Across the room, the door leading out into the courtyard stood closed.
For the first time, she was at a loss as to what to do. If she went out the courtyard door, she would be completely exposed to the denizens of the fortress. Kraal Reach was crawling with demons and Goblins, and the chances of her getting through all the surrounding walls and gates to the outside were slim at best. She needed to find another way.
A disguise would help, she thought suddenly.
She glanced around the room, but there was nothing in sight. No cloaks or armor or anything to conceal who she was. There were no other doors besides the one she had come through and the one leading out. Her choices were clear. She could either take the stairs the Straken Lord had climbed or retrace her steps into the cells.
She felt a rising panic and quickly forced it down. She could not make herself go back. She would go up.
She began to climb the stairs.
She was halfway to the top when the door leading in from the courtyard opened and Hobstull appeared. She froze on the stairs, pressed against the wall, hoping the shadows were sufficiently deep to hide her. Hobstull closed the door and walked to the stairs leading down to the cells. Without glancing up, the Catcher went through the doorway and disappeared.
In minutes he would discover that she was gone.
Abandoning caution, she raced up the stairs to a dark corridor. She glanced all about for signs of the Straken Lord, but saw nothing. Slipping down the corridor as fast as she could manage while still keeping silent, she reached a rack on which hung a series of black cloaks. She snatched one off and flung it about her, then hurried on. She turned several corners as the corridor wound its way back into the tower, listening all the while for sounds of an alarm. But no alarm was given.
Finally, she arrived at a door that opened onto a walkway overlooking the fortress. She could see all of the keep’s walls now, five concentric rings that enclosed increasingly larger courtyards and broader buildings the farther out she looked. The Pashanon was a hazy gray emptiness that spread away below the bluff, but the fortress itself teemed with life. She saw how completely trapped she was, how far she must go to reach safety, and she despaired. Without her magic to aid her and her hands free of the constricting chains, she could not hope to get away. Even a disguise would not be enough with so many demons and checkpoints to pass through. She had to find a way to even the odds.
She glanced around furiously and found what she was looking for. Iron spikes protruded from slots in the battlements, a defense against intruders seeking to climb in. She walked to a cluster set far enough back that they weren’t immediately visible to those passing below. Hooking the metal ring that bound the chain to the clasp on her right wrist about the closest spike, she began to twist it against its fastening. The clasp cut into her wrist until she was bleeding, but she continued to apply pressure, gritting her teeth against the pain.
At last, the ring snapped apart, and the chain and clasp fell away.
It took her even less time to free the left wrist, but cost her about the same amount of blood. Hugging her damaged wrists to her chest, letting the blood seep into her clothing, she searched for a way down. Finding nothing, she began to follow the walkway around the tower. There was still no alarm, something she found odd. Perhaps Hobstull hadn’t gone to her cell after all. Perhaps the Catcher had gone into the cells for something else. She couldn’t know.
She found a watchtower with a trapdoor and ladder leading down to the next floor. She climbed down quickly, found another trapdoor and another ladder, and climbed down that one, as well. From the courtyard below, she heard the chatter of the Goblins and, from somewhere beyond, the growls and snarls of the demonwolves. Too many enemies lay between her and safety. She hadn’t a hope of getting past them all.
Her mind raced. Could there be a way underground, tunnels used by the defenders of the keep to move from wall to wall without exposing themselves, just as there was in Tyrsis, in her own world?
She went down the rest of the way, to the floor of the tower. There was nowhere else to go from there except outside or back into the main structure. Wrapping the cloak tightly about her body, she went out the door and into the courtyard. A scattering of Goblins was at work, but none of them even bothered to glance over at her. She walked swiftly across the open ground to the nearest door, opened it, and ducked inside.
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene