Morgan nodded without responding. He was trying desperately to decide what he should say.
“Truth is, I don’t much care for the way this is turning out.” The hard face was impossible to read. “The Federation will lay siege to this place until we’ve all forgotten why it was that we came here in the first place, and that doesn’t do much to advance my plans or the hopes of the free-born. Bottled up like we are, we’re not much use to anyone. There’s other havens, and there’ll be other times to square matters with those cowards who would send things conceived of dark magic to do their work rather than face us themselves.” He paused. “So I’ve decided that it’s time to think about getting out.”
Morgan sat forward now. “Escape?”
“Out that back door we talked about. I thought you should know. I’ll be needing your help.”
Morgan stared. “My help?”
Padishar straightened slowly to a sitting position. “I want someone to carry a message to Tyrsis—to Damson and the Valemen. They need to know what’s happened. I’d go myself, but I have to stay to see the men safely out. So I thought you might be interested.”
Morgan agreed at once. “I am. I’ll do it.”
The other’s hand lifted in warning. “Not so fast. We won’t be leaving the Jut right away, probably not for another three days or so. The injured shouldn’t be moved just yet. But I’ll want you to leave sooner. Tomorrow, in fact. Damson’s a smart girl with a good head on her shoulders, but she’s wilful. I’ve been thinking matters over a bit since you asked me whether she might attempt to bring the Valemen here. I could be wrong; she might try to do just that. You have to make certain she doesn’t.”
“I will.”
“Out the back door, then—as I’ve said. And you go alone.”
Morgan’s brow furrowed.
“Alone, lad. Your friends stay with me. First, you can’t be wandering about Callahorn with a pair of Dwarves in tow—even if they were up to it, which at least the one isn’t. The Federation would have you in irons in two minutes. And second, we can’t be taking any chances after all the treachery that’s been done. No one is to know your plans.”
The Highlander considered a moment. Padishar was right. There was no point in taking needless risks. He would be better off going by himself and telling no one what he was about—especially Steff and Teel. He almost gave voice to what he was thinking, then thought better of it. Instead, he simply nodded.
“Good. The matter is settled. Except for one thing.” Padishar climbed back to his feet. “Come with me.”
He took Morgan through the camp and into the largest of the caves that opened on the cliffs backing the bluff, led him past the bay in which the wounded were being cared for and into the chambers beyond. The tunnels began there, a dozen or more, opening off each other, disappearing back into the darkness. Padishar had picked up a torch on their way in; now he touched it to one that burned from an iron bracket hammered into the cave wall, glanced about for a moment to reassure himself that no one was paying any special attention, then beckoned Morgan ahead. Ignoring the tunnels, he guided the Highlander through the piles of stores to the very deepest part of the caves, several hundred feet back into the cliff rock to a wall where crates were stacked twenty feet high. It was quiet there, the noise left behind. Again he glanced back, scanning the darkness.
Then, handing his torch to Morgan, he reached up with both hands, fitted his fingers into the seams of the crates and pulled. An entire section swung free, a false front on hidden hinges that opened into a tunnel beyond.
“Did you see how I did that, lad?” he asked softly. Morgan nodded.
Padishar took back his torch and poked it inside. Morgan leaned forward. The walls of the secret tunnel twisted and wound downward into the rock until they were lost from view.
“It goes all the way through the mountain,” Padishar said. “Follow it to its end and you come out above the Parma Key just south of the Dragon’s Teeth, east of the Kennon Pass.” He looked at Morgan pointedly. “If you were to attempt to find your way through the other passageways—the ones I keep a guard on for show—we might never see you again. Understand?”
He shoved the secret door closed again and stepped back. “I’m showing you all this now because, when you’re ready to go, I won’t be with you. I’ll be out there, keeping a close watch on your backside.” He gave Morgan a small, hard smile. “Be certain you get clear quickly.”
The Scions of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene