Night descended across the rugged slopes of the Charnals like a silky black curtain pricked by a thousand silver needles. The clarity of the sky was stunning, a brilliant wash of light that gave visibility for miles from where Khyber Elessedil sat staring northward in the company of Penderrin and Tagwen. The purity of the mountain air was in sharp contrast to the murkiness of Anatcherae on the Lazareen or even to Syioned’s storm-washed isolation on the Innisbore. There was a hushed quality to the darkness, the sounds of the world left far below on the hilltops and grasslands, unable to rise so high or penetrate so deeply. Here, she felt soothed and comforted. Here, rebirth of the sort that the world always needed was possible.
They had done what they could to prepare for the Skatelow’s appearance. They had built their fire, a bright flicker of orange just below where they sat hiding, feeding it sufficient wood so that it would burn for hours before it needed replenishing. They had placed the tar ball close enough to protect it from the cold so that it would stay sticky inside its leafy wrapping. They had built their straw men, scarecrows made of debris and covered with their cloaks. They had spent time working on the look of them, on the setting of positions, placing them just far enough away so as not to be immediately recognizable for what they really were, but close enough to suggest the possibility of sleeping travelers. They had done this before the sun had disappeared into the hills west, before twilight faded and darkness arrived. They had studied all the possible routes of approach and escape, marked well the path from where they hid to where the fire burned and from where they hid to where the tree line would lead them back to the meadow.
They were as ready, she supposed, as they were ever going to be. She wished they could do more, but they had done all they could think to do and would have to be content with that.
The plan was unchanged save for one aspect. Instead of hiding down in the rocks ahead of time, she was waiting with Pen and Tagwen until the Skatelow made her approach. That way she would know better when to make ready. Her plan was simple—wait for the creature to appear, toss the tar from her hiding place in the rocks, and run. By then, Pen and Tagwen would already be aboard the Skatelow and flying to meet her. If they were unable to land again, they would simply drop her a line and whisk her away.
It all sounded simple, but she was already having her doubts. For one thing, the tar ball was heavy and unwieldy. It was going to take a mighty throw to get it to fly more than twenty feet. That meant letting their hunter get awfully close. And it was going to be difficult to be accurate. The tar was squishy and crudely formed; it wasn’t going to be like throwing a rock or a wooden ball. She was also thinking back to how fast the creature had moved along the rooftops of Anatcherae, and she didn’t think she could outrun it if the tar didn’t slow it down.
Of course, she would use her Druid skills to help in the effort, an implementation of a little magic to help with speed and direction and control. But her skills were untested for the most part and never in circumstances as dire as these. She would have to get everything right.
She sighed wearily. It didn’t do much good to think about those things because she knew she couldn’t change any of them. Most plans involved an element of luck. She was going to have to hope she had a lot of it with this one.
She listened to the breathing of her companions in the stillness, to the soft scrape of their boots on the rocks as they shifted position. Pen was lying down, and Tagwen was sitting with his head between his knees. Both were dozing. She didn’t blame them. It was nearing midnight, and there had been no sign of the airship. She was beginning to think that it had gone another way, even though Pen insisted the creature would return to search the only area they could reasonably be expected to cover on foot. Cinnaminson might attempt to steer it away from them, but it would know approximately where to look no matter what she said. So far it hadn’t appeared, however, and Khyber was growing impatient.
And cold. Without her cloak to keep warm, she was shivering. This whole journey had been a disaster as far as she was concerned. But she was the one who had encouraged it, insisting that Uncle Ahren take them all under his Druid’s wing and bring them in search of the tree that would give Pen entrance into the Forbidding. She was the one who had said they had an obligation to help the Ard Rhys.
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene