“At least we can go home now,” he continued. “We’re finished here.”
She watched Bek approach for a moment longer, then left her brother’s side, climbed down the rope ladder, and walked out onto the flats. She didn’t think Bek even saw her until she moved to block his way and he looked up to find her standing right in his path.
“I’ve been thinking,” she said. “About your home, the one you were born in. It wasn’t too far from here, was it?”
He stared at her.
“Do you think we could find where it was, if we went looking?”
His puzzlement was clear. “I don’t know.”
“Want to try?”
“It’s only ruins.”
“It’s your past. You need to see it.”
He glanced toward the airship doubtfully.
“No,” she said. “Not them. They don’t have time for such things. It would be just you and me. On foot.” She let him consider for a moment. “Think of it as an adventure, a small one, but one for just the two of us. After we find it, we can keep going, walk south through the Borderlands along the Rainbow Lake down to the Silver River, then home to the Highlands. Big Red can fly Quentin to Leah on the Jerle Shannara, then take Ahren on to Arborlon.”
She stepped closer, put her arms around him and her face next to his. “I don’t know about you, but I’ve had enough of airships for a while. I want to walk.”
He looked stunned, as if he had been handed a gift he hadn’t expected and didn’t deserve. “You’re coming with me? To the Highlands?”
She smiled and kissed him softly on the mouth. “Bek,” she whispered, “I was never going anywhere else.”
Grianne Ohmsford spent the larger part of the night climbing into the foothills below the Dragon’s Teeth, seeking to reach the Valley of Shale before dawn. She might have had Alt Mer fly her in on the airship, but she wanted time alone before summoning the shade of Walker. Besides, it was easier to say her good-byes now rather than later, particularly to Bek. She knew it would be hard to tell him she wasn’t going with him, and it had been. His expectations for her had always been his own and never hers, and it was difficult for him to give them up. He would come to understand, but only in time.
She found the darkness familiar and comforting, still an old friend after all these years. Wrapped in its protective concealment, given peace by its unbroken solitude, she could think about what she was doing and where she was going; she could reflect on the events that had led her to this place and time. The destruction of the Morgawr had not given her the satisfaction she had hoped for. She would need more than revenge to heal. Her Druid life might provide her with that healing, though she knew it would not do so in the traditional way. It would not soothe and comfort her. It would not erase the past or allow her to forget she had been the Ilse Witch. She was not even assured of the nurturing rest of a good night’s sleep. Instead, she would be given an opportunity to balance the scales. She would be given a chance at redemption for an otherwise unbearable past. She would be given a reason for living out the rest of her life.
She did not know if that would be enough to salvage her damaged psyche, her wounded soul, but it was worth a try.
By midnight, she was approaching her destination. She had never been here before and did not know the way, but her instincts told her where she needed to go. Or perhaps it was Walker who guided her, reaching out from the dead. Either way, she proceeded without slowing, and found in the simple act of moving forward a kind of peace. She should have been frightened of what waited; she knew one day the fear she could not seem to put a name to would catch up to her, would make itself known. But her feelings now were all of resolution and commitment, of finding a new place in the world and making a new beginning.
When she reached the rim of the Valley of Shale, coming upon it quite suddenly through a cluster of massive boulders, she stopped and gazed down into its bowl. The valley was littered with chips of glistening black rock, their shiny surfaces reflecting the moonlight like animal eyes. At the valley’s center, the Hadeshorn was a smooth, flat mirror, its waters undisturbed. It was an unsettling place, all silence and empty space, nothing living, nothing but herself. She thought it a perfect place for a meeting with a shade.
She sat down to wait.
Everyone despises you, Bek had told her. The words had been spoken with the intent of changing her mind, but also to hurt her. They had not succeeded in the former, but had in the latter. Did still.
THE VOYAGE OF THE JERLE SHANNARA : Morgawr (BOOK THREE)
Terry Brooks's books
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Blue Door
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)
- The Fate of the Dwarves
- The Fate of the Muse
- The Frozen Moon
- The Garden of Stones
- The Gate Thief
- The Gates
- The Ghoul Next Door
- The Gilded Age
- The Godling Chronicles The Shadow of God
- The Guest & The Change
- The Guidance
- The High-Wizard's Hunt
- The Holders
- The Honey Witch
- The House of Yeel
- The Lies of Locke Lamora
- The Living Curse
- The Living End
- The Magic Shop
- The Magicians of Night
- The Magnolia League
- The Marenon Chronicles Collection
- The Marquis (The 13th Floor)
- The Mermaid's Mirror
- The Merman and the Moon Forgotten
- The Original Sin
- The Pearl of the Soul of the World
- The People's Will
- The Prophecy (The Guardians)
- The Reaping
- The Rebel Prince
- The Reunited
- The Rithmatist
- The_River_Kings_Road
- The Rush (The Siren Series)
- The Savage Blue
- The Scar-Crow Men
- The Science of Discworld IV Judgement Da
- The Scourge (A.G. Henley)
- The Sentinel Mage
- The Serpent in the Stone
- The Serpent Sea
- The Shadow Cats
- The Slither Sisters
- The Song of Andiene