Kicking strongly, Pen and Khyber propelled the raft toward open water, fighting to get clear of the deadly trap. Tagwen hung on tenaciously, and Ahren continued to send shards of fire into the clutching vines, which were still trying to get at him but were unable to break past his defenses. Smoke billowed and roiled in heavy clouds, mingling with swamp mist to form an impenetrable curtain. From somewhere distant, the frightened cries of water birds rose.
When at last they were far enough from the vines to pause in their efforts, Pen and Khyber crawled onto the raft beside Ahren Elessedil, pulled Tagwen up after them, and collapsed, gasping for breath. For several long seconds, no one said anything, their eyes fixed on the smoky mass of tree vines now some distance off.
“We were lucky,” Pen said finally.
“Don’t be stupid!” Khyber snapped in reply. “Look what we’ve done! We’ve given ourselves away!”
Pen stared at her, recognition setting in. She was right. He had forgotten what Ahren Elessedil had said about how using magic would reveal their presence to those who hunted them. Ahren had saved them, but he had betrayed them, as well. Terek Molt would know exactly where they were. The Galaphile would track them to the bay.
“What can we do?” he asked in dismay.
Khyber turned to her uncle. “How much time do we have, Uncle Ahren?”
The Druid shook his head. “Not much. They will come for us quickly.” He climbed to his knees and looked around. Everything was clouded with smoke. “If they are close, we won’t even have time to get off this bay.”
“We can hide!” Pen suggested hurriedly, glancing skyward for movement, for any sign of their pursuers. “Perhaps on one of the islands. We can sink the raft …”
Ahren shook his head. “No, Penderrin. We need to go ashore and find a place to make a stand. We need space in which to move and solid ground on which to do it.” He handed the boy one of the two remaining poles. “Try to get us ashore, Pen. Choose a direction. Do the best you can, but do it quickly.”
With Ahren working on the opposite side, Pen began poling toward shore once more, farther down from where the vines still thrashed and burned, farther along in the direction they had been heading. They made good time, borne on the crest of a tide stirred by their battle with the vines, a tide that swept them east. But Pen sensed that however swiftly they moved, it wasn’t going to be swift enough.
This is all my fault, he kept thinking. Again.
The haze continued thick and unbroken, layering the surface of the water in a roiling blanket that stank of burning wood and leaves. Slowly, the bay went quiet again, the waters turning slate black and oily once more, a dark reflection of the shadows creeping in from the shoreline. Pen poled furiously, thinking that if they could just reach a safe place to land, they might lose themselves in the trees. It would not be easy to find them in this jungle, this swamp, this morass, not even for Terek Molt. All they needed to do was gain the shore.
They did so, finally. They beached on a mud bank fronting a thick stand of cypress, tangled all about with vines and banked with heavy grasses. They pulled their raft ashore, hauled it back into the trees, and set out walking. The silence of the Slags closed about them, deep and pervasive, an intrusive and brooding companion. Pen could hear the sound of his breathing. He could feel the pumping of his heart.
Still there was no sign of their pursuers.
We’re going to escape them after all, he thought in sudden relief.
They walked for several hours, well past midday and deep into the afternoon. The shoreline snaked in and out of the trees, and they stayed at its edge, keeping a sharp eye out for more of the deadly vines and any sign of movement on the bay waters. They did not talk, their efforts concentrated on putting one foot in front of the other, Ahren Elessedil setting a pace that even Pen, who was accustomed to long treks, found difficult to match.
It was late in the afternoon, the shadows of twilight beginning to lengthen out of the west, when they found the eastern end of the lake. It swung south in a broad curve, the ground lifting to a wall of old growth through which dozens of waterways opened. Pen searched the gloom ahead without finding anything reassuring, then took a moment to read his compass, affirming what Ahren, with his Druidic senses, had already determined. They were on course, but not yet clear of the swamp.
Then sudden brightness flared behind them, dispersing the mist and brightening the gloom as if dawn had broken. They wheeled back as one, shielding their eyes. It looked as if the swamp were boiling from a volcanic eruption, its waters churning, steaming with an intense heat. The dark prow of an airship nosed through the fading haze like a great lumbering bear, slowly settling toward the waters of the bay, black nose sniffing the air. Pen fought to keep from shaking with the chill that swept through him.
The Galaphile had found them.
TWENTY-SIX
The High Druid of Shannara Trilogy
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene