‘Yes!’ cries Tilda. ‘Yes!’
Nesta ceases her screaming and turns to look at the wondrous thing that now swoops and turns about her head. When she recognizes it she shrieks anew, only this time her voice is filled not with anger but with fear.
Dylan struggles against the workbench. ‘What is that?’
‘The Afanc!’ Tilda is smiling now, though she still holds the torc high, still dares not move from the spot where she stands keeping the lethal glass at bay.
The clay model of the water-horse that Tilda had spent so many hours sculpting is a perfect representation of the Afanc of her visions. Of the Afanc that saved her in the lake. Not yet glazed or fired, it remains the color of the earthenware clay, dark and mottled red, as if seen through storm-churned lake water, deep and muddy, but even in this unfinished state it is glorious. The magic that stirred it has given it a lustrous glow that makes it appear both miraculous and somehow dangerous; its eyes burning bright, its bared teeth gleaming, its body rippling with strength. It flies around Nesta, diving at her, snapping at her, as if it were swimming, its sinuous neck twisting as it turns, its long tail flicking and thrashing at the terrified witch. The effect it has on Nesta is immediate and striking. She is terrified beyond any thought except of escaping from this symbol of the lake witches, this guardian of the ancient magic, this creature she was told to fear all her life, as the only thing whose power was stronger than the power her own ancestors had given her. She spins and shouts oaths and curses, half dissolving once again into a bruise-colored cloud of vitriol and wickedness, but the Afanc’s avatar will not let her go. The glass spikes, no longer under the witch’s control, fall, smashing to the floor.
Tilda has no way of knowing how long this animated replica of the Afanc will serve to distract the witch. Cautiously, keeping her movements small and stealthy in the hope that they won’t be noticed, she slips her left hand into her pocket. The broken finger bones make her flinch and nausea threatens to overwhelm her, but she forces her hand into her pocket to retrieve the little stone jar. Slowly, haltingly, sweat breaking out down her spine from a mix of pain and sustained effort, she lifts the jar. She holds it close, prying off the stopper with her thumb, gasping as more needle-sharp agony shoots through her damaged hand.
Must not miss. One chance. I have to get this right.
She takes a deep, slow, powerful breath, smiles her best and brightest smile and calls out, ‘Hey! Pick on someone your own size!’
Nesta ceases spinning to scowl at her, searching for the reason for her opponent’s apparent glee.
Tilda continues to smile as she speaks.
‘Seren says hello,’ she states calmly, before flinging the contents of the jar at the ghostly witch.
The tiny amount of blue liquid seems too harmless and too small a thing to set against such fury and strength. Tilda and Dylan watch, openmouthed, as the potion exits the stoneware bottle and sails across the room in an unnaturally long and steady arc, before it connects with the startled witch on the farside. And the instant it does, Nesta begins to writhe. She tries to turn, to spin, to rid herself of the magic substance, but it has entered her ghostly form. The spell is strong, and there is no escape. The more she fights against it, the more she rages and curses and flings herself about the room, the more the liquid appears to swell and bubble until it entirely encases the hysterical witch. It is a terrible thing to witness, but any sympathy Tilda might have felt for the creature disappears when the ghoul reaches out a misshapen hand to snatch at the Afanc.
‘No!’ Tilda cries out, but there is nothing she can do. Nesta’s poisonous grasp sucks the water-horse into the vortex of the spell, so that it merges into the mass of dark blue chaos. Within seconds the witch is reduced to nothing more than a part of a smoldering, arcane chemical reaction that ultimately, only moments later, dissolves her to nothing.
The instant she is gone, exhaustion overwhelms Tilda and she slumps onto the broken glass, too stunned to even cry out as she sustains more cuts. The workbench returns to its normal weight, so that Dylan is able to push it away and free himself.
‘Tilda! Tilda.’ He puts his arms around her and helps her to her feet, carefully removing pieces of broken glass from her hair and her clothes.
‘I’m okay, really. Put me down, I’m fine.’
‘You are far from fine. Your hand … and those cuts, there’s glass everywhere…’ Dylan is appalled at the state of her.
Tilda reaches up and touches his own damaged cheek. ‘It’s nothing. It will heal,’ she says. He looks up at her and she smiles back at him. This time her smile is real. ‘It’s gone. She’s gone. There’s nothing to be afraid of now.’
The Silver Witch
Paula Brackston's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene