He woke with a gasp, jerked from his sleep by a sense of impending horror, his body racked by pain and fever and his mind roiling with wild, uncontrollable emotions that careened through him like tiny razors, jagged edges cutting. He tried to speak and could not. He tried to see, to discover where he was, but his surroundings were blurred and indistinct. He felt a slight rolling motion beneath him and heard the creak and groan of wood and metal fastenings, of lashings and the wind’s steady rush. He was aboard a ship, but he couldn’t understand how he had gotten there.
Penderrin is inside the Forbidding!
It was his first thought, and the realization all but stopped his heart. Pen, in that monstrous prison, where so much of what was evil in the world had been banished. That the King of the Silver River would send his son to such a place was impossible for him to understand. How could a mere boy have any chance at all of surviving? How could he hope to find his aunt and bring her back again when everything he encountered would be looking to kill him?
But it is not inside the Forbidding that Penderrin faces his greatest danger.
“Bek, can you hear me?”
He took a deep, steadying breath and blinked against the haze that clouded his vision. A face swam into view, young and with skin ghostly pale, framed with a helmet of close-cropped black hair. A slender hand reached out to touch his cheek. “Can you hear me?”
He nodded, his mouth too dry to allow him to speak. Seeing his difficulty, she raised his head from the bedding on which he lay, brought a cup of water to his lips, and allowed him to sip.
Intense dark eyes peered into his. “Do you remember me?” she asked. “I’m Bellizen. I’m Trefen Morys’s friend.”
He nodded weakly, remembering nothing. “Where am I?”
“Aboard Swift Sure. You have been very sick, Bek. You were badly hurt. A knife wound deep in your side and an arrow through your shoulder. You have been delirious for two days, fighting off a fever. I think it has broken finally.”
It all came back to him in a rush. His escape from Paranor with Rue, helped by the young Druid Trefen Morys, the battle to reach Swift Sure with the Gnome Hunters attacking from every quarter in an effort to stop them, his collapse moments after finally managing to reach the rope ladder, and then—nothing. This girl had been aboard the airship waiting for them. He remembered looking up into her face as they placed him on the deck and she bent to tend his wounds.
“You helped me,” he said.
“Healing is my Druid skill,” she replied, giving him a quick, reassuring smile. “Rue sails the airship, Trefen lends her a hand where it is needed, and I care for you. We each have our task. Mine seemed the harder for a time; I was afraid I was going to lose you.”
He thought back to the dreams and nightmares of his sleep, already growing distant and vague in his memory. He thought back to the fever dream, to his vision of the King of the Silver River. He had turned the corner into recovery then, he believed. He had been near death, but the dream had brought him back to life. He shivered at the memory of what the dream had shown him, the images of a desiccated, demon-invaded world still fresh in his mind.
Bellizen gave him another few sips of water from the cup and then laid him back down again. “You still need to rest.”
She started to rise, but he reached out for her arm. “Is everyone else all right?”
She turned back. “Rue was hurt, too, though not as badly as you. Several arrow wounds, but they were quick to begin healing once I cleaned them and applied the necessary salves. She moves slowly still, but she is able to sail the airship. Yours was the wound we were most worried about. I did not think we could save you unless we went to Storlock for help from the Healers, but Rue said that was the first place the Druids would look for you. I have some skill with infection and fevers. I worked the front on the Prekkendorran for a year in my early training. We decided not to chance going to Storlock.”
She stopped, her face turning somber. “I am talking too much. You need to rest. I will tell Rue you are awake.”
“Wait,” he said again. He swallowed against the tightness in his throat, against the urgency he was feeling at needing to act on his dream. “How long have I been like this?”
“A little more than three days.”
Three days. A lifetime. “Where are we?”
“Above the Streleheim, flying north along the western exposure of the Anar Mountains.” She hesitated. “We stopped last night so that I could collect plants to treat your wound. And to allow you a chance to sleep on solid ground for one night. But Rue said we had to go on this morning, that we could not afford to delay longer. The Druids would be after us, and we needed to find your son before they did. That’s where we are flying.”
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene