Kinson Ravenlock knew the story. Bremen himself had told it to him, though the history was familiar enough among the Races that he had already heard it a hundred times. Galaphile, an Elf, had called together the First Council of Druids five hundred years earlier, a thousand years following the devastation of the Great Wars.
The Council had met at Paranor, a gathering of the wisest men and women of all the Races, those who had memories of the old world, those who retained a few tattered, crumbling books, those whose learning had survived the barbarism of a thousand years. The Council had gathered in a last, desperate effort to bring the Races out of the savagery that had consumed them and into a new and better civilization. Working together, the Druids had begun the laborious task of assembling their combined knowledge, of piecing together all that remained so that it might be employed for a common good. The goal of the Druids was to work for the betterment of all people, regardless of anything that had gone before.
They were Men, Gnomes, Dwarves, Elves, Trolls, and a smattering of others, the best and wisest of the new Races risen from the ashes of the old. If some small wisdom could be gleaned from the knowledge they carried, there was a chance for everyone.
But the task proved a long and difficult one, and some among the Druids grew restless. One was called Brona. Brilliant, ambitious, but careless of his own safety, he began to experiment with magic. There had been little in the old world, almost none since the decline of faerie and the rise of Man. But Brona believed that it must be recovered and brought back. The old sciences had failed, the destruction of the old world was the direct result of that failure, and the Great Wars were a lesson that the Druids seemed determined to ignore. Magic offered a new approach, and the books that taught it were older and more tried than those of science. Chief among those books was the Ildatch, a monstrous, deadly tome that had survived every cataclysm since the dawn of civilization, protected by dark spells, driven by secret needs.
Brona saw within its ancient pages the answers he had been seeking, the solutions to the problems the Druids sought to solve.
He resolved to have them. His course of action was set.
Others among the Druids warned him of the dangers, others not so impetuous, not so heedless of the lessons history had taught.
For there had never been a form of power that did not evoke multiple consequences. There had never been a sword that did not cut more than one way. Be careful, they warned. Do not be reckless.
But Brona and those few followers who had attached themselves to him would not be dissuaded, and in the end they broke with the Council. They disappeared, taking with them the Ildatch, their map of the new world, their key to the doors they would unlock.
In the end, it led only to their subversion. They fell sway to its power and became forever changed. They came to desire power for its own sake and for their personal use. All else was forgotten, all other goals abandoned. The First War of the Races was the direct result. The Race of Man was the tool they employed, made submissive to their will by the magic, shaped to become their weapon of attack. But their effort failed in the face of the Druid Council and the combined might of the other Races. The aggressors were defeated, and the Race of Man was driven south into exile and isolation. Brona and his followers disappeared. It was said they had been destroyed by the magic.
“Such a fool,” Bremen said suddenly. “The Druid Sleep kept him alive, but it stole away his heart and soul and left him a shell. All those years, we believed him dead. And dead he was, in a sense. But the part that survived was the evil over which the magic had gained dominance. It was the part that sought still to claim the whole of the world and the things that lived within it. It was the part that craved power over all. What matter the price that reckless use of the Sleep demanded? What difference the changes exacted for the extension of a life already wasted? Brona had evolved into the Warlock Lord, and the Warlock Lord would survive at all costs.”
Kinson said nothing. It bothered him that Bremen could condemn so easily Brona’s use of the Druid Sleep without questioning at the same time his own. For Bremen used the Sleep as well. He would argue that he used it in a more balanced, controlled way, that he was cautious of its demands on his body. He would argue that it was necessary to employ the Sleep, that he did it so that he would be there for the Warlock Lord’s inevitable return.
But for all that he might try to draw distinctions, the fact remaineS that the ultimate consequences of the use were the same, whether you were Warlock Lord or Druid.
One day, it would catch up with him.
“Did you see him, then?” the Borderman asked, anxious to move on. “Did you see his face?”
The old man smiled. “He has no face or body left, Kinson. He is a presence wrapped in a hooded cloak. Like myself, I sometimes think, for I am little more these days.”
“That isn’t so,” Kinson said at once.
The First King of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene