Bek and Rue moved swiftly to the stairs leading up to the cold chamber, turning into the stairwell before they could be seen. They had been fortunate in not encountering a single Druid on their way. If the Gnome Hunters at their sleeping room door didn’t realize they had been duped, they stood a good chance of reaching their destination unnoticed.
They climbed the stone stairs to the next floor, sliding through shadows and pools of light as soundless and stealthy as foxes at hunt. This was a dangerous business, and they knew it. If they were discovered, their duplicity would be revealed and there would no longer be any chance of using the Druid’s magic to find Pen. Worse, they probably would have to fight their way out of Paranor, and Bek wasn’t sure they were up to it. It was one thing to have survived while traveling aboard the Jerle Shannara, while they were still young. It was another to test themselves when they hadn’t fought a real battle in twenty years. Now was a poor time to find out if the magic of the wishsong could save them from the dangerous and experienced Shadea a’Ru.
In short, it would be best not to get caught.
At the top of the stairs, they stopped again while Bek peered around the corner and down the hallway. Nothing moved. The floor seemed deserted. There were no sleeping chambers on this floor, but a little farther on was the stairway that led to the north tower, which housed the quarters of the Ard Rhys. Shadea a’Ru would be there.
After a moment, they started down the corridor for the cold chamber. The biggest danger they faced was that someone else would already be in the room when they got there. That would not only prevent them from carrying out their plan, but would require them to explain why they were there, unescorted and uninvited. It would be a difficult situation. At best, they would probably be forced to flee from the Keep.
But luck was with them. When they opened the door, they found the cold chamber empty. Rue took a moment to scan the corridor once more, making sure no one had seen them, then nodded to Bek to close the door. They stood inside in silence, the chilly air penetrating even the heavy fabric of the Druid robes. Rue shivered. Bek made a quick survey of the room, glancing toward the deep shadows, peering into the gathered gloom. No candles or torches were lit there, and they wouldn’t risk lighting any. But a faint wash of light from moon and stars spilled through the high windows and reflected off the scrye waters in the stone basin, letting them see well enough to do their work.
Their plan wasn’t complicated and didn’t require much time. Bek had sensed Pen’s presence in the Charnals during his initial effort to make contact, but he had lacked time and opportunity to pinpoint his son’s location. Now, alone and undisturbed, he would use his magic on the waters to discover exactly where Pen was. Once he had accomplished that, they would slip back down through the Keep to Swift Sure and be on their way to retrieve him. The Druids might discover what had happened and try to follow, but their vessels were no match for Swift Sure, which was the fastest ship in the sky.
With Rue standing watch at the door, Bek moved to the basin and stood looking down at the scrye waters and the map of the Four Lands drawn on the surface of the bowl. The waters were still and untroubled, at rest save for where the faint pulse of the earth’s magic crisscrossed the surface along the earth’s lines of power. Bek studied their movements for a moment, then fixed his gaze on the Charnals and called up the wishsong. He did it quickly and quietly, directing the magic toward the area of the waters where he had sensed Pen to be the day before. He kept his concentration focused as he worked the magic deep into the basin, searching.
It took him only moments. His connection with his son was strong, born of his own history as a member of a family that had been connected by magic for centuries, and he found him almost instantly. He peered close, tightening down his search, marked the spot in his mind, and pulled the magic back again.
He went still, watching the scrye waters quiet and smooth once more, silver in the moonlight. He stepped away from the basin and turned back to Rue, nodding.
Together, they went out the doorway and back down the empty corridor toward the stairs. Neither spoke, unwilling to break the deep silence, to risk exposing themselves in any way. They would talk when they were aboard Swift Sure and safely away from this place.
On cat’s paws, they descended the ancient stone stairs toward the torchlit corridor below, listening and watching.
They had just emerged from the stairwell into the corridor when the heavy metal-laced nets dropped over them, pinning them to the floor, and dozens of Gnome Hunters appeared all around them, crossbows notched and ready.
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene