Enmortal: Vampires who choose not to rest and keep the same physical shell over many centuries. They are exempt from the reincarnation cycles; they also do not require the proximity of other vampires in order to live. Some Elders are Enmortals, but it requires a special dispensation from the Conclave.
Eversor Lumen (Light-Destroyer): Azrael’s sword, which she receives at every bonding to Abbadon. To be used only in direst need, to be kept hidden from foes, and to strike to kill.
Eversor Orbis (World-Breaker): Abbadon’s sword, received at every bonding to Azrael. To be used only in direst need, to be kept hidden from foes, and to strike to kill. Unlike the archangels’ swords, which are a bright white flame, this sword is dark gray and edged with silver, with terrifying black marks. It looks more like a primitive ax than a sword.
Evolution: The passive resting stage of the vampire’s life, while the spirit awaits its next incarnation. The foremost mission of the vampire race is to evolve to a point where God can forgive them and welcome them back into Heaven.
Expulsion: What the vampires call their experience of “death.” The expulsion of the spirit from the physical world.
Facio Valiturus Fortis: A blessing meaning, “Be strong and brave”
The Four Hundred: According to the Code of the Vampires, only four hundred vampires from each coven are allowed to express at one time. There was some confusion in Blue Bloods: Repository Records #101, which incorrectly stated that there are only Four Hundred vampires in the world. This is wrong and a clerical mistake on the part of overworked Repository scribes.
Four Hundred Ball: Known as the Patrician Ball in the nineteenth century: the vampire-only, multimillion-dollar party of the year. A tradition that reaches back centuries, where new Committee members are presented to Blue Blood society. An event that celebrates status, beauty, power, money, and blood—Blue Blood.
Frango: A counterspell that breaks a ward on a place
Full Consumption: When a human or vampire is drained of all of his or her blood through the Sacred Kiss. To do this to a human is the biggest taboo of the Code of the Vampires; to do it to another vampire is Abomination.
The Gates of Hell: The seven gates forged by the Blue Blood Order of the Seven to secure the Paths of the Dead. They are meant to keep Lucifer and the Silver Blood demons imprisoned in the underworld. Their physical manifestation in the glom appears to be twelve feet wide and forged into the crust of the earth, but the true barrier is the spirit and protection of Michael.
The Glom: The vampires use the word “glom” to describe two things: a direct line of consciousness that can be used for vampires to commune with one another, or to control the minds of other humans or vampires. It also describes the twilight netherworld that vampires can access—an alternative plane in the universe.
There are five factors to the glom: 1) Telepathy, the ability to read minds, 2) Suggestion, the ability to plant a seed of an idea in another mind (it must be done subtly, so the other believes it’s his or her own), 3) Compulsion, the ability to issue a direct order to another’s mind, 4) Suppression, the ability to overcome the will of another, and 5) Consummo Alienari, the little-known fifth factor, allows complete control over another’s mind, but is highly dangerous.
Hibernation: A prolonged sleep that vampires enter at the end of a cycle, when they are weary of immortality
Human Familiar: These are the “lovers, friends, and vessels” on whom vampires feed and rely. According to the Code of the Vampires, familiars are never to be abused, and under no circumstances fully drained; they are to be treated with affection and care for the service they provide, as once taken as a familiar, the human will always feel a special bond with the vampire.
Illuminata: The vampire gift of glowing in the dark, which makes them recognizable to one another
Incantation Demonata: The spell to call a Silver Blood Infractio: “A breaking.” Lawrence uses it to describe what he fears has happened in Corcovado.
Inquisitor: The official prosecutor in a Committee investigation
Intersection: A part of the glom where Silver Bloods can enter but never leave. A limbo between worlds, hidden in the tunnels of Lutetia.
Lucifer’s Bane (a.k.a. the Rose of Lucifer): A giant emerald necklace that Forsyth Llewellyn gave to Bliss. It is supposedly made of a stone that fell from Lucifer’s crown when he fell from Heaven. Also known as the Holy Grail, Bliss wore it continually until the day of Mimi’s bonding ceremony to Jack, when she ripped it off, rejecting any more association with her father.
Blue Bloods: Keys to the Repository
Melissa de la Cruz's books
- Bitterblue
- Blue Violet
- Succubus_Blues
- The Blue Door
- The Lost (Celestial Blues, Book 2)
- Where Bluebirds Fly
- Blue Moon
- Aunt Dimity and the Deep Blue Sea
- Revelations (Blue Bloods Novel)
- Gates of Paradise (a Blue Bloods Novel)
- Lost In Time (Blue Bloods Novel)
- Cast into Doubt
- Lord Tophet
- Melting Stones
- Promises to Keep
- Stone Cold Seduction
- The Stone Demon
- The Totems of Abydos
- Touched
- Towering
- Untouched The Girl in the Box
- Victoria's Demon Lover
- Torn(Demon Kissed Series)
- Satan's Stone
- To Love A Witch
- Kiss Tomorrow Goodbye
- Traitor's Son: The Raven Duet Book #2
- Traitor's Blade
- Stolen Magic
- A Fright to the Death
- Torn (A Trylle Novel)
- Letters to Elise (A Peter Townsend Novella)
- Undertow
- Storm's Heart
- Peanut Goes to School
- HUNT (A Shifters Short Story)
- Hostage to Pleasure
- MINE TO POSSESS
- SLAVE TO SENSATION
- Indomitable: The Epilogue to The Wishsong of Shannara
- The Long Utopia
- Storm Siren
- In the Air Tonight
- Purgatory
- Halfway to the Grave
- Alanna The First Adventure
- Alone The Girl in the Box
- Asgoleth the Warrior
- Awakening the Fire
- Between the Lives
- Black Feathers
- Bless The Beauty
- By the Sword
- In the Arms of Stone Angels
- Knights The Eye of Divinity
- Knights The Hand of Tharnin
- Knights The Heart of Shadows
- Mind the Gap
- Omega The Girl in the Box
- On the Edge of Humanity
- The Alchemist in the Shadows
- Possessing the Grimstone
- The Steel Remains
- The 13th Horseman
- The Age Atomic
- The Alchemaster's Apprentice
- The Alchemy of Stone
- The Ambassador's Mission
- The Anvil of the World
- The Apothecary
- The Art of Seducing a Naked Werewolf
- The Bible Repairman and Other Stories
- The Black Lung Captain
- The Black Prism
- The Bone House
- The Book of Doom
- The Breaking
- The Cadet of Tildor
- The Cavalier
- The Circle (Hammer)
- The Claws of Evil
- The Concrete Grove
- The Conduit The Gryphon Series
- The Cry of the Icemark
- The Dark
- The Dark Rider
- The Dark Thorn
- The Dead of Winter
- The Devil's Kiss
- The Devil's Looking-Glass
- The Devil's Pay (Dogs of War)
- The Door to Lost Pages
- The Dress
- The Emperor of All Things
- The Emperors Knife
- The End of the World
- The Eternal War
- The Executioness
- The Exiled Blade (The Assassini)