He walked Pied down to the Free-born fortifications at the southern edge of the east plateau, exchanging greetings with his soldiers on the way, seemingly relaxed and unconcerned about anything. He had that quality of being able to disconnect from the burden of leadership when out among those he commanded, lending a sense of confidence to everyone he passed.
But when they stopped at a watchtower that was hastily vacated for their use, he abruptly changed. “Captain, we have a problem, and I need your help in solving it.” He looked out across the Prekkendorran to where the Federation lines were dark creases against the horizon to the south, wrapping east and west about the Free-born encampment like a snake. “We’re trapped here, hemmed in on every side but the one where we don’t wish to go. We can’t allow that to last much longer. That big airship with the weapon that burned Kellen Elessedil and his fleet out of the skies was airborne yesterday, a practice run that took her just outside the rear lines but was clearly meant as a test of her fitness. Another day, maybe two, and they will come after us. When they do, we’re finished.”
He looked over at Pied. “We have to find a way to stop that airship. You fought against her and you know her better than any of us. You damaged her or she would have done a good deal more than destroy the Elven fleet. I need to know if there is some way we can disable her when she comes after us again.”
Pied shook his head. “I was lucky, that last time. We were in a skiff, too small even to be a threat, but we got behind her and under her and used rail slings to damage the steering. My guess is they won’t let that happen again. The next time she comes after us, she’ll have armor up all over.”
Vaden Wick nodded. “I would guess so, too. So we need something else. Another way to damage her. A way to stop her before she even gets to us.”
Pied looked at him, realizing suddenly what he was saying. “You plan on going after her, don’t you?”
“If I get the chance. But I have to know how to knock her down before we engage her again. We have our airships ready to go, once we find what her weakness is. You’ve fought her and lived to tell about it. I thought you might have some insight.”
Pied looked off into the distance. If he had any insight, it was eluding him. He wanted to help, but the depth of his knowledge about the Dechtera and her weapon was tiny. Mostly, he knew what would happen once the big Federation ship was aloft. Was there a weakness that the Free-born could exploit when that happened? He tried to think of one and failed.
“You think we have today and maybe tomorrow,” he repeated.
“At most.”
Pied thought about it some more. “They seem to have only one of these weapons,” he said. “One ship, one weapon.”
“So far.”
“A prototype.”
Vaden Wick looked at him, waiting.
“Can they even build another?”
The Dwarf shrugged. “Seems that if they could, they would have by now.”
Pied took a deep breath, an idea forming. “I think we need to get to her while she is still on the ground,” he said. “We need to get to her and destroy her completely. Maybe they really can’t build another.”
“We’ve thought of that. But she sits right in the center of the Federation camp, ringed by all sorts of protective barriers and hundreds of Federation soldiers. Neither a ground attack nor an air strike would even get close.”
Pied nodded. “Not if they see it coming,” he said. “But maybe we can arrange it so they don’t.”
EIGHTEEN
Pied had been sleeping for several hours when he felt the hand gently shake him. He could tell from the light seeping through the tent flap that the sun had moved west, though it wasn’t yet dusk.
He opened one eye and saw Drumundoon bending over him. At first, he thought he was dreaming. “Drum?”
His aide knelt, and Pied could see clearly his young face with its high forehead and deeply slanted eyes. “It’s me, Captain,” Drum assured him.
He experienced a sudden sinking feeling. “You didn’t get through to Arborlon?”
“Oh, yes, Captain, I got through all right.” Drum rubbed his fringe of black beard. “I got there much quicker than I expected. I see you got through, as well. Everyone is talking about it. You’ve accomplished the impossible, if I may say so.”
Pied blinked, trying to clear the sleep from his mind. “You may not.” He pushed himself up on one elbow. “Have you brought help?”
Drumundoon nodded. “Three warships, several sloops, and two companies of Elven Hunters. They landed a little over an hour ago on the Free-born airfield. More will follow. The Elven High Council was quick to act once they understood the gravity of the situation. Arling was less impressed, but she accepted that their consensus constituted an edict she could not afford to ignore.”
Drum hesitated. “Now she wants to talk to you.”
Pied pushed himself into a sitting position. “I would expect she does. But she will have to wait. I can’t go back there until this is finished.”
Drum pursed his lips. “You don’t understand, Captain. She’s here.”
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene