Ready Player One

Halliday’s first computer had been a TRS-80, with a whopping 16K of RAM. And I knew exactly where to find a replica of that computer in the OASIS. Every gunter did.

 

In the early days of the OASIS, Halliday had created a small planet named Middletown, named after his hometown in Ohio. The planet was the site of a meticulous re-creation of his hometown as it was in the late 1980s. That saying about how you can never go home again? Halliday had found a way. Middletown was one of his pet projects, and he’d spent years coding and refining it. And it was well known (to gunters, at least) that one of the most detailed and accurate parts of the Middletown simulation was the re-creation of Halliday’s boyhood home.

 

I’d never been able to visit it, but I’d seen hundreds of screenshots and vidcaps of the place. Inside Halliday’s bedroom was a replica of his first computer, a TRS-80 Color Computer 2. I was positive that was where he’d hidden the First Gate. And the second line of text inscribed on the Copper Key told me how to reach it:

 

On the deepest level of Daggorath.

 

Dagorath was a word in Sindarin, the Elvish language J. R. R. Tolkien had created for The Lord of the Rings. The word dagorath meant “battle,” but Tolkien had spelled the word with just one “g,” not two. “Daggorath” (with two “g”s) could refer only to one thing: an incredibly obscure computer game called Dungeons of Daggorath released in 1982. The game had been made for just one platform, the TRS-80 Color Computer.

 

Halliday had written in Anorak’s Almanac that Dungeons of Daggorath was the game that made him decide he wanted to become a videogame designer.

 

And Dungeons of Daggorath was one of the games sitting in the shoebox next to the TRS-80 in the re-creation of Halliday’s childhood bedroom.

 

So all I had to do was teleport to Middletown, go to Halliday’s house, sit down at his TRS-80, play the game, reach the bottom level of the dungeon, and … that was where I’d find the First Gate.

 

At least, that was my interpretation.

 

Middletown was in Sector Seven, a long way from Ludus. But I’d collected more than enough gold and treasure to pay for the teleportation fare to get there. By my avatar’s previous standards, I was now filthy rich.

 

I checked the time: 11:03 p.m., OST (OASIS Server Time, which also happened to be Eastern Standard Time). I had eight hours before I had to be at school. That might be enough time. I could go for it, right now. Sprint like hell, back up through the dungeon to the surface, then hightail it back to the nearest transport terminal. From there, I could teleport directly to Middletown. If I left right now, I should be able to reach Halliday’s TRS-80 in under an hour.

 

I knew I should get some sleep first. I’d been logged into the OASIS for almost fifteen solid hours. And tomorrow was Friday. I could teleport to Middletown right after school and then I’d have the whole weekend to tackle the First Gate.

 

But who was I kidding? There was no way I’d be able to sleep tonight, or sit through school tomorrow. I had to go now.

 

I began to sprint for the exit, but then stopped in the middle of the chamber. Through the open door, I saw a long shadow bouncing on the wall, accompanied by the echo of approaching footsteps.

 

A few seconds later, the silhouette of an avatar appeared in the doorway. I was about to reach for my sword when I realized I was still holding the Copper Key in my hand. I shoved it into a pouch on my belt and fumbled my sword out of its scabbard. As I raised my blade, the avatar spoke.

 

 

 

 

 

“Who the hell are you?” the silhouette demanded. The voice sounded like it belonged to a young woman. One who was itching for a fight.

 

When I failed to answer, a stocky female avatar stepped out of the shadows and into the chamber’s flickering torchlight. She had raven hair, styled Joan-of-Arc short, and appeared to be in her late teens or early twenties. As she got closer, I realized that I knew her. We’d never actually met, but I recognized her face from the dozens of screenshots she’d posted to her blog over the years.

 

It was Art3mis.

 

She wore a suit of scaled gunmetal-blue armor that looked more sci-fi than fantasy. Twin blaster pistols were slung low on her hips in quickdraw holsters, and there was a long, curved elvish sword in a scabbard across her back. She wore fingerless Road Warrior–style racing gloves and a pair of classic Ray-Ban shades. Overall, she seemed to be going for a sort of mid-’80s postapocalyptic cyberpunk girl-next-door look. And it was working for me, in a big way. In a word: hot.

 

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