Dawn broke on the Prekkendorran, a brilliant flare of golden light sweeping out of the eastern horizon down the twisting, broken maze of ridges and gullies where Pied Sanderling crouched. The sky was a cloudless canopy of brightening blue, the air still and cool, the light knife-sharp, etching the contours and folds of the land. It was a day created for the witnessing of great things.
The Federation army, a steady wave of silver and black visible through gaps in the shadow-dappled draw, approached like a winding snake toward the rise where the Elves waited. The scrape of their boots against the hardpan, and the clash of metal armor and weapons, signaled their arrival long before they came into view. In two days of steady marching, they had encountered only remnants of the force that had withstood their efforts to gain the heights for almost thirty years. Clearly, they felt they would encounter no meaningful opposition now that they had broken the back of the Elven army.
Maybe they will pay for their arrogance and overconfidence before the day is over, Pied thought. Or maybe such arrogance was justified, and he was the one who should take better stock of the situation. What reason did he have to think his ragtag force of Elves could defeat an army of regulars? Yet he knew that the Elves were determined, driven by rage at the losses they had suffered and by a humiliating sense of impotence at having been made to flee like cattle.
“Drum,” he called quietly to his aide.
Drumundoon scooted over, staying low on the crest of the rise to keep hidden, his young face intense. “Captain?”
“What is this place called?”
Unable to answer, Drum shook his head. He crab-walked away, speaking to a handful of the Elven Hunters before coming back again. “It doesn’t have a name. There’s never been a reason to give it one.”
Indeed, Pied thought. Look at it. A barren wasteland in which no one would want to live, a nature-ravaged stretch of earth which humans and animals passed through quickly on their way to somewhere more inviting. But it needed a name. His sense of his own mortality was strong that morning, and if he was to die there, he wanted to do so knowing where it happened.
“We will call it Elven Rock,” he said. He gripped Drum by his shoulder. “It is here that the Elves become a rock against which all enemies are smashed. Pass the word.”
Drum gave him a strange look, then turned and hurried off to do as he had been ordered. Pied watched him go, watched him stop and speak with groups of soldiers as he worked his way down the line, watched some of those soldiers nod in agreement, watched fresh determination etch their brows. They would fight hard, those men and women. They would not break easily.
Within the draw, the sounds of the Federation’s approach deepened. The army was almost through. In moments, it would begin to emerge onto the flats leading up to the rise and the Elves.
Pied took a final look around at the defenses he had set, taking their measure one last time.
He could see nothing of the Elven bowmen hidden in the rocks and crevices in the heights to either side, where the draw opened onto the flats. There were more than two hundred, and they would have an unobstructed view of the Federation soldiers as they emerged from the shadows. Longbows were the order of the day, the favorite weapon of Elven bowmen, who disdained use of the bulkier, heavier crossbows. Erris Crewer, a Third Lieutenant, the highest-ranking officer left among them, commanded.
From his slightly higher vantage point, Pied caught glimpses of the Elven Hunters hidden in the deep folds of the ravines to his right. Almost a quarter of his little army was concealed there, waiting for the summons that would bring it into battle on the Federation’s left flank. The timing of that strike would determine the outcome of the battle. The soldier who was to call for that strike was a veteran Captain of the Home Guard who had served under Pied for many years. Ti Auberen could be depended on, and Pied Sanderling was depending on him heavily.
The bulk of the army, the Elven guards armed with swords and short spears, was gathered about Pied, grouped in makeshift units with newly designated commanders and lieutenants. Because they were formed of remnants of decimated units, few had fought together before. That was a considerable disadvantage in close quarters, where one’s life often depended on the experience and quick thinking of those on either side. But most were familiar with the triangle formations Pied had chosen to employ, so the Captain of the Home Guard could only hope that in battle the men would remember to do what was needed to keep the units intact and the enemy from breaking through.
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene