The following hike left me missing the bumpy ride of the jeep. As we drew close to the leading edge of Ildithia, we walked among more of those fields—things I’d read about, heard about, but never seen before today.
There was more connectivity between city-states in the Fractured States than I’d once assumed. Perhaps the Epics could have survived without any kind of infrastructure, but they tended to want subjects to rule. What good was it to be an all-powerful force of destruction and fury if you didn’t have peasants to murder now and then? Unfortunately peasants had to eat, or they’d go and die before you got a chance to murder them.
That meant building up some kind of structure in your city, finding some kind of product you could trade. Cities that could produce a surplus of food could trade for power cells, weapons, or luxuries. I found that satisfying. When they’d first appeared, the Epics had wantonly destroyed anything and everything, ruining the national infrastructure. Now they were forced to bring it all back, becoming administrators.
Life was so unfair. You couldn’t both destroy everything around you and live like a king.
Hence the fields. The ones I’d noticed alongside the city’s path had already been harvested, but these cornfields were ripe and ready. People worked them in large numbers, and though it was early spring, they were already harvesting.
“Stormwind again?” I whispered to Abraham, who hiked beside me.
“Yes,” he said. “Her rains cause hyperquick growth around the city; they can get a new crop every ten days. Periodically, the people travel with her a few days in advance of the city’s path and plant, then she waters. Workers travel ahead and manage the fields, then rejoin the city when it passes them. Oh, and you might want to keep your head down.”
I lowered my eyes, adopting the old familiar posture—with flat expression—of one who lived under Epic rule. Abraham had to nudge Megan as she defiantly met the eyes of a guard we passed, a woman with a rifle on her shoulder and a sneer on her lips.
“Move on to the city,” the woman said, pointing her gun toward Ildithia. “You touch an ear of corn without permission and we’ll shoot you. You want food, talk to the overseers.”
As we drew closer to the city, we picked up an escort of men with cudgels on their belts. I felt uncomfortable beneath their gaze but kept my eyes down, which let me inspect the transition into the city. First there was a little crust on the ground. It got thicker as we drew closer, crunching underfoot and breaking, until finally we stepped onto true saltstone.
Closer in, we passed lumps that indicated where buildings were starting to grow. The white-grey of the salt here was woven with dozens of different strata, ribbons of color, like frozen smoke. The stone had a texture to it I could see, and it made me want to rub my fingers on the rock and feel it.
The place smelled strange. Salty, I guess. And dry. The fields had been humid, so it was noticeable how dry the air was here right inside the city. We joined a short line of people waiting to enter the city proper, where the buildings were the correct size.
There was also a familiarity to the sight: the uniform texture and tone, even with the variations in color, reminded me of the steel of Newcago. This place was probably alien to everyone else, with everything grown out of solid salt, but to me that was normal. It felt like coming home. Another irony. To me, comfort was intrinsically tied to something the Epics had created.
We were given an orientation; the person who spoke to us was surprised that we weren’t refugees from Kansas City, but he kept his speech quick and direct. The food belonged to Larcener. If you wanted some, you worked for it. The city wasn’t policed, so he said we’d probably want to join one of the established communities, if we could find one that was taking new members. Epics could do what they wanted, so stay out of their way.
It seemed to lack Newcago’s structure. There, Steelheart had established a defined upper crust of non-Epics, and had used a powerful police force to keep people in line. In turn though, in Newcago we’d had access to electricity, mobiles, even movies.
That bothered me. I didn’t want to discover that Steelheart had been a more effective leader than others, though part of me had known it for a long time. Heck, Megan had told me as much when I’d first joined the team.
Orientation done, we subjected ourselves to being searched—Abraham had warned us of this, so Megan was prepared to use her powers in a very careful illusion on several bags. That disguised some tools, like our power cells and advanced weapons, as more mundane items. She left a nice handgun as a plant, undisguised, for the guards to “confiscate” for themselves, a kind of toll for getting into the city. They let us have our more mundane weapons though, as Abraham had said they would. Weapons weren’t illegal in the city.
Calamity (Reckoners, #3)
Brandon Sanderson's books
- The Rithmatist
- Alcatraz Versus the Evil Librarians
- Infinity Blade Awakening
- The Gathering Storm (The Wheel of Time #12)
- Mistborn: The Final Empire (Mistborn #1)
- The Alloy of Law (Mistborn #4)
- The Emperor's Soul (Elantris)
- The Hero of Ages (Mistborn #3)
- The Well of Ascension (Mistborn #2)
- Warbreaker (Warbreaker #1)
- Words of Radiance