There wasn’t any answer for such questions, of course. Asking them only invited self-recrimination, and there was nothing to be gained from that.
He blinked against the dryness in his eyes and tried to sit up, but a heavy boot pushed him back again and settled on his chest.
“Little Elvess sstayss where they are,” a voice hissed.
He glanced up at the big Mwellret standing over him and nodded. The boot and the Mwellret moved away a few steps, but the watchful eyes stayed fixed on him. He could see rets standing all about him, maybe a dozen or so, heavy reptilian bodies cloaked against the dawn light, heads bent between heavy shoulders, voices low and sibilant as they conversed among themselves. None of them seemed to be in a hurry to go anywhere or to get anything done. They seemed to be waiting for something. He tried to imagine what it might be. The Ilse Witch, perhaps. She must have gone further into the ruins. Perhaps she had gone underground in search of Walker.
He thought suddenly of Ryer Ord Star, and from his prone position he scanned as much of the area as he could in an effort to find her. He spotted her finally, seated in an open space, alone and ignored. He stared at her for a long time, waiting to be noticed, but she never looked his way. She kept her gaze lowered, her face shadowed by her long silver hair. She might have had her eyes closed; he couldn’t tell. She was unfettered, and no Mwellrets stood over her as they did over him. They seemed unconcerned that she might try to escape.
Something about her situation bothered him. She didn’t seem to be a prisoner at all.
He glanced around further, searching for any other members of the company who might have encountered the same misfortune. But no one else was in evidence, only the two of them. He shifted surreptitiously in an effort to see what else he might have missed from where he lay, but he saw only Mwellrets in the area.
Then he glanced skyward and saw the airships.
His throat tightened. There were six of them—no, wait, there were eight—hanging in the air, not far off the ground at the edge of the ruins, silhouetted against the morning sky. They were close enough that he could see crew members standing about, Mwellrets climbing down rope ladders, and hoists lowering animals that twisted and writhed and grunted loudly. He caught only glimpses of them against the bright sunrise as they slipped over the sides of the airships and disappeared down into the ruins, and he couldn’t make out what they were.
Mwellrets and airships. He couldn’t understand it. Where had they come from, all at once like this? Had the Ilse Witch brought them, keeping them back from Black Moclips, hiding them until they were needed? He tried to reason it through and failed.
He glanced again at Ryer Ord Star. The seer still hadn’t looked up, hadn’t changed position, hadn’t done anything to evidence that she was even conscious. He wondered suddenly if perhaps she was in a trance, trying to connect to Walker. But the Druid had to be dead by now. He had been dying back there in the extraction chamber, his blood everywhere. Walker had sacrificed himself to destroy Antrax. Even Ryer must realize that she could no longer reach him.
So what was she doing?
Why wasn’t she tied up like he was?
He waited for the answers to come, for her to respond to his mental summons, for something to happen that would reveal her condition—without success.
All of a sudden, he remembered the Elfstones. He was astonished that he had forgotten about them, that he had somehow failed to remember the one weapon he still had at his disposal. Maybe. He had tucked them into his tunic on fleeing the ruins, in a pocket near his waist. Were they still there? He didn’t think he could reach them with his hands tied, but he could at least determine if he had them. The Mwellrets would have searched him for weapons, not for the Stones. They wouldn’t even know what they were.
He glanced about quickly, but no one was looking at him. He rolled onto his other side, moving slowly, trying not to attract attention. He squirmed down against the hard earth, searching for the feel of the Elfstones against his body. He could not find them. His hopes sank. He shifted positions, trying to see if they were somewhere else, but he could not feel them anywhere.
He was still searching when he heard a mix of heavy footfalls, rough voices, and deep growls. The Mwellret who had pushed him down came over at once and hauled him to his feet with a jerk, standing him upright and propping him against a section of wall.
“Sseess now what becomess of you, little Elvess,” he muttered before turning away.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene