No!
One hand swept up suddenly as if to strike her, and instinctively she reacted with a block to counter, the hand with the knife lifting, freezing, inches above his chest. Their eyes locked. For an instant, everything washed away within Wren but the terrible recognition of what was needed. Tile truth stunned tier. She caught her breath and held it.
Quick, Wren . . . She did not move. He took her hand and gently lowered it until the knife blade was resting against his tunic, against his chest. Do it.
Her head shook slowly, steadily from side to side, a barely perceptible movement.
Wren. Help me.
She looked down at him, deep into his eyes, and into the red glare that was consuming him, that rose out of the horror growing within. She remembered standing next to him as a child when she had first come to live with the Rovers, barely as tall as his knee. She remembered herself at ten, whip-thin, leather tough, racing to catch him in the forest. She remembered their games, constant, unending, all directed toward her training.
She felt his breath on her face. She felt the closeness of him and thought of the comfort it had given her as a child.
“Garth,” she whispered in despair, and felt the great hands come up to tighten over her own.
Then she thrust the long knife home.
XXVIII
She fled then. She ran from the clearing into the trees, numb with grief, half blind with tears, the Ruhk Staff clutched before her in both hands like a shield. She raced through the shadows and half-light of the island’s early morning, oblivious to Killeshan’s distant rumble, to Morrowindl’s shudder in response, lost to everything but the need to escape the time and place of Garth’s death, even knowing she could never escape its memory. She tore past brush and limbs with heedless disregard, through tall grasses and brambles, along ridges of earth encrusted with lava rock, and over deadwood and scattered debris. She sensed none of it. It was not her body that fled; it was her mind.
Garth!
She called out to him endlessly, chasing after her memories of him, as if by catching one she might bring him back to life. She saw him race away, spectral, phantasmagoric. Parts of him appeared and faded in the air before her, blurred and distant images from times gone by. She saw herself give chase as she had so many times when they had played at being Tracker and prey, when they had practiced the lessons of staying alive. She saw herself that last day in the Tirfing before Cogline had appeared and everything had changed forever, skirting the shores of the Myrian, searching for signs. She watched him drop from the trees, huge, silent, and quick. She felt him grapple for her, felt herself slip away, felt her long knife rise and descend. She heard herself laugh. You’re dead, Garth.
And now he really was.
Somehow—it was never entirely clear—she stumbled upon the others of the little company, the few who remained alive, Triss, the last of the Elves, the last besides herself, and Stresa and Faun. She careened into them, spun away angrily as if they were hindrances, and kept going. They came after her, of course, running to catch up, calling out urgently, asking what was wrong, what had happened, where was Garth?
Gone, she said, head shaking. Not coming.
But it was okay. It was all right.
He was safe now.
Still running, she heard Triss demand again, What is wrong? And Stresa reply, Hsssstt, can’t you see? Words, whispered furtively, passed between them, but she didn’t catch their meaning, didn’t care to. Faun leapt from the pathway to her arm, clinging possessively, but she shook the Tree Squeak off roughly. She didn’t want to be touched. She could barely stand to be inside her own skin.
She broke free of the trees.
“Lady Wren!” she heard Triss cry out to her.
The Elf Queen of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene