“It won’t,” Emery said. “Not yet.”
She scoffed. “Can you be so sure?”
“Folders always are,” he replied, turning from the auto. “Let me show you the factory. Then we’ll station your men.”
Time sped forward the moment the paper bird returned.
Attuned to Emery, it found him where he hid behind the tackle shop with Juliet, flapping its now crinkled wings to land in his palm. It looked weathered and a little beaten, but still functional.
“Cease,” Emery said, and he turned the bird over. A short message was written in tiny inked words on the underside of the right wing: Staged chase, heading toward Saltdean. S may be low on blood. Cannot teleport.
Saraj Prendi was headed straight for them.
Emery passed the bird to Juliet, who pressed her lips into a thin line. “If the boys don’t get him here, my mines will. I’ve blocked any escape to the coast and farther inland, and they’re rigged only to blow when they sense his blood. After that . . . I hope your tricks are foolproof, Emery Thane.”
“If not,” he replied, “then I am a fool.”
It didn’t take long for Saraj to announce himself—a paper bird could only travel so much faster than a man. Gunshots echoed through the still, stale air of Saltdean. Not Saraj’s guns, but those belonging to the men who chased him. Perhaps they were trying to make killing shots, or the blasts could be a warning.
An explosion followed, close enough that Emery could hear sediment bouncing off the tackle shop—one of Juliet’s mines, forcing Saraj toward the factory and away from the coast.
Juliet actually smiled, her eyes narrowing. “See you there,” she said. She leapt out from behind the tackle shop, pulling from her jacket several farthing-sized bronze discs, which she threw out with the command, “Target!” The discs spun wildly in midair and shot forward, buzzing with the movement. Juliet ran after them.
Emery counted to eight before running the opposite way, looping around a hill toward the factory. A gust of wind pushed hair into his eyes, and then the breeze filled with dark, red smoke just before it died.
Emery staggered to a stop, his shoes skidding against the incline. Not ten feet before him stood Saraj Prendi, grinning with too-white teeth. So he did have enough blood to teleport.
Saraj was a lithe man in his late thirties, though perhaps he was older, for his dark skin hid what Emery normally used as signs of aging. He stood three inches taller than Emery, with narrow shoulders and long, thin arms. His narrow head came to a sharp point at the chin, and thick curls of hair stuck out unfashionably above either ear. Gold studs shimmered in his earlobes despite the lack of sun. He wore a workman’s clothes in the English style, girded about with leathers. Like Lira, he had a belt equipped with vials of cold blood, several of them empty. Only the heavens knew who had perished to fill his stock.
“Emery Thane,” he said in a smooth voice, higher than what one might have expected. “The peak of health, and yet still I move faster. Curious. I’d hoped we would run into each other, you and I. You are always the wall between me and my favorite quarries.”
Emery offered a mock bow, careful to keep his eyes on the Excisioner. “I’ll offer the first dance, but I want to know something. Why the paper mill? Why any of this? Grath wanted Ceony alive, so what’s your ploy?”
Saraj grinned. “It’s a dull game, kagaz,” he said, using the Hindi word for paper. “Grath has been a real—what’s the word? Dog. Mongrel, ever since your old pet went cold. Sniffing at doors for bones. I wanted to move on, but I couldn’t do that with Little Red anchoring Grath in England, hmm?”
Emery’s hand flew to his right coat pocket and grabbed a fistful of Folded throwing stars, which he threw toward Saraj in a wide spray. The Excisioner dodged, but not before a gunshot echoed between them and a wide gash opened on Saraj’s bare shoulder.
Shadows danced in Saraj’s dark eyes as Juliet and another policeman charged up the hill toward them, the latter reloading his gun. Grinning at Emery, Saraj pranced backward and ran for cover in the factory, breaking through an already cracked window to do so.
“Do not let him leave,” Juliet said breathlessly to her uniformed companion. “Station yourself and Smith at the back exits.” Then she shouted, “The rest with me!”
Emery’s pulse raced, filling him with a sick sort of energy that had him sprinting after Juliet, his coat fanning out like a cape behind him. The chain around his torso clinked like narrow bells, offering him some reassurance. Still, now more than ever, he needed his guard up.
The Glass Magician
Charlie N. Holmberg's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene