*
The student lounge was dark and musty, lit by flickering candlelight and watched over by the glowering visages of Shadowhunters past, Herondales and Lightwoods and even the occasional Morgenstern peering down from heavy gilt frames, their bloody triumphs preserved in fading oil paint. But it had several obvious advantages over Simon’s bedroom: It wasn’t in the dungeon, it wasn’t splattered with black slime, it didn’t carry the faint whiff of what might have been moldy socks but might have been the bodies of former students decaying under the floorboards, it didn’t have what sounded like a large and boisterous family of rats scrabbling behind the walls. But the one notable advantage of his room, Simon was reminded that night, while camped out in a corner playing cards with George, was the guarantee that Jon Cartwright and his Shadowhunter-track groupies would never, ever deign to cross the threshold.
“No sevens,” George said, as Jon, Beatriz, and Julie swept into the lounge. “Go fish.”
As Jon and the two girls approached, Simon suddenly got very interested in the card game. Or, at least, he did his best. At a normal boarding school, there’d be a TV in the lounge, instead of a gigantic portrait of Jonathan Shadowhunter, his eyes blazing as bright as his sword. There’d be music leaking out of the dorm rooms and mingling in the corridor, some of it good, some of it Phish; there’d be e-mail and texting and Internet porn. At the Academy, after-hours options were more limited: There was studying the Codex, and there was sleep. Playing cards were about as close as he could get to gaming, and when he went too long without gaming, Simon got a little itchy. It turned out that when you spent all day training to defeat actual, real-world monsters, Dungeons & Dragons questing lost a bit of its luster—or at least, so claimed George and every other student Simon had tried to recruit for a campaign—which left him with old half-forgotten summer camp standards, Hearts, Egyptian Ratscrew, and, of course, Go Fish. Simon stifled a yawn.
Jon, Beatriz, and Julie stood beside them, waiting to be acknowledged. Simon hoped if he waited long enough, they’d just go away. Beatriz wasn’t so bad, at least not on her own. But Julie could have been carved out of ice. She had suspiciously few physical flaws—the silky blond hair of a Barbie doll, the porcelain skin of a cosmetics model, better curves than any of the bikini-girl posters papering Erik’s garage—and wore the hawkish expression of someone on a search-and-destroy mission for any weakness whatsoever. All that, and she carried a sword.
Jon, of course, was Jon.
Shadowhunters didn’t practice magic—that was a fundamental tenet of their beliefs—so it was unlikely that the Academy would teach Simon a way to make Jon Cartwright vanish into another dimension. But a guy could dream.
They didn’t go away. Finally, George, congenitally incapable of being rude, set down his cards.
“Can we help you?” George asked, a sliver of ice cooling his Scottish brogue. Jon’s and Julie’s friendliness had melted away once they learned the truth about George’s mundane blood, and though George never said anything about it, he clearly had neither forgiven nor forgotten.
“Actually, yes,” Julie said. She nodded at Simon. “Well, you can.”
Finding out about the imminent vampire-killing mission hadn’t exactly tied a bright yellow ribbon around Simon’s day; he wasn’t in the mood. “What do you want?”
Julie looked awkwardly at Beatriz, who stared down at her feet. “You ask,” Beatriz murmured.
“Better if you do,” Julie shot back.
Jon rolled his eyes. “Oh, by the Angel! I’ll do it.” He pulled himself up to his full, impressive height, rested his hands on his hips, and peered down his regal nose at Simon. It had the look of a pose practiced in the mirror. “We want you to tell us about vampires.”
Simon grinned. “What do you want to know? Scariest is Eli in Let the Right One In, cheesiest is late-era Lestat, most underrated is David Bowie in The Hunger. Sexiest is definitely Drusilla, though if you ask a girl, she’ll probably say Damon Salvatore or Edward Cullen. But . . .” He shrugged. “You know girls.”
Julie’s and Beatriz’s eyes were wide. “I didn’t think you’d know so many!” Beatriz exclaimed. “Are they . . . are they your friends?”
“Oh, sure, Count Dracula and I are like this,” Simon said, crossing his fingers to demonstrate. “Also Count Chocula. Oh, and my BFF Count Blintzula. He’s a real charmer . . . .” He trailed off as he realized no one else was laughing. In fact, no one seemed to realize he was joking. “They’re from TV,” he prompted them. “Or, uh, cereal.”
“What’s he talking about?” Julie asked Jon, perfect nose wrinkling up in confusion.
“Who cares?” Jon said. “I told you this was a waste of time. Like he cares about anyone but himself?”
The Lost Herondale
Cassandra Clare & Robin Wasserman's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene