He made up his mind that he would not let it go, whatever it was, whatever it might turn out to be. It became, to his surprise and even his joy, the most important thing in his life.
Walker Boh had hold of something as well, but it was not as easily identifiable. As with Morgan’s determination to love and Pe Ell’s to kill, there was a bond that linked him to Quickening. There was that strange kinship between them, that sharing of magics that gave them insights into each other no one else possessed. Like the Highlander and the assassin, he believed his relationship with her different than that of the others, more personal and important, more lasting. He did not feel love for her as Morgan did and he had no wish to possess her like Pe Ell. What he needed was to understand her magic because in doing so he was convinced he would come to understand his own.
The dilemma lay in determining whether or not this was a good idea. It was not enough that his need was compelling; the deaths of Cogline and Rumor had made it that. He knew that he needed to understand the magic if he were to destroy the Shadowen. But he was frightened still of the consequences of such knowledge. With the magic, there was always a price. He had been intrigued with it since he had discovered he possessed it—and frightened of it as well. Fear and curiosity had pulled him in two directions all his life. It had been so when his father had told him of his legacy, when he had struggled unsuccessfully to make his home with the people of Shady Vale, when Cogline had come to him and offered to teach him how the magic worked, and when he had learned of the existence of the Black Elfstone from the pages of the Druid History and known that the charge given him by the shade of Allanon might be fulfilled. It was always the same. It was so now.
He had worried for a time that he had lost the magic entirely, that it had been destroyed by the poison of the Asphinx. But with the healing of his arm, his sense of himself had returned and with it an awareness that the magic had survived. He had tested it on this journey in little ways. He knew it was there, for example, when something within him reacted to Quickening’s presence, to the way she used her own magic to bind Morgan and Pe Ell and himself to her, and to the effect she had on others. It was there, too, in the way he sensed things. He had caught the hesitation in the look Horner Dees gave Pe Ell—just a hint of recognition. He could feel the interaction between the members of the company and Quickening, a sense of the feelings that lay just beneath the surface of the looks and words they exchanged. He had insight, intuition, and foreknowledge in some cases. There was no doubt. The magic was still there.
Yet it was weakened and no longer the formidable weapon it had once been. That gave Walker pause. Here was an opportunity to move away from its influence, from the shadow it cast upon his life, from the legacy of Brin Ohmsford and the Druids, and from everything that had made him the Dark Uncle. If he did not probe, there would be no hurt. The magic would lie dormant, he believed, if it were not stirred. If left alone, it might let him break free.
But without it the Shadowen would be left free as well. And what purpose would it serve to make this journey into Eldwist and confront Uhl Belk if he did not intend to employ the magic? What use would he ever make of the Black Elfstone?
So they prowled within cages of their own making, Walker Boh and Morgan Leah and Pe Ell, suspicious cats with sharp eyes and hungry looks, their minds made up as to what they would do in the days that lay ahead and at the same time still quizzing themselves to make certain. They kept each other’s company without ever getting close. Supplies were gathered and packs assembled, and the time passed quickly. Horner Dees seemed satisfied, but he was the only one. The other three chafed against the constraints of their uncertainty, impatience, and doubt despite their resolve to do otherwise, and nothing they could do or think would relieve them. There was a darkness that lay ahead, building upon itself like a stormcloud, and they could not see what waited beyond. They could see it rising up before them like a wall, a coming together of event and circumstance, an explosion of magic and raw strength, a revelation of need and purpose. Black and impenetrable, it would seek to devour them.
When it did, they sensed, not everyone would survive.
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene