“What about Horner Dees?”
Walker had forgotten the Tracker. He shook his head. “If we can find him, we’ll take him with us! But we can’t stop to look! There isn’t time!” He shoved the Elfstone into his tunic and reached out to grasp the other as they ran. “Highlander, stay close to Quickening. This matter is not yet resolved! She is in some danger!”
Morgan’s eyes were white against his dust-streaked face. “What danger, Walker? Do you know something? What was Uhl Belk talking about back there when he spoke about her victory being hollow, about the price she was paying? What did he mean?”
Walker shook his head wordlessly. He didn’t know—yet sensed at the same time that he should, that he was overlooking something obvious, forgetting something important. The street yawned open before them, a trapdoor sprung. He yanked the Highlander aside just in time, pulling him clear, propelling him back onto the walkway. The roaring of the Maw Grint was fading slightly now, falling back as the Stone King’s fortressed dome receded into the distance.
“Catch up to her, Highlander!” Walker yelled, shoving him ahead. “Keep an eye out for Dees! We’ll meet back at the building where we hid ourselves from the Rake!” He glanced over his shoulder and back again, shouting, “Careful, now! Watch yourself!”
But Morgan Leah was already gone.
Pe Ell and Horner Dees had only just reached the building to which the others now fled when the tremors began. Their battle with the Rake completed, they had come in search of the remainder of the company from Rampling Steep, each for his own reasons, neither sharing much of anything with the other. The truce they had called had ended with the destruction of the Rake, and they watched each other now with careful, suspicious eyes.
They whirled in surprise as the rumbling began to build, deeper and more pronounced than at any time before. The city shuddered in response.
“Something’s happened,” Horner Dees whispered, his bearded face lifting. “Something more.”
“It’s come awake again,” Pe Ell cried with loathing. When they had left the Maw Grint it was sunk back down into the earth and gone still.
The street on which they faced shook with the impact of the creature’s rising.
Pe Ell gestured. “Look upstairs. See if anyone is there.”
Dees went without argument. Pe Ell stood rooted on the walk while the city’s tremors washed over him. He was taut and hard within himself, the battle with the Rake still alive inside, driving through him like the rushing of his blood. Things were coming together now; he could sense the coalescing of events, the weaving of the threads of fate of the five from Rampling Steep. It would be over soon, he sensed. It would be finished.
Horner Dees reappeared at the building entry. “No one.”
“Then wait here for their return,” Pe Ell snapped, starting quickly away. “I’ll look toward the center of the city.”
“Pe Ell!”
The hatchet face turned. “Don’t worry, old man. I’ll be back.” Perhaps, he added to himself.
He darted into the gloom, leaving the ageing Tracker to call uselessly after him. Enough of Horner Dees, he thought bitterly. He was still rankled by the fact that he had saved the bothersome Tracker from the Rake, that he had acted on instinct rather than using common sense, that he had risked his life to save a man he fully intended to kill anyway.
On the other hand his plans for Dees and the other fools who had come with Quickening were beginning to change. He could feel those plans settling comfortably into place even now. Everything always seemed much clearer when he was moving. It was all well and good to anticipate the event, but circumstances and needs evolved, and the event did not always turn out as expected, the coming about of it not always as foreseen. Pe Ell revised his earlier assessment of the necessity of killing his companions. Quickening, of course, would have to die. He had already promised Rimmer Dall that he would kill her. More important, he had promised himself. Quickening’s fate was unalterable. But why bother with killing the others? Unless they got in his way by trying to interfere with his plans for the girl, why expend the effort? If he somehow managed to gain possession of the Black Elfstone there was no possible harm they could cause him. And even if he was forced to abandon that part of his plan—as it now appeared he would have to—the old Tracker, the one-armed man, the Highlander, and the tunesmith offered no threat to him. Even if they escaped Eldwist to follow him he had little to fear. How would they find him? And what would they do if they did?
The Druid of Shannara
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene