The Scions of Shannara

The vision faded, then sharpened anew. He saw himself again, this time on a high, empty ridgeline that looked out across forever. The whole world spread away below him, the nations and their Races, the creatures of land and water, the lives of everyone and everything that were. Wind whipped at his black robes and whistled ferociously in his ears. There was a girl with him. She was woman and child both, a magical being, a creature of impossible beauty. She stunned him with the intensity of her gaze, depthless black eyes from which he could not turn away. Her long, silver hair flowed from her head in a shimmering mass. She reached for him, needing his balance to keep her footing on the treacherous rock—and he thrust her violently away. She fell, tumbling into the abyss below, soundless as she shrank from sight, silver hair fading into a ribbon of brightness and then into nothing at all.

Again, the vision faded, then returned. He saw himself a third time, now in a castle fortress that was empty of life and gray with disuse. Death stalked him relentlessly, creeping through walls and along corridors, cold fingers probing for signs of his life. He felt the need to run from it, knew that he must if he were to survive—and yet he couldn’t. He stood immobile, letting Death approach him, reach for him, close about him. As his life ended, the cold filled him, and he saw that a dark, robed shape stood behind him, holding him fast, preventing him from fleeing. The shape bore the face of Allanon.

The visions disappeared, the colors faded, and the grayness returned, shifting sluggishly in the lake’s phosphorescent glow. The Grimpond brought its robed arms downward slowly, and the lake hissed and spit with dissatisfaction. Walker Boh flinched from the spray that cascaded down upon him.

“What say you, Dark Uncle?” the Grimpond whispered. It bore Walker’s pale face once more.

“That you play games still,” Walker said quietly. “That you show lies and half-truths designed to taunt me. That you have shown me nothing of the Black Elfstone.”

“Have I not?” The Grimpond shimmered darkly. “Is it all a game, do you think? Lies and half-truths only?” The laugh was mirthless. “You must think what you will, Walker Boh. But I see a future that is hidden from you, and it would be foolish to believe I would show you none of it. Remember, Walker. I am you, the telling of who and what you are—just as I am for all who come to speak with me.”

Walker shook his head. “No, Grimpond, you can never be me. You can never be anyone but who you are—a shade without identity, without being, exiled to this patch of water for all eternity. Nothing you do, no game you play, can ever change that.”

The Grimpond sent spray hissing skyward, anger in its voice. “Then go from me, Dark Uncle! Take with you what you came for and go!” The visage of Walker disappeared and was replaced by a death’s head. “You think my fate has nothing to do with you? Beware! There is more of me in you than you would care to know!”

Robes flared wide, throwing shards of dull light into the mist. “Hear me, Walker! Hear me! You wish to know of the Black Elfstone? Then listen! Darkness hides it, a black that light can never penetrate, where eyes turn a man to stone and voices turn him mad! Beyond, where only the dead lie, is a pocket carved with runes, the signs of time’s passing. Within that pocket lies the Stone!”

The death’s head disappeared into nothingness, and only the robes remained, hanging empty against the fog. “I have given you what you wish, Dark Uncle,” the shade whispered, its voice filled with loathing. “I have done so because the gift will destroy you. Die, and you will end your cursed line, the last of it! How I long to see that happen! Go, now! Leave me! I bid you swift journey to your doom!”

The Grimpond faded into the mist and was gone. The light it had brought with it dissipated as well. Darkness cloaked the whole of the lake and the shore surrounding it, and Walker was left momentarily sightless. He stood where he was, waiting for his vision to clear, feeling the chill touch of the mist as it brushed against his skin. The Grimpond’s laughter echoed in the silence of his mind.

Dark Uncle came the harsh whisper.

He cast himself in stone against it. He sheathed himself in iron.

When his vision returned, and he could make out the vague shape of the trees behind him, he turned from the lake with his cloak wrapped close about him and walked away.





XXIII



Afternoon slid toward evening. A slow, easy rain fell on the city of Tyrsis, washing its dusty streets, leaving them slick and glistening in the fading light. Storm clouds brushed low against the trees of the People’s Park, trailing downward in ragged streamers to curl about the roughened trunks. The park was empty, silent save for the steady patter of the rain.

Then footsteps broke the silence, a heavy thudding of boots, and a Federation squad of six materialized out of the gray, cloaked and hooded, equipment packs rattling. A pair of blackbirds perched on a peeling birch glanced over alertly. A dog rummaging amid the garbage slunk quickly away. From a still-dry doorway, a homeless child huddled against the chill and peered out, caution mirrored in its eyes. No other notice was taken. The streets were deserted, the city hunkered down and unseeing in the damp, unpleasant gloom.

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