Sometimes he could hear the howl of the wind blowing down out of the Runne through the canyons that channeled the Mermidon. Once or twice he could hear the howling of wolves.
Cooking smells reached him now and then, but they never seemed to emanate from the food that he was fed. His food came on a tray shoved through a hinged flap at the bottom of the iron door, a furtive delivery that lacked any discernible source. The food was consumed, and the trays remained where he stacked them by the door. There was a constant humming sound from deep beneath the castle, a sort of vibration that at first suggested huge machinery, then later something more akin to an earth tremor. It carried through the stone of the tower, and when Coll placed his hands against the walls he could feel the stone shiver. Everything was warm, the walls and floor, the door and window, the stone and mortar and metal. He didn’t know how that could be with the nights sometimes chill enough to cause the air to bite, but it was. Sometimes he thought he could hear footsteps beyond his door—not when the food was delivered, but at other times when everything was still and the only other sound was the buzz of insects in the distant trees. The footsteps did not approach, but passed on without slowing. Nor did they seem to have an identifiable source; they might as easily come from below or above as without.
He could feel himself being watched, not often, but enough so that he was aware. He could feel someone’s eyes fixed on him, studying him, waiting perhaps. He could not determine from where the eyes watched; it felt as if they watched from everywhere. He could hear breathing sometimes, but when he tried to listen for it he could hear only his own.
He spent most of his time thinking, for there was little else to do. He could eat and sleep; he could pace his cell and look through the cracks in the shutters. He could listen; he could smell and taste the air. But thinking was best, he found, an exercise that kept his mind sharp and free. His thoughts, at least, were not prisoners. The isolation he experienced threatened to overwhelm him, for he was closed away from everything and everyone he knew, without reason or purpose that he could discern, and by captors that kept themselves carefully hidden. He worried for Par so greatly that at times he nearly wept. He felt as if the rest of the world had forgotten him, had passed him by. Events were happening without him; perhaps everything he once knew had changed. Time stretched away in a slow, endless succession of seconds and minutes and hours and, after a while, days as well. He was lost in shadows and half-light and near-silence, his existence empty of meaning.
Thinking kept him together.
He thought constantly of how he might escape. The door and window were solidly seated in the stone of the fortress tower, and the walls and floor were thick and impenetrable. He lacked even the smallest digging tool in any event. He tried listening for those who patroled without, but the effort proved futile. He tried catching sight of those who delivered his meals, but they never revealed themselves. Escape seemed impossible.
He thought as well about what he might do to let someone know he was there. He could force a bit of cloth or a scrap of paper with a message scrawled on it through the cracks in the shutters of the window, but to what end? The wind would likely carry it away to the lake or the mountains and no one would ever find it. Or at least not in time to make any difference. He thought he might yell, but he knew he was so far up and away from any travelers that they would never hear him. He peered at the countryside unfailingly when it was light and never saw a single person. He felt himself to be completely alone.
He turned his thoughts finally to envisioning what was taking place beyond his door. He tried using his senses and when that failed, his imagination. His captors assumed multiple identities and behavioral patterns. Plots and conspiracies sprang to life, fleshed out with the details of their involvement of him. Par and Morgan, Padishar Creel and Damson Rhee, Dwarves, Elves, and Southlanders alike came to the black tower to free him. Brave rescue parties sallied forth. But all efforts failed. No one could reach him. Eventually, everyone gave up trying. Beyond the walls of Southwatch, life went on, uncaring.
After a week of this solitary existence, Coll Ohmsford began to despair.
Then, on the eighth day of his captivity, Rimmer Dall appeared.
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene