have led inevitably down to where the captured duaroughs labored, deep in the palace bowels, beneath even the mud bottom of the Mere.
Many rooms flanked the corridor—all empty now. Unbidden, the pearl's sight revealed to her more than she wanted to know about the past of those deserted chambers. Here the Witch's black birds had flocked. There she had built her darkangels' wings, and in another, gilded their hearts with lead. The pearl observed the palace's memories with relentless dispassion. Shuddering, the pale girl covered her face with her hands. How could any mortal being have become so corrupt? Could anyone capable of such evil ever be redeemed? What might the pearl of the soul of the world become in the hands of such a one?
And yet, she remembered the Ancient's words, she is my daughter still.
Aeriel came to a room which halted her. Without looking, she sensed what lay beyond the door: a siege as white as salt, such as a queen might sit enthroned upon. The pearl imparted to her a glimpse from the chamber's past: the young Irrylath, not yet a darkangel, brought to his knees before that siege. The silver chain encircling his wrist was grasped in the hand of the tall, seated woman before him. She leaned forward, her face bowed from view. Her other hand was a fist in the young man's hair. Cruelly, she forced his head back, bending to whisper in his ear:
"Yes, love. You will."
Aeriel cried out. The sound shivered down the length of the empty hall, rebounding and magnifying into a louder and louder shriek, until it seemed that not one voice but many screamed. Aeriel ducked, covering her ears. She had no idea of the context of that scene—what had happened before it or followed after—and little cared. Her attention remained fixed on the horror of a single point in time: of the young Irrylath defying his mistress, and the White Witch slowly, inexorably—relishing every moment of it—breaking him to her will.
Aeriel gasped for breath and bit off her cries.
"No," she told herself sternly. "No!"
That glimpse which the pearl had brought her came from the past. It was not happening now. Half breathless, she uncovered her ears and heard the many bladethin echoes dying.
" Love, " she whispered, remembering the lorelei's words to Irrylath. Shaking, Aeriel gazed around her at the cold, white walls. "Nothing in this frozen place has anything to do with love!"
Grimly, she padded forward. The path wound on and on, sometimes downward, sometimes level.
Eventually, she began to travel upward again. It must be long past Solstarrise, she realized, no longer night outside. No inkling of dawn had reached her before, but the light was much brighter since she had once more risen above the dark waterline. She had the sense of being far higher now than when she had entered the palace.
"How long have I been wandering here?" she wondered.
A broad, straight corridor stretched before her. She halted, trembling, dimly aware suddenly of what lay ahead of her and not wanting to go on. She stood a long time, reaching out through the senses of the pearl, trying desperately to find another path—to no avail. Here lay the only path. Aeriel drew a ragged breath.
Quickly, she forced herself ahead down the long corridor. Human figures stood embedded in the walls on either side of her. None of them moved. Still as stone every one, caught fast in the indescribably cold crystal. Their eyes were all closed, all their limbs and faces frozen in attitudes of horror, struggle, revulsion, and despair. And yet, even so, the pearl told her, they were alive. Were they even physical bodies at all, or were they souls—captured by the Witch and her darkangels but not yet devoured?
Unnerved, Aeriel ran on.
The corridor ended in an open archway. A blaze of Solstarlight lay beyond. She saw a window, unshuttered, unglazed. The wind blowing in off the Waste was stiff, made thin by altitude. Panting, her breath swirling in clouds, Aeriel halted in the wash of sunlight streaming in. Its warmth felt delicious. She savored it. The lateness of the hour outside dismayed her: Solstar hung low. She had entered the Witch's keep before dawn.
"There you are," said a cold, clear voice. It rang like crystal, like a bell. Like a darkangel's voice: rich, compelling, clear. "At last. Well. Through my palace of Winterock, it is not always easy to find one's way."
Aeriel could not tell if the word named the palace itself or the frigid stone from which it was formed.
The speaker laughed, deeply, languidly.
"But I never doubted you would find me, little sorceress."
The Pearl of the Soul of the World
Meredith Ann Pierce's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene
- The Steele Wolf