It took longer than Steff had estimated to reach the Pass of Jade, and it was almost midnight when the little company finally broke clear of the Wolfsktaag. They slept in a narrow canyon screened by a tangle of fir and ancient spruce, so exhausted that they did not bother with either food or fire, but simply rolled into their blankets and dropped off to sleep. Par dreamed that night, but not about Allanon or the Hadeshorn. He dreamed instead of the Gnawl. It tracked him relentlessly through the landscape of his mind, chasing him from one dark corner to the next, a vaguely distinguishable shadow whose identity was nevertheless as certain as his own. It came for him and he ran from it, and the terror he felt was palpable. Finally it cornered him, backing him into a shallow niche of rock and forest, and just as he was about to attempt to spring past it, something monstrous lunged from the dark behind him and took him into its maw, dragging him from sight as he screamed for the help that wouldn’t come.
He came awake with a start.
It was dark, though the sky was beginning to lighten in the east, and his companions still slept. The scream was only in his mind, it seemed. There was sweat on his face and body, and his breathing was quick and ragged. He lay back quietly, but did not sleep again.
They walked east that morning into the central Anar, winding through a maze of forested hills and ravines, five pairs of eyes searching the shadows and dark places about them as they went. There was little talking, the encounter of the previous day having left them uneasy and watchful. The day was clouded and gray, and the forests about them seemed more secretive somehow. By noon, they came upon the falls of the Chard Rush, and they followed the river in until nightfall.
It rained the next day, and the land was washed in mist and damp. Travel slowed, and the warmth and brightness of the previous few days faded into memory. They passed the Rooker Line Trading Center, a tiny waystation for hunters and traders in the days of Jair Ohmsford that had built itself into a thriving fur exchange until the war between the Dwarves and the Federation disrupted and finally put an end altogether to Eastland commerce north of Culhaven. Now it stood empty, its doors and windows gone, its roof rotted and sagging, its shadows filled with ghosts from another time.
At lunch, huddled beneath the canopy of a massive old willow that overhung the banks of the river, Steff talked uneasily of the Gnawl, insisting again that one had never before been seen west of the Ravenshorn. Where did this one come from? How did it happen to be here? Why had it chosen to track them? There were answers to his questions, of course, but none that any of them cared to explore. Chance, they all agreed outwardly, and inwardly thought just the opposite.
The rain slowed with the approach of nightfall, but continued in a steady drizzle until morning, when it changed to a heavy mist. The company pushed on, following the Chard Rush as it wound its way down into Darklin Reach. Travel grew increasingly difficult, the forests thick with brush and fallen timber, the pathways almost nonexistent. When they left the river at midday, the terrain transformed itself into a series of gullies and ravines, and it became almost impossible to determine their direction. They slogged through the mud and debris, Steff in the lead, grunting and huffing rhythmically. The Dwarf was like a tireless machine when he traveled, tough and seemingly inexhaustible. Only Teel was his equal, smaller than Steff but more agile, never slowing or complaining, always keeping pace. It was the Valemen and the Highlander who grew tired, their muscles stiffened, their wind spent. They welcomed every chance to rest that the Dwarf offered them, and when it was time to start up again it was all they could do to comply. The dreariness of their travel was beginning to affect them as well, especially the Valemen. Par and Coll had been running either from or toward something for weeks now, had spent much of that time in hiding, and had endured three very frightening encounters with creatures best left to one’s imagination. They were tired of keeping constant watch, and the darkness, mist, and damp just served to exhaust them further. Neither said anything to the other, and neither would have admitted it if the other had asked, but both were starting to wonder if they really knew what they were doing.
It was late afternoon when the rain finally stopped, and the clouds suddenly broke apart to let through a smattering of sunlight. They crested a ridge and came upon a shallow, forested valley dominated by a strange rock formation shaped like a chimney. It rose out of the trees as if a sentinel set at watch, black and still against the distant skyline. Steff brought the others to a halt and pointed down.
The Scions of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene